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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Disco Tough Love: Remove Non-Official server compatibility from future versions

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Disco Tough Love: Remove Non-Official server compatibility from future versions
Offline nOmnomnOm
11-24-2014, 05:35 PM,
#41
Probation
Posts: 5,914
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Joined: May 2011

(11-24-2014, 09:56 AM)AeternusDoleo Wrote: I disagree. When people -want- a populated place, the natural place to go to is the official server for the mod. When people don't want that for any reason, trying to force them to go to the official server will just drive them from the game entirely.

Activity starved servers tend to die on their own. Eventually, this'll be the fate of DiscoGC as a mod as well.

o noz a dev said it.
I smell dev conspiracy.

Anyway, I think everyone is making a little bit of a big deal out of nothing... for now at least.

I mean... its the time of the year when exams and finals start to happen you know?
And other things.

[Image: zBEqQfl.jpg?1]
Offline SnakThree
11-24-2014, 05:39 PM,
#42
Member
Posts: 9,092
Threads: 337
Joined: Mar 2010

(11-24-2014, 05:35 PM)nOmnomnOm Wrote: And other things.

Most likely old age of Freelancer and slow pace of Discovery's development.

Though I put all my hopes in the new patching system that might change the whole concept and approach to development.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
 
Offline Jack_Henderson
11-24-2014, 05:48 PM,
#43
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

People hate to be forced, especially in their spare time.

I see where the idea is coming from, and it might even seem attractive for a moment, but I am rather sure that Disco in general would lose a lot of players.

I rather think that with a general decline in interest in an old game like Disco, many small servers will stop working sooner or later and then players willing to continue will look for alternatives.

Imo, it's better to have thankful players who join voluntarily than disgruntled ones who want to wreck the community. I just say DDos, etc... let's not go there again.

And as this thread likely raised red flags everywhere, and a Dev/Admin statement has been made, it's time for a lock? I think it would be good.

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Offline Fluffyball
11-24-2014, 06:15 PM, (This post was last modified: 11-24-2014, 06:17 PM by Fluffyball.)
#44
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

Topic.

^ +1 this.

Disco shouldn't be that scattered. If they want to play on the other server = other mod. If you want to play here, learn English on at least basic level.

Additionally: give away Disco 4.85 for the other servers.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
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Offline Eugen
11-24-2014, 06:39 PM,
#45
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Posts: 210
Threads: 6
Joined: Jan 2012

(11-24-2014, 09:50 AM)nOmnomnOm Wrote: Is there a reason though for the private servers atm or is it just because playing alone is fun to people?

well if there would be a playable singleplayer (and yes with storry mode) maybe they would not have to build servers.

but to be clear i like my little lan server so i dont agree with disbale 3rd party servers.

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Offline zalsrevenge
11-24-2014, 07:39 PM,
#46
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Posts: 75
Threads: 12
Joined: Apr 2013

Awful idea. It will only anger those who have different servers, causing them to get fed up and never play on the official server.

I agree that discovery needs more players, but this is not the way to get them. Go easier on first time rule breakers, give them more starting cash and give people more of an incentive to play.
Offline Gypsie Skripto
11-24-2014, 07:56 PM,
#47
Fnord
Posts: 1,046
Threads: 132
Joined: Sep 2010

People always complain about how things were better in the past. If you did this, all we'd get would be a 4.88 Disco GC RP 24/7 with even less people, and two or three 4.87 servers with even more people. Hey for all I know this could encourage someone to actually go open a 4.85 server. How many people do you think would be left in Disco? I don't approve.

[Image: T6UyGk3.png]
Offline Fluffyball
11-24-2014, 08:01 PM, (This post was last modified: 11-24-2014, 08:08 PM by Fluffyball.)
#48
Banned
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Threads: 222
Joined: Jul 2013

(11-24-2014, 07:39 PM)zalsrevenge Wrote: Awful idea. It will only anger those who have different servers, causing them to get fed up and never play on the official server.

I agree that discovery needs more players, but this is not the way to get them. Go easier on first time rule breakers, give them more starting cash and give people more of an incentive to play.

I can't decide on this one. What I saw with my imagination was more lolwhuts with LNS prefix... On the other hand, bigger ship on the beginning = faster trade.

...can't we restrict back the caps to SRP? Or at least CUT the number to the reasonable values? Please?

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
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Offline Gypsie Skripto
11-24-2014, 08:05 PM,
#49
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Posts: 1,046
Threads: 132
Joined: Sep 2010

(11-24-2014, 03:28 PM)Snak3 Wrote: Nobody is forcing. This is a discussion thread.

It's funny coz you're "discussing" the fate of other's playerdom in a zone where most/some of them don't have a voice. Take this matter to their own forums if you want to know their opinion.

[Image: T6UyGk3.png]
Offline VoluptaBox
11-24-2014, 09:13 PM,
#50
Member
Posts: 2,453
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Joined: Sep 2010

Like we really need to ask.
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