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  Discovery Gaming Community The Community Real Life Discussion
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Worldmaking under Orbiter`s engine

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Worldmaking under Orbiter`s engine
Offline Swallow
03-31-2014, 04:30 PM, (This post was last modified: 03-31-2014, 04:31 PM by Swallow.)
#1
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

http://www.orbiter-forum.com/showthread.php?t=33558
I`ve started a serious project (less or more) regarding a new stellar system.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline nOmnomnOm
03-31-2014, 04:32 PM,
#2
Probation
Posts: 5,913
Threads: 247
Joined: May 2011

Preeeetttttttttttyyyyyyyyyy

[Image: zBEqQfl.jpg?1]
Reply  
Offline Swallow
03-31-2014, 04:37 PM,
#3
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

So screw the Disco and grab the Gliders! Big Grin

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Kiith
03-31-2014, 04:58 PM,
#4
Emperor's Wrath
Posts: 367
Threads: 32
Joined: Dec 2010

That is damn awesome. I love playing Orbiter, especially with the DX9 and DX11 enhancement modules. I'll definetely check this out!

[Image: 3zILYA0.png]
Squished bigly ~Champ - Thanks, you're a champ.
"What's the word for when it feels inside your heart that everything in the world is all right?"
Reply  
Offline Swallow
03-31-2014, 05:36 PM,
#5
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

DX9? DX11?
My Intel GMA 3600 (Yes, I use it to draw the lvl 8 textures! Hardcoreous!) works properly only with native DX7.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Kiith
03-31-2014, 06:09 PM,
#6
Emperor's Wrath
Posts: 367
Threads: 32
Joined: Dec 2010

Ah well, that's sad. The said modules, allowing the Orbiter program to use the newer versions of DirectX can make things look pretty nice.

[Image: 3zILYA0.png]
Squished bigly ~Champ - Thanks, you're a champ.
"What's the word for when it feels inside your heart that everything in the world is all right?"
Reply  
Offline r3vange
03-31-2014, 10:40 PM,
#7
Member
Posts: 2,302
Threads: 113
Joined: May 2010

(03-31-2014, 04:37 PM)Swallow Wrote: So screw the Disco and grab the Gliders! Big Grin

Second that! Also what's up with the Ravenstar MK II do you have any info? The dudes basically vanished 2 years ago

[Image: r3vange.gif]
Reply  
Offline lIceColon
04-01-2014, 10:15 AM,
#8
Member
Posts: 878
Threads: 89
Joined: Feb 2013

i assume by serious project you mean there won't be a planet/moon where you could reach escape velocity using atmospheric propulsion systems alone? Is that even scientifically possible?
  Reply  
Offline Thexare
04-01-2014, 10:35 AM,
#9
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

(04-01-2014, 10:15 AM)lIceColon Wrote: Is that even scientifically possible?
The escape velocity of Deimos is about 20 km/h, a speed easily reached on a bicycle.
Reply  
Offline lIceColon
04-01-2014, 11:22 AM,
#10
Member
Posts: 878
Threads: 89
Joined: Feb 2013

Is there a mechjeb equivalent in Orbiter?
  Reply  
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