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  Discovery Gaming Community Discovery General News and Announcements
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The Kitty Update

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The Kitty Update
Offline NoMe
08-13-2015, 07:22 PM,
#61
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

(08-13-2015, 06:41 PM)Pavel Wrote:
(08-13-2015, 06:34 PM)NoMe Wrote: they made it, on a poor explorer! they are infamous guys *smiles*

Well, the Zoners better bring their twenty-two turrets of neutrality then, because the infamous guys are getting acces to bigger toys.

you seem well informed on it! but you must jnow that the zoners have some ressources and some motherships too. perhaps it was 2 pilots cardamined! i heard in space that their is way on it, but not verified! Wink
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Offline Chrono
08-13-2015, 07:23 PM, (This post was last modified: 08-13-2015, 07:24 PM by Chrono.)
#62
Member
Posts: 289
Threads: 26
Joined: Feb 2011

(08-13-2015, 07:05 PM)Titan Wrote:
(08-13-2015, 01:46 AM)Alley Wrote:
Good luck! A content patch will land at some point this week. Stay tuned!
are they goin to release different patch or this patch?
I would assume the patch will have the noted changes in the OP as this thread is specifically discussing it.
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Offline NoMe
08-13-2015, 07:36 PM,
#63
Savage
Posts: 2,006
Threads: 355
Joined: Jun 2011

yes sorry i have been dirupted by the *desepoir* of the helfire pilots! you are right, this patch seem interesting, i saw several new possibilitys!
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Offline Lord.MacRae
08-13-2015, 08:17 PM, (This post was last modified: 08-13-2015, 09:05 PM by Lord.MacRae.)
#64
Member
Posts: 235
Threads: 20
Joined: Feb 2014

I realized this update now and may I say that I am totally shocked but not yet dumbfounded. If you do not like us to play then please just say it and we leave! But after all happening against us (it feels like that), well, perhaps you already made us to leave. There are other exciting and fullfilling things than wasting time in an aged game.

Starflier Wrote:Of course not for the most active faction on the server atm, the Bretonia Mining and Fabrication whose field they are mainly working on in Manchester has been nerfed even more.
Thank you for noticing. We worked hard for being TOP5 active last months and this month at the top of the ranking. Did anyone even realize or care about that we work hard for this server and community? We help every single new player we meet, we tell him the rules, we tell him his possibilities, we help them to get into the game and we assist him to reach his goals no matter what he decides to do. Some of you (I am sure about that) now want to argue "You only want to recruit them"! Of course, but not mainly, some of them stay in the end because they like us, others go their own way (and we even help them with that!). Furthermore we advertised the game and made people starting to play it.

Alley Wrote:Birmingham Field in Manchester will now mine Raw Hydrocarbons at 0.75x instead of 1.0x. Yields approximately 1.5u/asteroid.
Really? Isn't it already the worst droprate of all Bretonian mining fields? Couldn't you find an easier way to slap us in our faces? Did you even realize how many people are mining there because of the already bad droprate? YES EXACTLY, nearly noone!!!

Alley Wrote:BMM|'s official faction ID now has a bonus of 4.0x on Raw Hydrocarbons instead of 3.0x.?
Are you kidding? Why not also grant us that 4x with us using the indie BMM IDs and having the worst mining spot already/now??

Starflier Wrote:Of course not for the most active faction on the server atm, the Bretonia Mining and Fabrication whose field they are mainly working on in Manchester has been nerfed even more.
(08-13-2015, 11:17 AM)Cashew Wrote: The reason why the field in which both of your PoBs are situated in got nerfed is because there had to be a compromise to enable the Omega 3 field to get buffed.
They are not his stations they are mine and the stations of my people. Perhaps it was just an obvious station of an uninvolved?
Why buffing a mining field where noone plays every day? Why not a field where a complete unofficial faction founded their RP on, to give them a chance, to develop, to become official, to keep on playing?
Wasn't the compromise already that we are not allowed a Core 4 base anymore and if we would want to must move the station? Why don't you just deny bases and mining for BMF?
It seems the Hydrocarbon route to Ney York is going to be erased. I am sorry Yoshida, it was fun.

(08-13-2015, 11:17 AM)Cashew Wrote: To progress the story of Bretonia and how it tries to create a new industrial center to produce it's vessels for the war. There are already factories being built on the planet Sprague which will be run by BMM, the population of Sprague (which came from Leeds) will then have their jobs back. Over time we hope this RP to be recognised and perhaps swing the war around.
You talk about "new" and "big" production facilities and about "progress" to win the war but not about improving existing facilities?
Since the beginning of BMF we are working on exactly that, strenghten Bretonia, increase the industrial productivity, to equip our forces, to increase activity in Bretonia! But you restrict us and kill our fun to play again and again?
You want more RP? Why the War Cabinet then ignores posts like this and gives a damn on it?
Perhaps its just the right time for a change? To replace BMM and the Bretonians in charge?

Some facts to think about (Indie BMM ID and best droprate field):
Time to fill a Hegemon with 2740 cargo space:
Dublin - Gold Ore: 2,02 minutes
Omega 11 - Uncut Diamonds: 3,18 minutes
Manchester - Hydrocarbon Ore : 15,49 minutes

(more data to come ...)

And now again all should be changed to make our game even worse for us? Well perhaps we deserve it as pirating us while mining is the only RP (attention: irony) we can offer. That RP that we extinguished.
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Offline Alley
08-13-2015, 08:51 PM,
#65
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(08-13-2015, 07:11 AM)Ponge Wrote: No, Inverness is not connected to Cortez, it is connected to Coronado, which is not in Hellfire ZoI.

[Image: Wx2JGno.png]
????

Laz Wrote: Alley was right.
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Offline TheJarl
08-13-2015, 08:57 PM,
#66
Member
Posts: 1,855
Threads: 84
Joined: May 2010

(08-13-2015, 06:18 PM)WPeregrine Wrote: Will they get involved in a regional war with the Crayter/Colonials too for that matter?

That's actually an interesting idea. At the very least we should probably try to do something with CR, get some RP going, maybe a some pews. Might be refreshing. I'll propose it in HF HC.
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Offline Alley
08-13-2015, 09:15 PM,
#67
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(08-13-2015, 08:17 PM)Lord.MacRae Wrote: big post

I only glanced over your post. Please avoid rage posts, they are not constructive in anyway.

Either way, the reason the Manchester field mining is and was slow is to compensate for the expected travel time. Unlike Dublin's Gold Ore or others, the travel time to destination from the mining point is shorter. However, amusingly enough (or not), when we went over the BMM| request we considered all aspects except the indie ID (probably because we processed 15 perk requests in the span of an evening so bear with us thanks). It turns out you are unfairly overnerfed by accident so your multiplier will be brought up to 4.0x as it should.

Laz Wrote: Alley was right.
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Offline Cashew
08-13-2015, 09:15 PM,
#68
Member
Posts: 1,140
Threads: 89
Joined: Nov 2013

Please don't accuse me of something I haven't done. I specifically said in the request for the buff that we would like both official and indie IDs to be buffed, It's not my fault that it hasn't been enacted.

The war cabinet sometimes misses comms, normally people "retransmit" (bump) them so we definitely don't miss them. Even if we did see that comm then I doubt we would even allow you to build another PoB...

PoBs are real activity killers if you plonk them in mining fields, you effectively deny all interaction with pirates which ends up having a negative impact on the server. Makes it even worse if you build a second PoB to defend the first one.. I mean.. Why..

You can sulk about this all you like, I have been nothing but accommodating to your faction - I offered to do joint convoys etc but you simply refuse. Replacing the current leaders of Bretonia with some guy that is upset his third PoB has not been approved is not something the server/community would like or even accept. I suggest you try to make contact with factions, not just when you want to build another PoB.

The mining rates in the Birmingham field were not enacted to "annoy BMF", as I stated above there has to be some sort of compromise to allow another field to be buffed. I will speak to the Admins for you about getting the BMM Indie ID the bonus as well, in the mean time please don't make yourself look foolish.
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Offline Ponge
08-13-2015, 09:52 PM, (This post was last modified: 08-14-2015, 06:47 AM by Ponge.)
#69
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

(08-13-2015, 08:51 PM)Alley Wrote:
(08-13-2015, 07:11 AM)Ponge Wrote: No, Inverness is not connected to Cortez, it is connected to Coronado, which is not in Hellfire ZoI.

[Image: Wx2JGno.png]
????
Oh, yeah, I mixed up something.
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Offline Lord.MacRae
08-13-2015, 09:56 PM, (This post was last modified: 08-13-2015, 10:01 PM by Lord.MacRae.)
#70
Member
Posts: 235
Threads: 20
Joined: Feb 2014

(08-13-2015, 09:15 PM)Alley Wrote: I only glanced over your post. Please avoid rage posts, they are not constructive in anyway.

Either way, the reason the Manchester field mining is and was slow is to compensate for the expected travel time. Unlike Dublin's Gold Ore or others, the travel time to destination from the mining point is shorter.

Alley, its not a rage post, it's a post with many questions about changes that directly target and kill the recent most active and evolving faction, that even erase their complete right to exist. It is ment to force people to think about the answers and to understand. You destroy our game and our meaning.

Did you every fly the routes and calculated mining time together with the flytime and the pricing? We did! And soon I present you everything. Futhermore when a mining field is totally unattractive for aminer, as he just mines, all calculations make no sense.

Cashew Wrote:Even if we did see that comm then I doubt we would even allow you to build another PoB...

PoBs are real activity killers if you plonk them in mining fields, you effectively deny all interaction with pirates which ends up having a negative impact on the server. Makes it even worse if you build a second PoB to defend the first one.. I mean.. Why..

Comeon, the same old story again and again?
That bases are the only reason for our existance and the only reason for our activity! And another base will only increase our gameplay. You know that you can play this game also as a creator, who likes to build, supply and construct something?
Noone was ever interrested in that specific mining area. Manchester was dead before we arrived there. That mining area is not even mentione in the Bretonian laws 2.5 - Division of Mineral Fields.
So please ..... that much to killing activity and the bad bad POBs. Isntead of killing it WE created it!
Furtheremore you had been one of the first mienrs of Fortitudine.
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