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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Offline Tutashkhia
06-04-2014, 09:25 PM, (This post was last modified: 06-04-2014, 09:28 PM by Tutashkhia.)
#1
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Posts: 704
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Joined: Apr 2011

Here are the stats about turning rates. I don't have any idea if they're correct at the moment too. 2 years ago I could trust those stats but don't know if they're the same at the moment.

So if anyone is sure,tell me, can I believe those stats?

[Image: TutashkiaProgress3_zpsa428aa57.png]

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Offline Vulkhard Muller
06-04-2014, 09:38 PM, (This post was last modified: 06-04-2014, 09:38 PM by Vulkhard Muller.)
#2
Junker Congress
Posts: 2,330
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Try Flstat its probably more reliable

here is a copy to DL

https://www.dropbox.com/s/29oyaqju58tkmp...282%29.zip

Edit: Just Open it and pull out the EXE and run it you may have to direct it to your Fl Directory.


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Offline Tutashkhia
06-04-2014, 09:45 PM,
#3
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Joined: Apr 2011

(06-04-2014, 09:38 PM)Vulkhard Muller Wrote: Try Flstat its probably more reliable

here is a copy to DL

https://www.dropbox.com/s/29oyaqju58tkmp...282%29.zip

Edit: Just Open it and pull out the EXE and run it you may have to direct it to your Fl Directory.

Thanks its helped. But not sure how much reliable it's, 'cause there're a little difference between Wiki's stats and FLstats.

[Image: TutashkiaProgress3_zpsa428aa57.png]

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Offline Sath
06-04-2014, 09:51 PM,
#4
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FLStat is more accurate.
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Offline Nerva
06-04-2014, 09:56 PM, (This post was last modified: 06-04-2014, 09:57 PM by Nerva.)
#5
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FLStat reads the game files so it's always accurate if you make it re-read the files with every update.
Keep in mind it only shows the horizontal turn rate. For some ships the vertical turn rate differs.
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Offline Error
06-05-2014, 12:25 AM,
#6
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I believe some of the old angular velocities on the Wiki were generated by averaging the vertical and horizontal velocities or something similar, which could explain the differences that you are seeing. I can't quite remember, though; it's been a while.

And yeah, you can trust what FLStat tells you. All the stats you see there are grabbed and/or generated directly from the game files, so they'll be spot on as long as you've got FLStat pointed at an updated Discovery installation (i.e. one that you can play on the official RP 24/7 server with).

[Image: Sirius_207px_v4881.png]
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Offline Singularity
06-05-2014, 04:41 AM,
#7
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Wiki Stats and FLStat are more or less near. FLStat is ofcourse more accurate !!!

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Offline Tutashkhia
06-05-2014, 06:05 AM,
#8
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(06-04-2014, 09:56 PM)Corundum Wrote: FLStat reads the game files so it's always accurate if you make it re-read the files with every update.
Keep in mind it only shows the horizontal turn rate. For some ships the vertical turn rate differs.

Hmm,how's that... cannot I see anywhere it's vertical turn rate too?

[Image: TutashkiaProgress3_zpsa428aa57.png]

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Offline Nerva
06-05-2014, 08:26 AM,
#9
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I don't know of an application to do that. Looking directly in DATA\SHIPS\shiparch.ini is the only way I know.
Use the ship's nickname to find its entry in the file. You can get the nickname from FLStat. It's in one of the far right columns.
From the entry, you need these lines:
Code:
steering_torque = 79000000.00000, 74000000.000000, 80000000.000000
angular_drag = 120000000.000000, 120000000.000000, 140000000.000000
The first column is for horizontal turning, the second is for vertical and the third one is for rolling.
To calculate the turn rate you have to divide the steering_torque by the angular_drag. The result is in radians per second. Multiply it by 57.296 (180/Pi) to convert it to degrees.
In the above example:
79 000 000 / 120 000 000 = 0.6583 radians / s.
0.6583 * 57.296 = 37.72 degrees / s.
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Offline Tutashkhia
06-05-2014, 07:32 PM, (This post was last modified: 06-05-2014, 07:50 PM by Tutashkhia.)
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So much Maths in it Corun, but I like Maths. Thanks mate. You've done a great job.

P.S The less horizontal and vertical turning is the better turning rate it has,right?

[Image: TutashkiaProgress3_zpsa428aa57.png]

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