• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 65 66 67 68 69 547 Next »
<FOMD> Freelancer of my dreams. Work in progress (permanently).

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (9): « Previous 1 … 4 5 6 7 8 9 Next »
<FOMD> Freelancer of my dreams. Work in progress (permanently).
Offline Swallow
12-27-2014, 07:52 PM,
#51
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

[Image: ktidh.jpg]

[Image: 6uKLW.jpg]

Visibility limit pushed up to 1 000 000 k.
Though at distances starting from ~300 000k and up from the origin a small jitter appears, and it grows with distance. Possibly, not enough precision in floating point calculations. If one will be using ships sized as battleship, it is not noticeable, unlike for smaller ships. So, roughly, we have a "playground" sphere with 1 million k radius or 2m k in diameter. The planet is a custom .cmp and sized up to 40k in radius.

This is for the first variant, one system - one planet. Either, once I find how to, this could be used as a "small satellite" location with gas giant in the background (starsphere).

Another option, as mentioned before - moving planets into background, leaving all space for stations and small objects.

Simultaneously I am attempting to tune the ship handling. And again, with the tweaks provided by Dev, Cannon, Adoxa and others, I disabled autolevel, camera autolevel (neither ship nor camera won't orient the ecliptic plane anymore, no more useless rotations), put in TZ plug-in, toyed a bit with .ini parameters. Though yet have to be careful and see how NPCs react on those changes.

Next on list is making custom starsphere.
Reply  
Offline Fluffyball
12-27-2014, 07:56 PM,
#52
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

How the hell did you do that? You are a minor god, or something? O.o

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  
Offline Swallow
12-27-2014, 08:39 PM,
#53
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(12-27-2014, 07:56 PM)Toris James Gray Wrote: How the hell did you do that? You are a minor god, or something? O.o

Hex editor, UTF editor....
Reply  
Offline Mímir
12-27-2014, 08:48 PM,
#54
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

That's really awesome!

Would you then have several systems like this, or just one big system with different areas of activity?

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline Fluffyball
12-27-2014, 08:54 PM,
#55
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

(12-27-2014, 08:48 PM)Mímir Wrote: That's really awesome!

Would you then have several systems like this, or just one big system with different areas of activity?

Big system would be awesome, but I believe moveable with the JG only between points. You know...
Quote:Visibility limit pushed up to 1 000 000 k.
Imagine one big thing with 10 independent solar systems! O_O

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  
Offline Swallow
12-27-2014, 09:48 PM, (This post was last modified: 12-27-2014, 09:49 PM by Swallow.)
#56
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(12-27-2014, 08:54 PM)Toris James Gray Wrote:
(12-27-2014, 08:48 PM)Mímir Wrote: That's really awesome!
Would you then have several systems like this, or just one big system with different areas of activity?
Big system would be awesome, but I believe moveable with the JG only between points. You know...
Quote:Visibility limit pushed up to 1 000 000 k.
Imagine one big thing with 10 independent solar systems! O_O
No. That'd be....To tight Big Grin
I am thinking of this: one planet, many bases, asteroid belt(s), spots of interest, small objects; Gate would lead to another planet, or nebula or station, orbiting fictional planet. I want SCALES.

EDIT: And once it will come to ships, there will be mechas with guns as well.
Reply  
Online TheSauron
12-27-2014, 10:08 PM,
#57
Local Gaian
Posts: 2,474
Threads: 359
Joined: Aug 2013

- Make this thing happen.
- Start a RP server.
- ...
- Profit.


One MD Admiral
Reply  
Offline Swallow
12-27-2014, 10:11 PM,
#58
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(12-27-2014, 10:08 PM)TheSauron Wrote: - Make this thing happen.
- Start a RP server.
- ...
- Profit.

Sounds nice.
Reply  
Offline Chuba
12-27-2014, 11:19 PM, (This post was last modified: 12-27-2014, 11:19 PM by Chuba.)
#59
uwu
Posts: 1,519
Threads: 40
Joined: Sep 2013

(12-27-2014, 09:48 PM)Swallow Wrote:
(12-27-2014, 08:54 PM)Toris James Gray Wrote:
(12-27-2014, 08:48 PM)Mímir Wrote: That's really awesome!
Would you then have several systems like this, or just one big system with different areas of activity?
Big system would be awesome, but I believe moveable with the JG only between points. You know...
Quote:Visibility limit pushed up to 1 000 000 k.
Imagine one big thing with 10 independent solar systems! O_O
No. That'd be....To tight Big Grin
I am thinking of this: one planet, many bases, asteroid belt(s), spots of interest, small objects; Gate would lead to another planet, or nebula or station, orbiting fictional planet. I want SCALES.

EDIT: And once it will come to ships, there will be mechas with guns as well.

Y know i actually want this thing happen we could take the idea
of the nomad system that was in vanilla it was awesome
but make it so much bigger and add everything shallow said

[Image: Chubix.gif]
Reply  
Offline Swallow
12-28-2014, 10:18 AM,
#60
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Are you talking about Dyson sphere? It is still there Wink

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Pages (9): « Previous 1 … 4 5 6 7 8 9 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode