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Most wide-ranging unlawful ID?

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Most wide-ranging unlawful ID?
Offline Mímir
01-12-2015, 04:06 AM, (This post was last modified: 01-12-2015, 04:15 AM by Mímir.)
#31
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Your premise is wrong. You can easily be a pirate that pirates on the old Pirate ID, targeting snubs and making a profit that way. Just today I made nearly 500,000 credits worth of ammo by killing one Liberty Navy snub.* Alas, idiocy prevails, and the ID has been changed.

If you want a great pew ID, which the old Pirate ID actually wasn't, you can also look into the indie Coalition one. It lets you kill navy players anywhere. And of course the Outcast one, as you have been looking into as well.

*Yes, I very much think that Somali pirates would pirate and take hostages from any navy, if any of the navies in the area operated in ships and boats small enough to make it viable.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Shizune
01-12-2015, 04:10 AM,
#32
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(01-11-2015, 11:38 PM)InfinityCircuit Wrote: Wait, what about the Wild? They can range anywhere, correct? Do they need to RP some kind of "alien" vibe, or do they take mercenaries? I'm looking through the wiki but it doesn't really say.

Depending on your side of the Wilde you join really, each is limited to where they can go, but ya, its a closed faction that takes a ton to get into, kinda like K'Hara, and no they don't take mercenaries unless you count Outcasts but that's only upon the wild/nomad request
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Offline |nfrared
01-12-2015, 04:20 AM,
#33
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Posts: 588
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(01-11-2015, 10:16 PM)InfinityCircuit Wrote: *snip*
Please help, this new player would like to range far and chase prey throughout this sector. Thanks!

Um, Nomads?

Shard - The Faceless One
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Offline Kauket
01-12-2015, 06:50 AM,
#34
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Posts: 6,632
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nomads need to do their own specialised RP which a new player won't get a hang of, plus it's Omicrons only

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Offline Pancakes
01-12-2015, 08:11 AM,
#35
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Posts: 3,395
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(01-12-2015, 03:57 AM)Highland Laddie Wrote:
(01-11-2015, 11:36 PM)Scourgeclaw Wrote:
(01-11-2015, 11:13 PM)Jack_Henderson Wrote:
(01-11-2015, 10:16 PM)InfinityCircuit Wrote: Is there an ID that, inRP, could range across most of Sirius?

Outcasts are limited to Kusari and Omicrons, and a few Taus I guess. Corsairs are Omicrons, some Rheinland, and some Omegas. Local gang groups are limited to their house space.

With the demise of the Phantom ID, there is no Sirius-wide unlawful pirate/criminal ID that I can find. Please help, this new player would like to range far and chase prey throughout this sector. Thanks!

Pirate ID?

While true, the update to it is about to hamper what one using it can do heavily.

Aside from the Pirate ID, the Outcast ID provides the widest range of ZOI with the most capabilities,

Not really hampering the ID if you actually plan to be a pirate with it.

If you're just looking for Sirius wide PvP, just use a militsry intelligence ID
Or Order ID 8|
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Offline Fluffyball
01-12-2015, 11:20 AM,
#36
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Joined: Jul 2013

To the upper post.

Kempeitai is useless, as you can't initiate combat at the moment. However, you can use Coalition ID.

If you don't care about you being second-to-fire, you can use EVERY PIRATE ID, because you are allowed to be outside your ZoI, BUT you are not allowed to fire first or make demands out of your ZoI.

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