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Alley's Various Stuff

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Alley's Various Stuff
Offline Alley
04-19-2015, 11:58 AM,
#61
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(04-18-2015, 07:12 PM)Rebirth Wrote: Not quite sure how those checks will impact server performance but it doesn't look like an inline statement to me. You are not going to tell me that you are looping through all ships, do you lol? Just wondering.

What?

This will not impact server performance because FLHook can use multiple threads, unlike the server software. It becomes a performance problem when you add checks that happen in space. I'm also not sure why you think we'd have to loop through all ships, we can get all the data of the player's current ship through the realtime players map (Players[iClientID].iShipArchetype for example)

Laz Wrote: Alley was right.
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Offline Praetor
04-19-2015, 07:04 PM,
#62
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Search function is Case sensitive

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Offline Alley
04-19-2015, 07:52 PM,
#63
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The launcher is being dumped in a few months to be remade in WPF anyway. I'll be able to provide account grouping and many more features this way.

Laz Wrote: Alley was right.
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Offline Praetor
04-19-2015, 08:23 PM,
#64
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Quick question, will WPF work with older systems?

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Offline Alley
04-19-2015, 08:29 PM,
#65
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yeah of course, WPF is part of the .net framework. Anyone using the current launcher will be able to use the new one.

Laz Wrote: Alley was right.
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Offline Alley
04-20-2015, 12:50 PM,
#66
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flhook code that shouldn't work but turns out it works, somehow.

[Image: tEriCvC.png]

Laz Wrote: Alley was right.
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Offline The Liberty Rogues
04-20-2015, 12:55 PM, (This post was last modified: 04-20-2015, 12:56 PM by The Liberty Rogues.)
#67
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Hey.......we wanted to do that.

[img=0x150]http://i.imgur.com/jGvKoXe.png[/img]
This is a shared forum account between @sindroms and @Impyness . When reading roleplay posts done by this account, please take note of the character it is from. Andrew M. for the former and Charlie P. for the later.
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Offline jammi
04-20-2015, 01:13 PM,
#68
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(04-20-2015, 12:50 PM)Alley Wrote: flhook code that shouldn't work but turns out it works, somehow.

[Image: tEriCvC.png]

So it doesn't crash when hostile patrols try to dock? Neat. Big Grin
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Offline Connor
04-20-2015, 01:16 PM,
#69
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Quote:flhook code that shouldn't work but turns out it works, somehow.

Is that some sort of conquest thing? If not, is it possible to code something so we can fight over control of popular war zones such as Leeds? IE, pound a base for this long with this much fire power and it'll turn it into BAF control? Or is it too much?

[Image: Snoopyman.gif]
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Offline FynnMcScrap
04-20-2015, 01:25 PM,
#70
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MoooaAAARrrrr !


I see many QQ and tears coming if you really manage to get bases siegable, even if they return to normal with Server restart....

Just imagine the outcry if Houston turns Rheinland or Beaumont is LPI for a few hours...

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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