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Base materials consuming

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Base materials consuming
Offline Hermes
07-02-2014, 10:42 AM,
#1
Member
Posts: 339
Threads: 30
Joined: Jun 2014

Hello,

i would like to know what is the base consuming rate on the GC server, since im new to this server, but i did build several bases on other servers.

1- How much reinforced alloys are consumed ? and every how many hours ? (rate)
2- How much food, water and Oxygen consumed ? and every how many hours ? (rate)
3- how much fuel consumed when shield is on ? how much every how many seconds/minutes/hours ? (rate)

regards,
XenOn

[Image: Hms-Hermes-4.png]
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Offline Echo 7-7
07-02-2014, 11:04 AM,
#2
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

Try this thread.

There was a sig here, once.
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Offline St.Denis
07-02-2014, 11:25 AM,
#3
Member
Posts: 100,636
Threads: 1,349
Joined: Dec 2011

(07-02-2014, 10:42 AM)Xenon Wrote: Hello,

i would like to know what is the base consuming rate on the GC server, since im new to this server, but i did build several bases on other servers.

1- How much reinforced alloys are consumed ? and every how many hours ? (rate)
2- How much food, water and Oxygen consumed ? and every how many hours ? (rate)
3- how much fuel consumed when shield is on ? how much every how many seconds/minutes/hours ? (rate)

regards,
XenOn

To answer you questions.

1. 8640 RA per 24 hours. Or 2 RA every 20 seconds.
2. Each Crew consume 1 Food, Oxygen and Water every 10 hours.
3. This is dependent on which Fuel you use. Most use Mox and this is consumed at a rate of 3 per 16 seconds.

But I have also included the other fuels for your information.
Deuterium - 5 units per 16 seconds.
H-Fuel - 4 units per 16 seconds
Gallic Fuel - 3 units per 16 seconds.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Ponge
07-02-2014, 11:54 AM,
#4
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

Addition for previous post:
Gallic fuel = Promethene for the base shield.

[Image: 2whqqh0.png]
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Offline Hermes
07-03-2014, 01:38 PM,
#5
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Posts: 339
Threads: 30
Joined: Jun 2014

Thank you very much lads , that was very helpful

regards,
Xenon

[Image: Hms-Hermes-4.png]
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Offline Hermes
07-18-2014, 12:28 AM,
#6
Member
Posts: 339
Threads: 30
Joined: Jun 2014

another question please

is hull segments alternate for reinforced alloys?
and if so

what is the rate of hull segments consumed per second on a base? if no RA present

regards,
Xenon

[Image: Hms-Hermes-4.png]
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Offline Highland Laddie
07-18-2014, 02:29 AM,
#7
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

(07-18-2014, 12:28 AM)Xenon Wrote: another question please

is hull segments alternate for reinforced alloys?
and if so

what is the rate of hull segments consumed per second on a base? if no RA present

regards,
Xenon

No, Hull Segments are a base-building item used by PoBs to produce equipment. To my knowledge, there is no substitution for RAs.
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Offline Zen_Mechanics
07-18-2014, 08:58 AM,
#8
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Hull segments do infact work as a substitute to RA, so as Robotic Hardware. Consumption rates are equal, regardless of the fact that segments are 2/1 units.

Were fools to make war on our brothers in arms.

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Offline St.Denis
07-18-2014, 09:58 AM,
#9
Member
Posts: 100,636
Threads: 1,349
Joined: Dec 2011

There are 3 Base Repair Materials.

1) Reinforced Alloys (RAs)
2) Robotic Hardware (RHs)
3) Hull Segments (HSs)

They are used in that order if they are available. So this means that if there isn't any RAs or RHs then the Base will consume the HSs instead.

All of them will be consumed at the same rate.

It is better to have all 3 of these materials on your Base just in case you get attacked. The reason for this is that every 20 seconds your Base will try and repair. It will use 2 RA and if there is still some damage it will use 2 RH and then 2 HS if the damage is still there. Each Repair Material (RM) repairs 60,000 damage.

So a Core 1 Base, if it has all 3 RMs can repair 180,000 damage every 20 seconds.

The higher Core Bases will go through that cycle of using all 3 RMs every 20 seconds depending on its level.

Ie. A Core 2 Base having sustained a large amount of damage will go -

2 x RA, 2 x RH, 2 x HS, 2 x RA, 2 x RH and 2 x HS. If this doesn't repair all the damage then it will wait 20 seconds and go through the cycle again.

Taking a Base has all 3 RMs then the damage repaired every 20 seconds is:

Core 1 - 180,000
Core 2 - 360,000
Core 3 - 540,000
Core 4 - 720,000

http://discoverygc.com/forums/showthread.php?tid=80349

I have included a link for the Player Base Guide. It has a lot of information that you should find useful.

.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Hermes
07-18-2014, 12:02 PM,
#10
Member
Posts: 339
Threads: 30
Joined: Jun 2014

thanks for the valuable information

regards,
Xenon

[Image: Hms-Hermes-4.png]
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