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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Weird idea of making Disco a lil more realistic

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Weird idea of making Disco a lil more realistic
Offline Lythrilux
04-07-2014, 10:51 AM,
#11
Edgy Worlds
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Although there are points that generally make me against this, I do believe we need a punishment system to act upon silent traders.
Perhaps if you're flying a tradeship, you take a penalty if you explode, sort of how your boss would be pretty miffed with you losing the cargo? (idk).

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Offline SnakeLancerHaven
04-07-2014, 10:51 AM, (This post was last modified: 04-07-2014, 10:53 AM by SnakeLancerHaven.)
#12
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200k isn't realy much :/ Whats with all the QQ's (rofl)

(04-07-2014, 10:51 AM)Lythrilux Wrote: Although there are points that generally make me against this, I do believe we need a punishment system to act upon silent traders.
Perhaps if you're flying a tradeship, you take a penalty if you explode, sort of how your boss would be pretty miffed with you losing the cargo? (idk).

and yes exactly, a penalty as punishment that you have to pay, ok maybe not bastille the bankrupt player, might kill disco yes.

But the idea with paying a small fee, penalty wont realy kill disco, I mean comon just 200k - 500k max. 1 Mil

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Offline Kazinsal
04-07-2014, 10:52 AM,
#13
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(04-07-2014, 10:51 AM)Lythrilux Wrote: Although there are points that generally make me against this, I do believe we need a punishment system to act upon silent traders.
Perhaps if you're flying a tradeship, you take a penalty if you explode, sort of how your boss would be pretty miffed with you losing the cargo? (idk).

I believe your penalty there is the loss in the cost of the cargo, which could be between two and seven million depending on what you're hauling.

Retired, permanently.
Offline SnakeLancerHaven
04-07-2014, 10:54 AM, (This post was last modified: 04-07-2014, 10:55 AM by SnakeLancerHaven.)
#14
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Ok maybe don't bastille the player (gonna edit it on first post lol) but a small penalty could be payed, its the ship after all. You don't get cars for free you know when you damage them :/


OK EDITED BASTILLE PART ))))))))

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Offline Singularity
04-07-2014, 10:55 AM,
#15
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(04-07-2014, 10:52 AM)Lady Kazinsal Wrote:
(04-07-2014, 10:51 AM)Lythrilux Wrote: Although there are points that generally make me against this, I do believe we need a punishment system to act upon silent traders.
Perhaps if you're flying a tradeship, you take a penalty if you explode, sort of how your boss would be pretty miffed with you losing the cargo? (idk).

I believe your penalty there is the loss in the cost of the cargo, which could be between two and seven million depending on what you're hauling.

More if you are hauling Ore !!! + the bastile one was way too making it hard Smile

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Offline SnakeLancerHaven
04-07-2014, 10:56 AM,
#16
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(04-07-2014, 10:55 AM)Singularity Wrote: the bastile one was way too making it hard Smile

You're right XD I editted it Smile

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Offline Singularity
04-07-2014, 10:59 AM,
#17
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500K for a snub is okay, How about a Battleship ?? Will it still need 500K-1million to reconstruct ? Smile

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Offline Omicron
04-07-2014, 10:59 AM,
#18
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[Image: h46340EE3]

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Offline Nerva
04-07-2014, 11:00 AM,
#19
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We are already paying more than half a million to just replenish mines and CDs on death. Add some missiles and/or torpedoes and it gets even higher.

The funny thing is flying a battleship costs about as much as flying a bomber ...
Offline SnakeLancerHaven
04-07-2014, 11:01 AM,
#20
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(04-07-2014, 10:59 AM)Omicron Wrote: [Image: h46340EE3]

[Image: funny-sloth-branch-death-dumb.jpg]

Not amusing

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