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Sunburst replacement. Done on 31 Dec 2014

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Sunburst replacement. Done on 31 Dec 2014
Offline Swallow
12-22-2014, 09:04 PM,
#41
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Posts: 4,493
Threads: 213
Joined: Jun 2010

I will end up with the last one, gonna polish and clean it. Hardpoints are actually surprisingly easy to place wherever one may wish, so just don't think about that. Let the balance one-man-team do this part of job by them-him-self. Sure thing I will slap all the hardpoints initially, but I am sure they will be changed.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Zed26
12-22-2014, 10:02 PM,
#42
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Posts: 324
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Joined: Mar 2010

Looking forward to it Swallow. Shame about the hardpoints. For a ship that's supposed to be a starting player's transport/miner, having several sensible 360-degree hardpoints makes sense.

[Image: zedtwosix.gif]
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Offline Swallow
12-22-2014, 10:50 PM,
#43
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Posts: 4,493
Threads: 213
Joined: Jun 2010

I meant only that turrets are not entirely up to me.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Syrus
12-23-2014, 12:38 AM,
#44
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Posts: 1,583
Threads: 86
Joined: Mar 2010

(12-22-2014, 10:50 PM)Swallow Wrote: I meant only that turrets are not entirely up to me.
Well, I hope that the hardpoints will be chose nicely. And that they get the right arcs immediatly.

I'll be honest, if this is texture nicely, I'll actually prefer it to the current model. It just looks more fitting already.

[Image: 7tAtSZe.png]
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Offline Swallow
12-23-2014, 12:53 AM,
#45
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I picked BW/Li texturescheme.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Badperson
12-23-2014, 07:29 AM,
#46
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Posts: 176
Threads: 23
Joined: Feb 2014

Hot damn that's impressive.
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Offline Swallow
12-23-2014, 02:20 PM,
#47
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Posts: 4,493
Threads: 213
Joined: Jun 2010

http://snag.gy/AWxN9.jpg wip. Input welcomed.
Note that detail level is not as high as in previous ships because in game you simply won't see that much.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
12-23-2014, 08:01 PM,
#48
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

http://p3d.in/fmMqZ - follow this link for the updates on model. Currently it is being textured. Also updated first post.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Thyrzul
12-23-2014, 10:16 PM,
#49
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

It is a weird combination of Liberty, Generic and Borderworlds textures, does look quite odd and not too nice in my opinion. A clean set of textures chosen from only one set, let's say Generic, would look better, I think.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline PlasmaSabre
12-24-2014, 04:28 AM, (This post was last modified: 12-24-2014, 04:29 AM by PlasmaSabre.)
#50
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Posts: 172
Threads: 19
Joined: Jan 2013

(12-23-2014, 10:16 PM)Thyrzul Wrote:
It is a weird combination of Liberty, Generic and Borderworlds textures, does look quite odd and not too nice in my opinion. A clean set of textures chosen from only one set, let's say Generic, would look better, I think.
Yeah it does look a bit wierd at the moment...perhaps try sticking with one 'house' texture. Or maybe just recolour them all.
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