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  Discovery Gaming Community Discovery General News and Announcements
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Dev Notice: Cloaks now have sound

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Dev Notice: Cloaks now have sound
Offline Alley
01-13-2015, 02:02 PM,
#1
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Cloaks have recovered their voices. They are not silent anymore as of today.
This was actually completed a while ago but not deployed.

The current values are that any ship within 4k from the cloaked ship will hear a small sound indicating the presence of a cloaked ship every five seconds.
4k and 5 seconds is the default value the development team provided. Further fine-tuning is left to the administration team.

The sound is the surveying sound for those that are familiar with it. For those that aren't, listen to this beautiful youtube video.

Laz Wrote: Alley was right.
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Offline Jinx
01-13-2015, 02:15 PM,
#2
skipasmiður
Posts: 7,685
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Joined: Sep 2007

good addition - would be even better if the sound sped up or pitched the closer a cloaked ship was ( or if that feature was introduced with a special scanner )

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Alley
01-13-2015, 02:17 PM,
#3
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Posts: 4,524
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(01-13-2015, 02:15 PM)Jinx Wrote: good addition - would be even better if the sound sped up or pitched the closer a cloaked ship was ( or if that feature was introduced with a special scanner )

This can be coded, but it requires new sounds as FL can't pitch sounds by itself. So if this is done, it will be when the next patch hits.

Laz Wrote: Alley was right.
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Offline Technogeist
01-13-2015, 02:22 PM,
#4
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Posts: 300
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Joined: Oct 2013

I feel like... I would prefer a sonar pingy sound.

But maybe that would be too distinct.

Cool addition either way.

(05-26-2014, 09:29 AM)Narcotic Wrote:
(05-26-2014, 09:19 AM)Thyrzul Wrote: ID? IFF? ZoI? Diplomacy? Technology?

Corsair, Corsair, Corsair, Corsair, Corsair?
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Offline sindroms
01-13-2015, 02:27 PM,
#5
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Posts: 9,438
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Just make a long Wav file, say, 20 seconds long with a "Beep beep" sound somewhere in the middle
Thus if a cloaked ship is somewhere nearby, you get a Beep Beep.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline sindroms
01-13-2015, 02:29 PM,
#6
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Posts: 9,438
Threads: 985
Joined: Feb 2008

On a completely related note, the first thing I will do is change your sound to this.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline nOmnomnOm
01-13-2015, 02:30 PM,
#7
Probation
Posts: 5,913
Threads: 247
Joined: May 2011

YES
NOW I WILL HAVE MY CoD / CS:GO HEADPHONES PUT INTO GOOD USE!

FOOTSTEP HEARING IN DISCO~!

[Image: zBEqQfl.jpg?1]
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Offline Fluffyball
01-13-2015, 02:31 PM,
#8
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Joined: Jul 2013

I believe this is what would be better than limiting the Nomad Cloak. I agree on that, give the Nomad Cloak a bit more distiguishable sound.

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Offline Pavel
01-13-2015, 02:36 PM,
#9
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Posts: 2,018
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Good addition, but:
1. What about people who play in silence?
2. It's the first time I heard this survey sound, and I must say I can barely hear anything. Couldn't this be something more distinctive? (and also incredibly classy and cool, too!)

Edit
ninjaed
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Offline Fluffyball
01-13-2015, 02:38 PM, (This post was last modified: 01-13-2015, 02:39 PM by Fluffyball.)
#10
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Joined: Jul 2013

I like the sound, Pavel. More fitting, but it also shouldn't be annoying for both user and other players.

I can agree on the first one, but also players who do not use 3D sound are in inferior position than players who can enable 3D sound. Think about this a bit.

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