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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Just a sugestion about Jump Drives

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Just a sugestion about Jump Drives
Offline Chuba
11-20-2015, 03:59 PM,
#11
uwu
Posts: 1,519
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Joined: Sep 2013

Delete Jumpdrives
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Offline pillow
11-20-2015, 06:45 PM,
#12
Probation
Posts: 1,564
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Joined: May 2014
Staff roles:
Balance Developer

never even knew the purpose of jump drives besides roflcoptering out of combat
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Offline Lythrilux
11-20-2015, 06:51 PM,
#13
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

delete jump drives. The quality of the mod will improve dramatically in multiple areas as soon as they're gone.

[Image: Lythrilux.gif]
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Offline Shiki
11-20-2015, 07:02 PM,
#14
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

(11-20-2015, 03:59 PM)Chuba Wrote: Delete Jumpdrives

This.

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Sabru
11-21-2015, 02:15 AM,
#15
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

(11-20-2015, 07:02 PM)Shiki Wrote:
(11-20-2015, 03:59 PM)Chuba Wrote: Delete Jumpdrives

This.

the yep train continues. this's this.

[Image: 9KgNaeX.png]
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Offline Durandal
11-21-2015, 03:31 AM,
#16
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

[dev]Jump trading will not be coming back, nor will jumpdrives be deleted.[/dev]

[opinion]Jumpdrive disruptors need to be implemented ASAP and should be easy to obtain. Cloak disruptors need to be made easier to obtain.

What I would like to see is a single jump able to carry multiple ships a small distance with a reasonable amount of fuel, highly useful for getting into fights (grouping up in friendly space, jumping to hostile space ie; Vespucci to New York, Gamma to Alpha), and much trickier to get out of them.[/opinion]
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Offline Hidamari
11-21-2015, 04:40 AM,
#17
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Posts: 2,100
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Joined: Jul 2009

for what reason do you have to keep jumpdrives in the mod when it is blatantly obvious they are harmful to the game.

[Image: RKaqSve.png]
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Offline Enkidu
11-21-2015, 07:50 AM,
#18
UN| Unioners
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Because it gives PoBs, another (arguably) harmful feature, something to do.

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Offline Impyness
11-21-2015, 08:10 AM,
#19
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(11-20-2015, 03:59 PM)Chuba Wrote: Delete Jumpdrives
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Offline Cursetantine
11-21-2015, 08:16 AM,
#20
Lord of the Unicorns
Posts: 282
Threads: 32
Joined: Jul 2015

IMO , deleting something will cause harm more than improvement. However , multiple countering tactics can be implemented for both cloaks and jumpdrives . I have a cool idea but I highly doubt if it can be done or not;

Nah its too stupid I am ashamed to share it

ALG #1
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