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Ship Modelling Request: Coalition Snubline

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Ship Modelling Request: Coalition Snubline
Offline Swallow
09-21-2014, 08:45 PM,
#61
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Have you centered it well? Wouldn't the center be in the empty space between fins?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Haste
09-21-2014, 10:45 PM,
#62
Lead Developer
Posts: 3,586
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

They're not even .sur files yet. It's straightforward to make the crosshair placement by in the bulk of the ship rather than mid-air, though.

[Image: cdSeFev.png]
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Offline SnakeLancerHaven
09-22-2014, 10:42 AM,
#63
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

(09-21-2014, 07:40 PM)JayDee Wrote: By the way, I personally think that third wing on Revolution should be longer by 25-50%.

[Image: 2446rg3.jpg]


If he'd do that, it would look weird.

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
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Offline Vredes
09-22-2014, 11:03 AM,
#64
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Posts: 938
Threads: 71
Joined: Mar 2012

Give!
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Offline Mímir
09-22-2014, 11:58 AM, (This post was last modified: 09-22-2014, 08:08 PM by Mímir.)
#65
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

I'd like the wing to be bigger for looks, but it might end up being a ship that's really easy to de-shield from the front too, as well as a magnet for mines?

The only thing I don't like so much are the emblems - it looks good when rendered here, but IMO the "emblem-textures" (even Massdrivers Outcast line) looks too "polished" and "computer gamey" in-game. It makes the models look cheaper.


EDIT: And to whoever balances it: Don't make it too good so that you will have to tweak the two full sets of guns Coalition have - they are really nice and special.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Tabris
09-24-2014, 09:00 AM,
#66
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

Well Snake pretty much talked about the tweaks that we requested. XD That Partisan/Light Fighter is awesome. (smoke)

As for the Revo wing, do not make it any bigger, Snake Pliskin-erm SNAKE made a good point with that wing looking odd if it was extended too much.

Anyways love the work you are doing Jinx, I am quivering with excitement at what your absolute final product will look like. Smile
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Offline SnakeLancerHaven
09-26-2014, 02:07 PM,
#67
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

Jinx (worry) some days passed, hell getting impatient xd any progress?

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
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Offline Vredes
09-26-2014, 02:09 PM,
#68
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Posts: 938
Threads: 71
Joined: Mar 2012

(09-26-2014, 02:07 PM)Snake Wrote: Jinx (worry) some days passed, hell getting impatient xd any progress?

asjghruhrg,lcwütndjnvneuingznudnjgaleetijidjdsljvnuwhjiwga...ashdgas!
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Offline Tabris
09-30-2014, 10:57 PM,
#69
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

Vredes? 0_o What the heck was that you said?
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Offline SnakeLancerHaven
09-30-2014, 11:11 PM,
#70
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

JINX! +_+ PLEASE NAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

MODULS C:

[Image: ?key=dc385ef2304f0cab6f94da42bc2ff703cf5...5BS0UucG5n]
R.I.P Tabris...
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