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AI shipline revision -MKII

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AI shipline revision -MKII
Offline massdriver
07-09-2015, 04:32 PM,
#41
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(07-09-2015, 01:54 PM)D!ce Wrote:
(07-09-2015, 04:05 AM)massdriver Wrote: looks good so far

Hey, Mass! You should start doing models again Big Grin

(07-09-2015, 04:11 PM)Swallow Wrote:
(07-09-2015, 01:54 PM)D!ce Wrote:
(07-09-2015, 04:05 AM)massdriver Wrote: looks good so far

Hey, Mass! You should start doing models again Big Grin

+1
We demand.

sounds good but who will continue making freeuniverse? I think its better to finish it
  Reply  
Offline Quetz
07-09-2015, 06:27 PM,
#42
Member
Posts: 161
Threads: 8
Joined: May 2015

Freeuniverse?
Reply  
Offline Swallow
07-09-2015, 06:29 PM,
#43
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

But...But...

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline D!ce
07-10-2015, 05:25 AM,
#44
Member
Posts: 49
Threads: 5
Joined: Jan 2014

First post updated!

Changes:
-Removed the 'spikes'
-Remove the lens that were in front
-Changed the primary color from dark green to a dark grey texture

Also, been having few words with Antonogist. Despite from his feedback, I want to read what the community have in thought of this model. Is it a yay or nay? I cannot take one person favor/ideas above others whom chooses to play independent as an AI. I rather judge by majority before anything else. So please, would like to know if to proceed with the model or go for another concept.

cheers
Reply  
Offline Swallow
07-10-2015, 06:44 AM,
#45
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I approve!

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline massdriver
07-10-2015, 01:43 PM,
#46
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(07-10-2015, 05:25 AM)D!ce Wrote: So please, would like to know if to proceed with the model or go for another concept.

finish texture job first
  Reply  
Offline Quetz
07-10-2015, 02:22 PM,
#47
Member
Posts: 161
Threads: 8
Joined: May 2015

Yup, finish the ship's texture first.

Btw, i have no complaint for your model. Great job, dude.
Reply  
Offline D!ce
07-11-2015, 05:35 AM,
#48
Member
Posts: 49
Threads: 5
Joined: Jan 2014

First post updated! Amost done - time to hit the bed though.
Reply  
Offline Caelumaresh
07-11-2015, 02:48 PM, (This post was last modified: 07-11-2015, 02:48 PM by Caelumaresh.)
#49
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

Well...
Ehh...

Its awesome!

Cant think of any other word for it.

#AIBestFaction

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

  Reply  
Offline massdriver
07-11-2015, 02:55 PM,
#50
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(07-11-2015, 05:35 AM)D!ce Wrote: First post updated! Amost done - time to hit the bed though.

lookz kewl time to maek oi bottlejeep
  Reply  
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