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  Discovery Gaming Community The Community Flood
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Future of the Zoner Capital line

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Future of the Zoner Capital line
Offline Major_Mayhem
02-16-2015, 11:28 PM,
#21
Member
Posts: 404
Threads: 32
Joined: Sep 2011

(02-16-2015, 07:53 PM)Freedom Phantom Wrote: Please, Zoner Master, explain to me how the Zoons built their capital ships, and why they should even need them.
They're not Warmongers to go and kill everything in the lolipons. The Order, Core, Corsairs and Outcasts already have that in the bag.

To be fair, there is no lore supporting the fact that Zoner have or can build battleships. However, before you get your underpants all sticky: Neither does the lore of any other faction beside the 5 houses or rather their respective military.

That goes for any faction, including the Core|.
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Offline Gypsie Skripto
02-16-2015, 11:30 PM,
#22
Fnord
Posts: 1,046
Threads: 132
Joined: Sep 2010

I was gonna reply to this nonsense but instead I decided to write this.

[Image: T6UyGk3.png]
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Offline Thyrzul
02-16-2015, 11:36 PM,
#23
The Council
Posts: 4,684
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Joined: Sep 2011

(02-16-2015, 11:28 PM)Major_Mayhem Wrote: Neither does the lore of any other faction beside the 5 houses or rather their respective military.

That goes for any faction, including the Core|.

I don't think you've checked all non-house-military factions to state such a bold claim. Come back when you already have.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Online Lythrilux
02-16-2015, 11:41 PM,
#24
Edgy Worlds
Posts: 10,368
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Joined: Jan 2013

(02-16-2015, 11:28 PM)Major_Mayhem Wrote:
(02-16-2015, 07:53 PM)Freedom Phantom Wrote: Please, Zoner Master, explain to me how the Zoons built their capital ships, and why they should even need them.
They're not Warmongers to go and kill everything in the lolipons. The Order, Core, Corsairs and Outcasts already have that in the bag.

To be fair, there is no lore supporting the fact that Zoner have or can build battleships. However, before you get your underpants all sticky: Neither does the lore of any other faction beside the 5 houses or rather their respective military.

That goes for any faction, including the Core|.
The reason for the capitals exisence in the hands of other factions, such as Core, is a lot more justified than Zoner hands however.

[Image: Lythrilux.gif]
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Offline ProwlerPC
02-16-2015, 11:46 PM, (This post was last modified: 02-16-2015, 11:50 PM by ProwlerPC.)
#25
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

No actually none were justified. They were simply thrown in and then later all the 'justifying' was kinda half worked out but to this day never completed. Crazy eh? But true.

No really, I'm being serious in flood. If you guys think Disco was always so strict and hard up about RP then you were told something wrong.

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Online Lythrilux
02-16-2015, 11:55 PM,
#26
Edgy Worlds
Posts: 10,368
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Joined: Jan 2013

Still... Zoners needing 22 turrets of neutrality to defend themselves? Like what? xD
And where's muh GMG caps ;-;

[Image: Lythrilux.gif]
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Offline Stoner_Steve
02-16-2015, 11:55 PM,
#27
Master of Arms
Posts: 2,551
Threads: 339
Joined: Jan 2014

#RemoveGallia

This is one of those threads isn't it? General Complaint Thread? I have a lot of them, but lets start with the easy one to fix

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Offline Omi
02-17-2015, 12:03 AM,
#28
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

#RemoveJunkers

This is one of those threads isn't it? General Complaint Thread? I have a lot of them, but lets start with the easy one to fix

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Offline ProwlerPC
02-17-2015, 12:08 AM,
#29
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

GMG caps, we used to have them with our ID when I first co-founded GMG|. We never used them and as soon as we became official we petitioned really hard to remove them because it didn't fit the RP of the Sigma clouds. I said if we are to have them it should be done right and done gradually as GMG the NPCs gradually grow. Back then we only had Sig 13, Sig 19 and a tip of Honshu. All our small ZoI was completely and entirely within clouds. Today GMG's controlled space is more then twice the size it was in Vanilla and now more then half of GMG's space is outside of the clouds and even now includes a populated planet (well slaves but the industry is important and will be protected). I've slowly included GMG's dalliance and experimentation with caps and have added a shipyard and have seen another shipyard added to our space. I've worked a slow progressive relationship with Order in the past with the intent to hiring their engineers since Disco has added a ship we've worked together on long ago (BD Kag) based on it's lore. Although that ship was for BD's benefit whom played a pivotal role helping the Order in the Nomad War so it's been a gradual process to somehow coax them into heling GMG for GMG's benefit. It all fell to the wayside for awhile as Order changed leaders as often as people changed underwear but Michal is picking it up where it was last left off now that his group needs a supplier. If GMG succeeds at exploiting Order's need in order to gain engineer help then the final piece they need is a massive metal ore contract because the only useful Ore in GMG controlled space is Uranium. I was never sure if GMG would ever get caps doing it the long proper slow way. This place has normally always been about adding stuff to the game and then working out the logic after so this slow process might seem icky to some. Wouldn't matter to me, the important part is to RP the transitional phase the faction is undergoing and not simply skip ahead to the final product and missing out on all the RP opportunities inbetween.

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Offline Gypsie Skripto
02-17-2015, 12:13 AM,
#30
Fnord
Posts: 1,046
Threads: 132
Joined: Sep 2010

Remember when flood was flood? Pepperidge Farm remembers.

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