It's seems like a huge metagaming tool for me. If people want to claim bounty, they have to work for it, not just wait a bump then go kill it. Do you imagine if 5 or 10 people add you on their bounty list? each time you will log, you will be hunt like a rabbit...
I think a tool like this is perfect and well within reason to employ for hunters, who do spend a long time flying around space without anything ever happening.
I'm just concerned by how it will be used by traders and other people who wish to avoid all interaction, maybe this tool, however neat it is, is actually a really terrible idea?
Also I am not sure how big a fan I am of giving players the means to track and monitor other players. It is kinda creepy, really. Maybe I am just old-fashioned.
(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.
This is a tool to track players and harass them whenever they are online.
So you're saying that when you go online you don't look on the player list for someone to interact with? Wow, how on earth do you manage to have fun randomly wondering around and just hoping that you'll maybe, possibly bump into someone.
This isn't a tool to track players and harass them when they are online but rather a tool that allows and promotes fun interactions between players that would otherwise not be interacting with each other/anyone. Or at leas that's how I see it being used.
Wow. Aren't you very clever mister smartypants? Look at the features list.
It's something else to wait for a type of player to log in and just kill then log off, and camp at a location they last docked for ease of 'interaction'. And totally another thing to log in to enjoy your time, looking at the chat list to see who's around you to interact with others.
This kinds of tools existed before. This is nothing new.
If you're playing a bounty hunter ID just to have quick pvps, go play in conn.
(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.
This is a tool to track players and harass them whenever they are online.
(08-21-2014, 01:52 PM)Danny-boy Wrote:
(08-21-2014, 01:22 PM)Sol Wrote: Since when is it okay to metagame for any reason.
This is a tool to track players and harass them whenever they are online.
So you're saying that when you go online you don't look on the player list for someone to interact with? Wow, how on earth do you manage to have fun randomly wondering around and just hoping that you'll maybe, possibly bump into someone.
This isn't a tool to track players and harass them when they are online but rather a tool that allows and promotes fun interactions between players that would otherwise not be interacting with each other/anyone. Or at leas that's how I see it being used.
Actually, what Sol is trying to say could be described by this:
There is a bounty put on X by Y ... so with this tool given, whenever X logs in, everyone will know and everyone who has a char capable of going for the bounty or such will harras X untill he/she is online. Therefore it looses the "hunter" part, where you need luck and thinking to find the bounty you wanna get, and turns into a " let's just watch this instead of being online, we'll see who to shoot anyways" kind of thing. Which would probably make ppl upset sooner or later. Plus, having a bounty on someone doesn't suppose to mean that everyone should be able to catch that given person.. at least I think.
(08-21-2014, 01:59 PM)Sol Wrote: Wow. Aren't you very clever mister smartypants? Look at the features list.
It's something else to wait for a type of player to log in and just kill then log off, and camp at a location they last docked for ease of 'interaction'. And totally another thing to log in to enjoy your time, looking at the chat list to see who's around you to interact with others.
This kinds of tools existed before. This is nothing new.
If you're playing a bounty hunter ID just to have quick pvps, go play in conn.
Yes, your right it's possible to use abuse and harass players. However the tool would be there to help find targets and actually have a decent bit of RP with them and then potentially have fun with pewing each other. Now if people use the tool for what I'm suggesting it could be used for then that's all good, people enjoy some RP and pews and generally speaking everyone's happy (except those people who rage whenever they give away a blue message).
However if people are abusing it to camp the system where someone last logged out and then /1 ing the player every time they undock before shooting them and then repeating the same thing every two hours, we have a magical little thing known as the rules and the reports system, so people that abuse this tool will end up being sanctioned for constantly harassing players under the 1.2 rule:
"1.2 Trolling or harassing other members of the community".
(08-21-2014, 02:18 PM)Danny-boy Wrote: Yes, your right it's possible to use abuse and harass players.
That's the problem, it's sure that some people will abuse. If everyone was nice, we wouldnt have this discussion.
Pretty much everything we have is abuse-able, that's one of the reasons that we have rules in the first place.
All I need to do to prove my point is look to one of the latest sanction notices: http://discoverygc.com/forums/showthread.php?tid=119432
Should we get rid of the recruit ID because it can be abused? Or shall we remove guns because people might shoot someone without RP first? No offcourse not, if people report those that are using this tool to break the rules then the offenders will get punished and people that don't abuse these things may continue to have fun using them (not that the recruit ID is a ton of fun, but the ability shoot someones character is).