• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 96 97 98 99 100 … 780 Next »
I'm raging about cloaks

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5
I'm raging about cloaks
Offline Wesker
05-26-2015, 06:50 PM,
#41
Level 99 Boss
Posts: 5,324
Threads: 458
Joined: Nov 2014

(05-26-2015, 06:39 PM)Nyx Wrote: please refrain from posting such things as they are insensitive and are completely out of place. (also you're not funny - no offence)

aswell, I'd like to add, there is nothing wrong with them. It's like complaining about the way you fly, "nerf the ship" "buff it" - when in reality - it is the way you react.

cloaks are both an advantage and disadvantage, for what it is right now, I'd say it's okay. But remember, cloak disruptors and cloak relays are going to be a thing.

I'm sorry QQ. Thanks nyx it hurts.

Legit it's a player issue not a game issue, there are several ways to beat cloakers also most people are idiots and can't use them, seeing people uncloak in kirks right above a valor is just.... Not smart.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Reply  
Offline Pepe
05-26-2015, 07:16 PM,
#42
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

1. Snoopy for president. Or dev at least.
2. Wesker, go away. Shoo!
3. Mimir is awesome creative - again. +1. Come back, mate. We gonna help you to get rid of that creativity of yours.
4. Fix cloaks like Mimir said, make ships visible at 5k - but by equipping expensive Battleship Scanner. Benefits:
- Pay to see close ambushers that paid for cloaks,
- Boosts economy,
- Cloaky ambushers will be forced to use some brains, scan targets, try to sneak to just ones with standard scanners.
- Involves more tactics, like bombing targets with BS Scanner first (or just make them busy), so cloaked wing can ambush rest of the enemy fleet.
Reply  
Offline mwerte
05-26-2015, 08:19 PM,
#43
Old Man
Posts: 4,049
Threads: 0
Joined: Nov 2007

(05-25-2015, 07:52 PM)Snoozzzer Wrote: I'm rage posting about battleships that uncloak right next to you and open fire after 2 clearly macro'd messages. It's clearly within the rules to do so,

It's not.

The Rules Wrote:3.1 An attack is any hostile action that drains shields to less than 50%. Saying "Engaging" is not sufficient and aggressors are not allowed to destroy a ship before allowing sufficient time to respond. If a player is attacked he has the right to defend himself regardless of who is attacking. Trading nanobots, shieldbatteries or other ammo and equipment during a fight is also considered taking an active role in the engagement.
  Reply  
Offline Pepe
05-26-2015, 08:41 PM, (This post was last modified: 05-26-2015, 08:46 PM by Pepe.)
#44
Moderately rare
Posts: 1,958
Threads: 111
Joined: Apr 2011

The Rules Wrote:sufficient time

Like how long EXACTLY? That's all this rule needs to be seriously taken as the rule.
Reply  
Offline HuggieSunrise
05-26-2015, 10:36 PM,
#45
Member
Posts: 1,559
Threads: 125
Joined: Jul 2008

if less then 15 seconds i try and take as many sc's as possible and prove it. But the conrete number of seconds. IF it was defined im sure would be debaited until sillyness loss of life and great sadness occurred.

So literally its up to the admin sanction committee
Reply  
Offline Tarator
05-26-2015, 10:40 PM, (This post was last modified: 05-26-2015, 10:42 PM by Tarator.)
#46
Member
Posts: 435
Threads: 21
Joined: Dec 2010

(05-26-2015, 08:41 PM)Pepe Wrote:
The Rules Wrote:sufficient time

Like how long EXACTLY? That's all this rule needs to be seriously taken as the rule.

It apparently depends on the situation, if you have two groups (or just two ships that is) that are about to enter in a clash with each other, having a line of short RP and then engaging could be understandable aka LN vs RM or Order vs Core situations.

However, decloaking on someone and unleashing hell on them two seconds after a mere one line of RP was dropped is something sanctionable I think.

~ any green here please?

[Image: giphy.gif]
O'Rhu Cell Database|||O'Rhu Cell Feedback|||Join O'Rhu Cell|||Jump
  Reply  
Offline Haste
05-26-2015, 10:48 PM,
#47
Lead Developer
Posts: 3,649
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Wouldn't need that rule at all if cloaks weren't as dumb as they are, though.

And I think everyone can agree that less rules = more betterer (:

[Image: cdSeFev.png]
Reply  
Pages (5): « Previous 1 2 3 4 5


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode