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  Discovery Gaming Community Discovery General News and Announcements
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Premium scrap pricing.

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Pages (17): « Previous 1 2 3 4 5 … 17 Next »
Premium scrap pricing.
Offline Gaz83
05-07-2014, 08:26 AM,
#11
Member
Posts: 572
Threads: 10
Joined: May 2009

Great, I have a reason to use my junker.
Reply  
Offline Sath
05-07-2014, 08:31 AM,
#12
Member
Posts: 1,575
Threads: 62
Joined: Dec 2013

Wow just wow.

Think of all the scrap I can mine and jump to Alpha <3
  Reply  
Offline Ayatolah
05-07-2014, 09:14 AM,
#13
Member
Posts: 738
Threads: 32
Joined: May 2011

This will be good for xenos activity too Smile more action, more pew, more peeps comin back

[Image: RPyeqAe.jpg]
  Reply  
Offline R.I.P.
05-07-2014, 10:00 AM,
#14
Member
Posts: 313
Threads: 8
Joined: Jul 2013

(05-07-2014, 09:14 AM)Ayatolah Wrote: This will be good for xenos activity too Smile more action, more pew, more peeps comin back

oh we will have more xeeners to kill?
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Offline Gulryz
05-07-2014, 10:11 AM,
#15
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

It's wrong, your making game more and more easy

[Image: AJzyu7E.png]

You can ignore reality but you can not ignore consequences of ignoring reality
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Offline R.I.P.
05-07-2014, 10:15 AM,
#16
Member
Posts: 313
Threads: 8
Joined: Jul 2013

(05-07-2014, 10:11 AM)osama gulryz Wrote: It's wrong, your making game more and more easy

why because it benifits junkers?
Reply  
Offline Govedo13
05-07-2014, 11:13 AM, (This post was last modified: 05-07-2014, 11:20 AM by Govedo13.)
#17
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

(05-07-2014, 10:11 AM)osama gulryz Wrote: It's wrong, your making game more and more easy

+100

There is no point to buff any mining commodity as long as there are more mining spots then average 35 players in the server:
http://www.flserver.de/topservers.php?timeframe=month
http://www.flserver.de/getgraph_singlesr...eframe=day

The logical thing to do in such situation is to leave only 1-2 profitable spots that rotate each week and flat nerf the rest at least with 50-60%. If you do so you would create hotspots and activity.

By doing your thing you create several more spots to spread out the tiny miner numbers so they can grind without any interaction, boring them to death or leaving them to hoard ton of money fast leading to more and more deflation in the economy.
As result you get even less people playing the game.

TLTR - you are doing the opposite of what you are supposed to be doing. I really lol at the players that are happy about such changes without seeing the bigger picture.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Reply  
Offline Sath
05-07-2014, 11:18 AM,
#18
Member
Posts: 1,575
Threads: 62
Joined: Dec 2013

There is nothing speaking of making the game easier. This is not a permanent change. Changes like this are done to improve the activity from either side, more Junkers and other scrap miners, more pirates and xenos hunting them down. There will be a sudden increase in activity, then after some days, this scrap pricing might be lowered to a reasonable amount of money.

Just to give a kick to the activity when the server needs it. I would love to see Iridium issue sorted out next and pretty much dead factions getting a bonus on that, would still be good.
  Reply  
Offline Govedo13
05-07-2014, 11:24 AM, (This post was last modified: 05-07-2014, 11:37 AM by Govedo13.)
#19
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Nope. I bet that there would be no activity spike.
Because you all think too simplistic totally ignoring the big picture.

Lets say I am guy willing to make money in Discovery and I have a miner.
I see the change and rep my miner to junker, go to mine and then some Xenos kill me 2-3 times.
What I do?
Admins think that I would do following:
1:Hire escorts,team up with other fellow miners, call the local law enforcement to protect me.
In reality it happens following:
2: I just re-rep my miner and go to mine in the empty Omegas/Kusari/Dublin/Taos/whatever...
Simply because currently are more free of pirates mining spots in the server then the total numbers of players on-line.

This change would have exactly the opposite result and would be negative towards activity. By creating more mining spots you reduce the chance of miner to be pirated. Giving more mining spots to semi-lawful faction that is in good relation with the pirates reduces the chances even more. The whole promotes credits grinding and avoiding of interaction.



If you want 1 to happen you need to remove option 2. The simplest more efficient way to remove it to nerf the rest of mining spots when you buff one so the activity can be concentrated there.

The whole is simple maths combined with some basic Nash Game Theory.
http://en.wikipedia.org/wiki/Nash_equilibrium
Read it if you wish.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Reply  
Offline .Gypsy.
05-07-2014, 12:54 PM,
#20
Member
Posts: 496
Threads: 43
Joined: May 2010

Thank You!!! Finally Junkers can make money in there profession again!

[Image: ShadowTek.gif]
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