Welcome
I search a good solution for my problem: I do not know which faction from Gallia (and gallic ships) will be better to piracy outside Gallic teritory.
Faction which I think is Gallic Junkers or Unione Corse.
And now, I have some ideas, but I can not decide...
1) Unione Corse in Council Agama with 6x Arquebus. I very like this HF, for look and very good technical parameters. One problem is 75% power core from techcompat_table in connection with Unione Corse ID.
2) Unione Corse in Moonbeam. I do not know anything about this HF. It is a little better than Cuirassier Noir in turn rate, but it's appearance is ugly for me. With Gallia Lawful Weapons is 90% techcompat.
Why not take Cuirassier Noir with Unione Corse ID, as commanded devs? Because I don't like his look (color glass) and technical parameters. For me these are middle ship lines...
3) Gallic Junker with Bull Dog. Good look and up to 90% power core frome techcompat_table in connection with Gallia Lawful Weapons. The downside is it turn rate equal 67,08. This is not sufficient for me.
4) Gallic Junker with Serval and 6x Musketoon. 90% power core from techcompat ss in the previous example. Good look this ship, but turn rate worse than Agama...
The most attracted me is options 1 and 4. Damn, I regret that there is no Agama 90% power core with Unione Corse ID, because then the problem would not exist
Differences between IDs and RP I know perfectly, but both factions were suitable to piracy outside Gallia teritory (with some differences).
From personal experience I'd recommend a Gallic Junker with the Cougar bomber. 3 EMPs, Hellfire Rocket Pod and Train CD guarantee you'll catch and anihilate most transports sometimes even in a matter of seconds as long as you can hit it. Keep in mind that fighters have a hard time taking down transports compared to their bomber counterparts. Also, as far as I know, Gallic Junker ID grants you bigger ZoI, which means bigger chances for finding some prey.
(08-11-2015, 08:17 PM)TheSauron Wrote: From personal experience I'd recommend a Gallic Junker with the Cougar bomber. 3 EMPs, Hellfire Rocket Pod and Train CD guarantee you'll catch and anihilate most transports sometimes even in a matter of seconds as long as you can hit it. Keep in mind that fighters have a hard time taking down transports compared to their bomber counterparts. Also, as far as I know, Gallic Junker ID grants you bigger ZoI, which means bigger chances for finding some prey.
Well, a bomber somehow did not think. I have Jaguar Noir to Corse ID, but his look is a little "strange" I'll try to like doing Thanks for your ideas