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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Removal of Cerberus Turrets or Replacement?

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Poll: Replace or Remove Cerberus Turrets?
You do not have permission to vote in this poll.
Yes.
35.40%
40 35.40%
No.
54.87%
62 54.87%
Will post my own idea...
9.73%
11 9.73%
Total 113 vote(s) 100%
* You voted for this item. [Show Results]

Pages (11): « Previous 1 … 7 8 9 10 11 Next »
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Removal of Cerberus Turrets or Replacement?
Offline Titan*
04-12-2015, 01:43 PM,
#81
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013

Remove them, bring 4.85 style again 4.85 battles was amazing Cerberus turrets are suck. It is hard to see pulse or primaries in the battles cuz only cerberus is enough to kill battleships
Offline Highland Laddie
04-12-2015, 02:43 PM, (This post was last modified: 04-12-2015, 02:53 PM by Highland Laddie.)
#82
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

One thought - what happens to base sieging once Cerbs are nerfed/removed? They seemed to be the only real weapon of choice for sustained attack in any base bigger than Core 2. Will this ruin sieges altogether? I would say they need to be rethought anyways, but just trying to think ahead.

I might suggest either keep Cerb damage same but Nerf range under primaries (if they are not so already) or increase their energy use so that they cannot be sustained to kill an enemy BS quickly like they can now. Or, increase Primary or Secondary range significantly to compensate?
Offline nOmnomnOm
04-12-2015, 02:55 PM,
#83
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Maybe if you just decrease range of cerbs so that they are only effective at close range? Then you would use other guns at long range and if you took the risk to go more hard then you would have to come close?

[Image: zBEqQfl.jpg?1]
Offline Tarator
04-12-2015, 03:08 PM,
#84
Member
Posts: 435
Threads: 21
Joined: Dec 2010

(04-12-2015, 02:55 PM)nOmnomnOm Wrote: Maybe if you just decrease range of cerbs so that they are only effective at close range? Then you would use other guns at long range and if you took the risk to go more hard then you would have to come close?

Is that so? And what other guns you're talking about?

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Offline Chuba
04-12-2015, 03:14 PM,
#85
uwu
Posts: 1,519
Threads: 40
Joined: Sep 2013

(04-12-2015, 02:55 PM)nOmnomnOm Wrote: Maybe if you just decrease range of cerbs so that they are only effective at close range? Then you would use other guns at long range and if you took the risk to go more hard then you would have to come close?

no that's stupid.

[Image: Chubix.gif]
Offline Wesker
04-12-2015, 03:15 PM,
#86
Level 99 Boss
Posts: 5,324
Threads: 458
Joined: Nov 2014

(04-12-2015, 06:16 AM)Chuba Wrote: every faction wich can get capital ships should have their own cerberus turrets
with different stats
different color
different power usage (:

No cuz bretonia's and lolberties will be horrible

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline Wesker
04-12-2015, 03:17 PM, (This post was last modified: 04-12-2015, 03:19 PM by Wesker.)
#87
Level 99 Boss
Posts: 5,324
Threads: 458
Joined: Nov 2014

(04-12-2015, 01:40 PM)Hidamari Wrote: how have i not seen this thread yet.

yes remove cerberus they have made battleship combat as uninteresting as the cap combat their creation was supposed to resolve...

Cap combat is very interesting, and very fun and requires skill. Not sure how you find it boring given just how epic pews In caps can be. Cerbs kinda did resolve it. Fighting prims only is stupid.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline Chuba
04-12-2015, 03:18 PM,
#88
uwu
Posts: 1,519
Threads: 40
Joined: Sep 2013

(04-12-2015, 03:15 PM)Punisher5431 Wrote:
(04-12-2015, 06:16 AM)Chuba Wrote: every faction wich can get capital ships should have their own cerberus turrets
with different stats
different color
different power usage (:

No cuz bretonia's and lolberties will be horrible

actaully not. bretonia's is gonna be better than liberty's (:

[Image: Chubix.gif]
Offline Wesker
04-12-2015, 03:32 PM,
#89
Level 99 Boss
Posts: 5,324
Threads: 458
Joined: Nov 2014

(04-12-2015, 03:18 PM)Chuba Wrote:
(04-12-2015, 03:15 PM)Punisher5431 Wrote:
(04-12-2015, 06:16 AM)Chuba Wrote: every faction wich can get capital ships should have their own cerberus turrets
with different stats
different color
different power usage (:

No cuz bretonia's and lolberties will be horrible

actaully not. bretonia's is gonna be better than liberty's (:

But compared to gallics brets will be awful

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline Crackling
04-12-2015, 03:34 PM,
#90
Member
Posts: 138
Threads: 7
Joined: Sep 2014

Why different types of cerbs will make someone "awful"?
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