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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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SNAC

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SNAC
Offline Johl45
03-25-2014, 01:38 PM,
#1
Member
Posts: 158
Threads: 25
Joined: Jun 2012

This crossed my mind today while flying my Pytho....


Why in heaven does CR doesnt have its own SNAC yet??

Well if they can design so beautiful ships why cant they have a Snac of their own,almost every major Faction have their own snac(combination of blue-red would look gr8 Smile )

Did Admins forgot to give Colonials their SNAC ????Shy
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Offline sindroms
03-25-2014, 01:44 PM,
#2
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Posts: 9,437
Threads: 985
Joined: Feb 2008

It is a dead faction.

Same reason why most dead factions have no SNACs.

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Offline Nerva
03-25-2014, 02:20 PM,
#3
Member
Posts: 460
Threads: 6
Joined: Sep 2012

Factions that have their own SNAC are: BHG, Coalition, Corsairs, Hellfire Legion, Order, Outcasts, Xenos.

Every other SNAC variation is basically house lawful or unlawful and is shared by several factions. Meaning that very few factions have their own SNAC.
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Offline nOmnomnOm
03-25-2014, 04:01 PM,
#4
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Dont forget the nomad snac!
THAT THING IS AWESOME

[Image: zBEqQfl.jpg?1]
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Offline Ponge
03-25-2014, 04:40 PM,
#5
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

Council also have their own snac.

[Image: 2whqqh0.png]
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Offline Pancakes
03-25-2014, 08:15 PM,
#6
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

want something, make it?

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
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Offline Core_One
03-25-2014, 08:19 PM,
#7
Member
Posts: 564
Threads: 63
Joined: Dec 2012

Council, Reapers, Nom Hybrid Wink

[Image: CLs6fKq.png]
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Offline Nerva
03-25-2014, 10:34 PM,
#8
Member
Posts: 460
Threads: 6
Joined: Sep 2012

The Council have their own SN about as much as the Blood Dragons or the Red Hessians.
The gun itself is named "'Ballista' Gallic Antimatter Cannon" and the infocard states that it was developed by the Council. However it is shared between Gallic unlawfuls and is listed under "Gallia Generic Unlawful Weapons" in the tech compatibility table.
I didn't mention the RoS SN for the same reasons I skipped the Phantom one.
The existence of Nomad SN is pretty much required as mounting a human SN on a Nomad ship would be ridiculous.
Totally forgot about the Wilde SN, though.

I really don't think adding another one is needed considering they are all the same. You can use at least two different SNs as a Colonial anyway - Civilian Antimatter Cannon and the classic "Supernova" Antimatter Cannon.
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Offline t0l
03-25-2014, 10:43 PM,
#9
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

Clolonial doesn't need their own SNAC.

We have enough as is.

[Image: PFjFVMW.png]
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Offline Pancakes
03-25-2014, 11:42 PM,
#10
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

just more gun entry for no reason \o

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
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