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Community brainstorm - official faction perks

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Community brainstorm - official faction perks
Offline Fluffyball
01-18-2015, 02:28 PM, (This post was last modified: 01-18-2015, 02:32 PM by Fluffyball.)
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(01-18-2015, 02:23 PM)Mímir Wrote: ^I think you posted in the wrong thread

I was pointing out, as a reply to one of point about one (possibly kind of official) faction being over other factions of the same affiliation. As far as I recall, Moka threatened other Rogues to have their landing rights revoked from Rogue bases. That was exortion of the server rules, to be honest, since Liberty Rogues aren't one group in lore, but bunch of gangs. I don't see why Moka with PLR would even have a right to FR5 other Liberty Rogues, because they don't like her or her so-called Padua Rogues.

It doesn't make any sense, if Moka FR5-ed such players from all Rogue stations. That's too much for a faction that don't even call itself Liberty Rogues, but Padua Liberty Rogues, suggesting they only have control over one base.

Calling Liberty Rogues one body is like doing the same with Yakuza or Triads, not to mention Italian Mafias.

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Offline Lythrilux
01-18-2015, 02:31 PM,
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(01-18-2015, 02:28 PM)Toris James Gray Wrote:
(01-18-2015, 02:23 PM)Mímir Wrote: ^I think you posted in the wrong thread

I was pointing out, as a reply to one of point about one (possibly kind of official) faction being over other factions of the same affiliation. As far as I recall, Moka threatened other Rogues to have their landing rights revoked from Rogue bases. That was exortion of the server rules, to be honest, since Liberty Rogues aren't one group in lore, but bunch of gangs. I don't see why Moka with PLR would even have a right to FR5 other Liberty Rogues, because they don't like her or her so-called Padua Rogues.

It doesn't make any sense, if Moka FR5-ed such players from all Rogue stations. That's too much for a faction that don't even call itself Liberty Rogues, but Padua Liberty Rogues, suggesting they only have control over one base.
This was done when Moka (Alte) lead LR-. Furthermore faction name doesn't alter the amount of influence a faction has on it's bases. Unless one of the factions doesn't want to manage base administration.

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Offline Fluffyball
01-18-2015, 02:39 PM, (This post was last modified: 01-18-2015, 02:41 PM by Fluffyball.)
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(01-18-2015, 02:31 PM)Lythrilux Wrote:
(01-18-2015, 02:28 PM)Toris James Gray Wrote:
(01-18-2015, 02:23 PM)Mímir Wrote: ^I think you posted in the wrong thread

I was pointing out, as a reply to one of point about one (possibly kind of official) faction being over other factions of the same affiliation. As far as I recall, Moka threatened other Rogues to have their landing rights revoked from Rogue bases. That was exortion of the server rules, to be honest, since Liberty Rogues aren't one group in lore, but bunch of gangs. I don't see why Moka with PLR would even have a right to FR5 other Liberty Rogues, because they don't like her or her so-called Padua Rogues.

It doesn't make any sense, if Moka FR5-ed such players from all Rogue stations. That's too much for a faction that don't even call itself Liberty Rogues, but Padua Liberty Rogues, suggesting they only have control over one base.
This was done when Moka (Alte) lead LR-. Furthermore faction name doesn't alter the amount of influence a faction has on it's bases. Unless one of the factions doesn't want to manage base administration.

This is why we shouldn't follow same FR5 rights for unlawful groups, because they not really a one faction per lore. We should make another approach to avoid such things in the future, because one unlawful subfaction will NOT listen to the other unlawful subfaction, what makes sense - if their ideologies are way different.

To put it simple: lawful faction =/= unlawful faction. Lawful factions follow discipline and order, give it military or corporational one. Unlawful factions rarely follow any laws and it would be understandable that there would be issues and wars between the same affinity groups.

Just think about it. Such situations as leadership issues do not appear in militaries or corporations - as those are regulated by laws and such - but in criminal groups leadership issues are solved with open bloodshed, backstabbing or cold diplomacy.

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Offline Lythrilux
01-18-2015, 02:49 PM,
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(01-18-2015, 02:39 PM)Toris James Gray Wrote: This is why we shouldn't follow same FR5 rights for unlawful groups, because they not really a one faction per lore. We should make another approach to avoid such things in the future, because one unlawful subfaction will NOT listen to the other unlawful subfaction, what makes sense - if their ideologies are way different.
I don't see why not. If one or two factions rise to the top among their peers and reach officialdom, then inRP they're more respected and have higher authority than the others (indies).
And trust me - coming from experience - if two official factions don't listen to each other the admins step in and find a way.

(01-18-2015, 02:39 PM)Toris James Gray Wrote: To put it simple: lawful faction =/= unlawful faction. Lawful factions follow discipline and order, give it military or corporational one. Unlawful factions rarely follow any laws and it would be understandable that there would be issues and wars between the same affinity groups.
That's a pretty large generalization. Groups such as the Corsairs, Maltese, Red Hessians, Order (technically they're unlawful? And hue, order in Order) and Blood Dragons. I could go on and list many more examples. To be fair Rogues are the only faction that comes to mind where it actually could be realistic that issues and wars may erupt. But that'd only be over petty things really, like money sharing. From a diplomatic perspective, they'd generally want to get on with each other else it spells doom for both of them.

(01-18-2015, 02:39 PM)Toris James Gray Wrote: Just think about it. Such situations as leadership issues do not appear in militaries or corporations - as those are regulated by laws and such - but in criminal groups leadership issues are solved with open bloodshed, backstabbing or cold diplomacy.
Yet again another generalization. It's well within the realms of possibility for leadership issues and so forth to appear within militaries and corporations. I'm sure there's evidence of such on disco somewhere. I don't really think every unlawful groups solves their problems in the way you describe either.

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Offline Krmloo
01-18-2015, 02:49 PM,
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About Battleship PoBs. What's the problem? Pick 2 nova bombers and remove that BS in few minutes if you want. It can't dodge them, it can't use flacs to counter them.

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Offline nOmnomnOm
01-18-2015, 02:52 PM, (This post was last modified: 01-18-2015, 02:53 PM by nOmnomnOm.)
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(01-18-2015, 02:15 PM)Toris James Gray Wrote: Sure, such situations as threating people with sanctions and FR5 because someone in Rogues came back, is something we should avoid. I mean, come on. Liberty Rogues are barely one group. Provided by some comms, Padua LR threatened the other Rogues who were not happy with return of so-called warlady and it makes 100% valiable roleplay. But FR5 is something that should be avoided, given specific situation with Liberty Rogues, as I don't believe Buffalo Rogues would follow Padua Rogues, asking "what the hell those arses think!?"

Liberty Rogues aren't disciplined fleet. They are gangs, gangs fight each other, they form allies against other gangs. Why not allow unlawfuls attack other unlawfuls of same affinity, without silly sanctionlancer and FR5? They aren't disciplined Military after all and leadership changes with each backstab and blackmailing, if not simple taking by one's head and banging it against wall, until the brain comes out.

With all respect, you are -just- Padua Liberty Rogues, not Liberty Rogues as a whole. It is like Bundschuh told to other Rheinland unlawfuls "we reign here, listen to us, you must obey us." Who gave you right to decide what Rogues would do, eh? You did it yourself? Then you should expect, in RP, hostility from other sub-factions and some crusades against PLR.

In roleplay, Moka after return would be assassinated for her disrespectful behaviour, just saying, because not everyone agrees over being "Supreme Warlady" and I wouldn't feel right if some arse just said "hey, listen to me, boors!" Most of situations like that, provided Liberty Rogues are gangs, ends up with dagger in your back, your head shot off or your throat slit. Just pointing out how real Liberty Rogues are meant to be.

I suggest making some RESEARCH .

You have no idea what you are talking about at all. Each paragraph you wrote has tones of errors.

If you dont know what you are talking about then dont try to until you know about such groups and the history that took place.
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Offline Fluffyball
01-18-2015, 07:29 PM, (This post was last modified: 01-18-2015, 07:38 PM by Fluffyball.)
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(01-18-2015, 02:52 PM)nOmnomnOm Wrote: I suggest making some RESEARCH .

You have no idea what you are talking about at all. Each paragraph you wrote has tones of errors.

If you dont know what you are talking about then dont try to until you know about such groups and the history that took place.

I am basing my knowledge about how Liberty Rogues were meant to be, not how players screwed it. This is where original lore doesn't really fit the players'... how to call it... intrusions. I know this is right for RP, but I don't see any reason why some Rogues wouldn't band up and try to overthrow current order within Liberty Rogues.

No. Such action is impossible, because some arse will FR5 and fill a sanction notice, not even allowing themselves to challenge the roleplay the other players are offering. It should be played within RP, not using ooRP and OP measures, because this is overusing FR5 to not to allow Rogue group to emerge.

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Offline Zed26
01-18-2015, 07:36 PM, (This post was last modified: 01-18-2015, 07:38 PM by Zed26.)
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(01-18-2015, 07:29 PM)Toris James Gray Wrote: I am basing my knowledge about how Liberty Rogues were meant, not how players screwed it. This is where original lore doesn't really fit the players'... how to call it... intrusions into canonical lore.

But okay, I will shut up, if you don't want to listen.

Toris, you are posting in the wrong thread. Please check the title and the content. Rogues have not been mentioned at all prior to your post. This is about the upcoming faction perks.



(01-18-2015, 01:10 PM)Thyrzul Wrote:
(01-18-2015, 11:24 AM)Zayne Carrick Wrote: Useful for trading factions mostly.

Not just trading factions I'd say. I've been trying to communicate with Widow in the past about supply events like the Westfalen one, no results back then, may worth an other try now.

Thyrzul's correct, the event plugin actually exists, so it's not a perk per se. However, due to the initial setup and the possible need to referee such events, it can be fairly involved and has yet to be used.

The events might involve trade factions the most in order to meet the end goal (deliver X units to base Y), but it's intended to encourage cooperation with military factions in order to defend convoys, set up blockades - or even siege the sell point if a spawned base is used rather than a NPC station. There are lots of possibilities.

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Offline nOmnomnOm
01-18-2015, 07:38 PM,
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(01-18-2015, 07:29 PM)Toris James Gray Wrote:
(01-18-2015, 02:52 PM)nOmnomnOm Wrote: I suggest making some RESEARCH .

You have no idea what you are talking about at all. Each paragraph you wrote has tones of errors.

If you dont know what you are talking about then dont try to until you know about such groups and the history that took place.

I am basing my knowledge about how Liberty Rogues were meant to be, not how players screwed it. This is where original lore doesn't really fit the players'... how to call it... intrusions. I know this is right for RP, but I don't see any reason why some Rogues wouldn't band up and try to overthrow current order within Liberty Rogues.

No. Such action is impossible, because some arse will FR5 and fill a sanction notice, not even allowing themselves to challenge the roleplay the other players are offering. It should be played within RP, not using ooRP and OP measures, mind you.



I disagree . RP IS dynamic. Not static
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Offline Fluffyball
01-18-2015, 07:40 PM, (This post was last modified: 01-18-2015, 07:47 PM by Fluffyball.)
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(01-18-2015, 07:36 PM)Zed26 Wrote:
(01-18-2015, 07:29 PM)Toris James Gray Wrote: I am basing my knowledge about how Liberty Rogues were meant, not how players screwed it. This is where original lore doesn't really fit the players'... how to call it... intrusions into canonical lore.

But okay, I will shut up, if you don't want to listen.

Toris, you are posting in the wrong thread. Please check the title and the content. Rogues have not been mentioned at all prior to your post. This is about the upcoming faction perks.

I pointed out overusage FR5 as official faction right, because it makes unable for some subfactions to challenge current leadership within same-IFF unlawful group. It is silly and stupid, in the most delicate words.

Remember |GNG? |G? Sure, their RP wasn't great, but I liked the idea of Liberty Rogues not being one body and being opposed to the Moka - what could give birth to new groups. It was great, it could offer new RP roleplay opportunities.

What the faction gained in return? FR5 and sanction notice, so there won't be new subfactions (as players are scared now to explore such idea), because people in leadership have used their OP rights to harm other's ideas. Good job people in allowing situation like this! Shame on you! Shame. On. You.

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