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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88 Module 1 bug reports

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4.88 Module 1 bug reports
Offline Alley
08-20-2015, 01:04 AM,
#21
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Yeah don't try to enter Lyonnais at all for the time being. I've fixed it on my end but it's not deployed on the server yet.

- Fixed, Alley

Laz Wrote: Alley was right.
Offline Alley
08-20-2015, 01:09 AM,
#22
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

Fixed GRN and IMG restarts.

Laz Wrote: Alley was right.
Offline Lythrilux
08-20-2015, 03:15 AM, (This post was last modified: 08-20-2015, 03:23 AM by Lythrilux.)
#23
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

Infocards

Updated some infocards (e.g Yaren had it's old Corsair infocard). The ones highlighted blue are things I'm unsure about, especially that Ibiza infocard as I think @Scourgeclaw is meant to be handling OC infocards at some point later in the future?

Other than that it's simply lore corrections. I'm working on writing new infocards for new NPCs on Yaren and Capetown, as currently it's just C&P of Deshima/Sheffield NPCs. The Alabama and Durban NPCs also completely lack any sort of speech so having some stuff for them would be nice. I'll post those later when I'm done.

Though in regards to the above the Yaren/Capetown NPCs won't have a base infocard to work with as they'll be new entries, so I'm guessing I'll have to submit them as new infocards without an original infocard designation (assuming new entries will have to be made for them and unless new stuff is added that means the next infocard added would be 550030(i)?).

Also I guess @Omicron will have to make an infocard for Dabadoru at some point.

P.S Can I also request an NPC to give a Core bribe at the Freeport? Although mwerte fixed the restart, a lot of ships are still hostile. And repping with Core ships is a real pain as shooting Order (which is the only way to rep) only gives +0.25 empathy.

[Image: Lythrilux.gif]
Offline Sabru
08-20-2015, 02:15 PM,
#24
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

The Tau-23 jumphole in Kyushu is mis-named. It is called 'provence jumphole' instead of Tau-23 jumphole

Processed -Tachyon

[Image: 9KgNaeX.png]
Offline Miaou
08-20-2015, 07:44 PM, (This post was last modified: 08-20-2015, 07:49 PM by Miaou.)
#25
Cat Pilot
Posts: 1,642
Threads: 131
Joined: Mar 2009

Dauphine-

Lane from Briancon to the Burgundy jumpgate says "Berry Jump Gate-> Briancon Station".

There are two jumpgates to Burgundy inside of each other, making it impossible for caps to dock.

DoubleGate

- Fixed, Alley
 
Offline Miaou
08-20-2015, 07:59 PM,
#26
Cat Pilot
Posts: 1,642
Threads: 131
Joined: Mar 2009

And another incorrect tradelane name. IDF system.

http://i.imgur.com/XOJkRUq.jpg

Fixed -Vipex
 
Offline Johnathan Nox Carter
08-20-2015, 08:31 PM, (This post was last modified: 08-20-2015, 08:36 PM by Johnathan Nox Carter.)
#27
Member
Posts: 863
Threads: 51
Joined: Dec 2011

There are some issues with Tau 44. It should be in the process of eliminating all GRN presence. [Technically it should eventually be devoid of them but I'm assuming Tau 44 wasn't the main object of this update.]

ooRPly speaking:
-Minato Harbour's current infocard read 270 people on-board, GRN people. That's too little to resist a CR + Council incursion. We've already begun some RP to this end and we'll further it as much as it's necessary. That being said, Minato should be given a CR IFF and a changed infocard.

[+]Minato old infocard
CLASS: Kalimantan
GRAVITY: Complete
DOCKING: Yes
AMENITIES: Yes
POPULATION: 270

Minato Harbour once served as the primary port for all shuttles moving to and from Planet Borneo. Since the invasion by the Gallic Royal Navy, the station has subsequently been occupied and its shuttles are now used by Gallic science teams investigating the planet. However due to the ongoing military campaign and the remote location of Tau-44, it is unlikely colonisation will occur.
[+]Minato NEW proposed infocard
CLASS: Kalimantan
GRAVITY: Complete
DOCKING: Yes
AMENITIES: Yes
POPULATION: about 420

Minato Harbour once served as the primary port for all shuttles moving to and from Planet Borneo. It did "live" through hazardous times as the Gallic Royal Navy invaded Tau 44, and after the Crayterian Exodus it remained under Gallic control. Recently however, the station has been reclaimed by the Crayterians with the help of the Council and now serves as a base of operations for the Tau area.
inRPly speaking:
The Royals rationally hesitated to invest in anything beyond a garrison force and a science expedition, having vastly more worthwhile projects to pursue than what compared to most Royal worlds would at best be a fishing colony. For the local Tau factions however, Borneo has a dramatically greater significance. Being the only planetary body in the Taus that wouldn't require extensive terraforming, so it could very well satisfy the demand for a a great many goods that normally need to be imported from the Houses. Minato Harbour remains a key installation for any operations planet-side on Borneo.
The locals might not have had the resources to erect a dock-ring in a timely manner,
while the occupying Royals find such an investment not worthwhile. Consequently, Minato was hit by a joint assault shortly after the Oblique deserted the GRN by Council and Crayterian forces. The small security team was overwhelmed and the researchers surrendered without a fight and were taken prisoners.

-Joint action is also being taken for the purpose of eventual elimination of GRN forces from Suwalesi Citadel, which also used to be a CR installation. ooRPly, we'd like Suwalesi to be rid of the GRN IFF as well, so that the system will be fully devoid of GRN presence, but that'd best be left for another one of the updates.

Signed, CR| 1iC @Johnathan Nox Carter and [C] 1iC @Thyrzul
 
Offline Miaou
08-20-2015, 08:53 PM,
#28
Cat Pilot
Posts: 1,642
Threads: 131
Joined: Mar 2009

Planet Le Mans was moved to IDF from Maine, and still has the same name and info cards from when it was in Maine. Seeing as Maine was removed via RP reason, it doesn't make sense for the planet suddenly moving.
 
Offline Wiljan
08-20-2015, 09:23 PM,
#29
Member
Posts: 21
Threads: 1
Joined: Apr 2015

In Tau44, JH at 6 DE, on map and in game it say Provence Jump Hole, taking hat JH ends up in Tau23.

- Fixed, Alley
Offline Panzer
08-21-2015, 01:14 AM,
#30
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Same old bug with the Zephyr's carrier-bay hardpoints. Says there are four of them, but only two can mount pob-built bays.

[Image: Vxqj04i.gif]
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