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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Attacking Traders

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Attacking Traders
Offline Wolfpack98
05-17-2006, 08:56 PM,
#61
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Joined: Nov 2005

Dab,May 17 2006, 01:50 PM Wrote:Well Wolf didn't really know that I was writing that as RP only. So I was explaining it to him. Would you rather everyone started misreading/understanding everyone else's comments?
[snapback]20785[/snapback]

Dab, ever heard of not putting words in other people's mouth? I was reading the comments fine. Stop assuming that I didn't know if you were in RP or not.. I take things VERY seriously on the server. I am hosting it after all.

User was banned for: Compromised account
Time left: (Permanent)
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Offline Dab
05-17-2006, 09:05 PM,
#62
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Posts: 9,570
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Joined: Aug 2005

Wolfpack98,May 17 2006, 02:56 PM Wrote:I take things VERY seriously on the server.  I am hosting it after all.
[snapback]20787[/snapback]

Thats what I meant. I WASN'T being comppletely serioius. Thats why I wanted to make sure you knew that it was only RP.

OT:

All I'm gonna say is the Pirates shouldn't be using BSs (YES, I know its not enforcable), but we need to find some way to disrupt trains easier than trying to target the top turret. Like my train atm is undisruptable. I have no turrets (were blown off along with my shield and thruster...) to be targeted. Plus new pirates don't know this technique.

[Image: DFinal.png]
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Offline Korrd
05-17-2006, 10:16 PM,
#63
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

The only way to do that is by increasing the explosion radius of the CD to the lenght of a train. That way, the disruption wave will reach the hitbox no matter which part of the train it hits.
On the other side, that would make escaping from NPC disruptors impossible for fighters and annoying.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline The Damned
05-17-2006, 10:51 PM,
#64
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Posts: 317
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Joined: Sep 2005

Desicions, desicions...ooohhh the burden... :)

"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"

--------------------------------------------------------------------
My characters:
- =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)

- [Phantom]The_Damned (oopps a baddie)
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Offline marauder
05-17-2006, 11:12 PM,
#65
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Posts: 1,950
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Joined: Nov 2005

Korrd,May 17 2006, 09:16 PM Wrote:The only way to do that is by increasing the explosion radius of the CD to the lenght of a train. That way, the disruption wave will reach the hitbox no matter which part of the train it hits.
On the other side, that would make escaping from NPC disruptors impossible for fighters and annoying.
[snapback]20795[/snapback]

Actually escaping from corsair and outcast HFs is near impossible at the minute anyhow, let alone the VHFs.

So people are gonna be screaming for CM dropper mounts on trains and everything else now ...
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Offline JnD
05-18-2006, 05:15 PM,
#66
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Posts: 36
Threads: 3
Joined: Mar 2006

marauder,May 17 2006, 05:12 PM Wrote:Actually escaping from corsair and outcast HFs is near impossible at the minute anyhow, let alone the VHFs.

So people are gonna be screaming for CM dropper mounts on trains and everything else now ...
[snapback]20803[/snapback]

I strongly disagree, either way they run out of CDs sooner or later, they can't eat thru the shields at that point. Also, it helps if u cut your cruise engine as soon as u get a missle warning. That's if ur in a train, if you've got a capship just kill em all, it's not that hard come on now.

[AW]AWC-Toronto <- Big Bad RH cruiser
[AW]282ndSKings.Redout <-Talon
Transport IMS-Canuk <- "Target" Shipper
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Offline Korrd
05-18-2006, 06:06 PM,
#67
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

It's not hard at all, as no NPC can penetrate BS shields. Unless you face 10-15 nomads.

The problem is that those are quite annoying. Like mosquitoes. They cant harm you, but they are hell of annoying.
Those are hard to hit with current BS weps and everytime they collide with you the BS begins to spin like hell.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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