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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Remove Guns from New Haven

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Remove Guns from New Haven
Offline Jihadjoe
03-21-2014, 03:47 AM,
#31
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Posts: 6,598
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(03-14-2014, 01:45 AM)kikatsu Wrote: Well keep in mind that some ships are too big to planet dive, and sometimes your opponent might leave and you could get stuck there with a very very expensive repair job...could just shoot the station a couple time and let the guns take care of you.
The minefields can do that job.

[Image: DramaticExit.gif]
Offline Reid
03-21-2014, 05:27 AM,
#32
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Posts: 1,474
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Joined: Jun 2011

(03-21-2014, 03:47 AM)Jihadjoe Wrote:
(03-14-2014, 01:45 AM)kikatsu Wrote: Well keep in mind that some ships are too big to planet dive, and sometimes your opponent might leave and you could get stuck there with a very very expensive repair job...could just shoot the station a couple time and let the guns take care of you.
The minefields can do that job.

So can the star

[Image: bNOgUUq.png]
Offline Connor
03-21-2014, 08:21 AM,
#33
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(03-13-2014, 11:30 PM)Tal Wrote: This speaks for itself. It has no reason to have weapons.

Yes!

[Image: Snoopyman.gif]
Offline aerelm
03-21-2014, 09:32 AM,
#34
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Joined: Oct 2009

(03-08-2014, 01:05 AM)aerelm Wrote: Update 7 Change Log:

The following is a list of all the changes included in update 7:
  • [...]
  • Removed the turrets from bases in Connecticut.
  • [...]
People who don't check the change log make me sad. That's been sitting there for a few days already.

Bye thread.
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