• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
« Previous 1 4 5 6 7 8 Next »
4.88 Module 1 bug reports

Server Time (24h)

Players Online

Active Events - Scoreboard
Corsair Kills - 0 / 1,000
Lawful Kills - 0 / 1,000
Red Hessian Kills - 0 / 1,000
Unlawful Kills - 0 / 1,000

Latest activity

Pages (6): « Previous 1 2 3 4 5 6 Next »
4.88 Module 1 bug reports
Offline Mao
12-15-2015, 02:28 PM,
#41
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

I found this: http://i.imgur.com/qbhcb8p.png Random explosions every 10 seconds. Researchers might want to investigate. It appears that darkmatter has been discovered and it's highly explosive. Tongue

[Image: ZZ0gBOD.png]
Offline Alley
12-15-2015, 02:46 PM,
#42
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(12-15-2015, 02:28 PM)Mao Wrote: I found this: http://i.imgur.com/qbhcb8p.png Random explosions every 10 seconds. Researchers might want to investigate. It appears that darkmatter has been discovered and it's highly explosive. Tongue

This happens when the base plugin is reloaded.

Laz Wrote: Alley was right.
Offline The Savage
12-15-2015, 03:24 PM, (This post was last modified: 12-15-2015, 03:28 PM by The Savage.)
#43
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

(12-15-2015, 02:46 PM)Alley Wrote:
(12-15-2015, 02:28 PM)Mao Wrote: I found this: http://i.imgur.com/qbhcb8p.png Random explosions every 10 seconds. Researchers might want to investigate. It appears that darkmatter has been discovered and it's highly explosive. Tongue

This happens when the base plugin is reloaded.

Let's just say people on POB are doing fireworks, because "yay, our plugin is reloaded!". Smile


Now to the serious business. I had an encounter with a player between snub and snub, the problem is: the projectiles appeared later (if at all) than actual damage were dealt, despite having a normal ping (20ms). Might certain effects be rendered invisible, if used by other players?
Offline The Savage
12-17-2015, 03:14 PM, (This post was last modified: 12-17-2015, 03:22 PM by The Savage.)
#44
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

I found out that Unlawful Rheinland Ships techcell is an empty cell with no ships in it. Check the TechComp ASAP.
Offline Garuda
12-20-2015, 09:51 PM, (This post was last modified: 12-20-2015, 10:22 PM by Garuda.)
#45
Member
Posts: 692
Threads: 57
Joined: May 2009

http://imgur.com/7zSxikw


[Good]
nickname = dsy_rh_battlecruiser_hull
category = shiphull
ship = dsy_rh_battlecruiser
price = 10
ids_name = 500533
item_icon = Equipment\models\commodities\ship_icons\rh_bc.3db
[Good]
nickname = dsy_rh_battlecruiser_package
category = ship
hull = dsy_rh_battlecruiser_hull
addon = dsy_rc_engine, internal, 1
addon = dsy_albatross_power, internal, 1
addon = ge_s_scanner_03, internal, 1
addon = shield01_mark09_cruiser_m, HpShield01, 1
addon = sfx_rumble_cruiser, internal, 1
addon = MediumYellow, HpRunningLight01, 1
addon = MediumYellow, HpRunningLight03, 1
addon = MediumYellow, HpRunningLight04, 1
addon = MediumYellow, HpRunningLight05, 1
addon = SlowMediumYellow, HpRunningLight06, 1
addon = SlowMediumYellow, HpRunningLight07, 1
addon = SlowMediumYellow, HpRunningLight08, 1
addon = SlowMediumYellow, HpRunningLight09, 1
addon = LargeWhiteSpecial, HpRunningLight10, 1
addon = SlowMediumYellow, HpRunningLight02, 1
addon = SlowMediumYellow, HpRunningLight11, 1
addon = SlowMediumYellow, HpRunningLight12, 1
addon = SlowMediumYellow, HpRunningLight13, 1

Dunno, what went wrong here.
Offline The Savage
12-20-2015, 09:59 PM, (This post was last modified: 12-20-2015, 10:01 PM by The Savage.)
#46
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

@Garuda

Seconded here:
http://imgur.com/jJIA2IQ

Also, Alster doesn't sell guns for this ship.
Offline Mephistoles
12-20-2015, 10:06 PM, (This post was last modified: 12-20-2015, 10:06 PM by Mephistoles.)
#47
Gas Miners Guild
Posts: 2,351
Threads: 91
Joined: Jun 2013

GMG gunboat has no icon and its infocard is bolded. (Bonus new player)

Also interesting to note that this ship and the Tirpitz are labelled with their ship name rather than type, which does not follow the convention for all other caps, such as Liberty Dreadnought or Bretonia Destroyer.

Sigma & GMG Discord Chat: https://discord.gg/d4j3W4v

[Image: stDvDRX.jpg]
Offline Swallow
12-20-2015, 11:00 PM,
#48
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

GMG GB can use further camera offset in 3rd person view. Its cargo hold is 320 (intentional?). Its arcs have a blindspot down-below the center of the ship That is ~45 degrees long and ~50 degrees wide. I suggest making 1 and 2 turrets forward only while 3-6 360.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Offline Tabris
12-21-2015, 03:35 AM,
#49
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

Coalition 'Tempest' gets stuck at random points in open space. Even when there is nothing to get caught upon. (bug in hitbox?). Unable to move and turn. So far leaving and returning fixes the problem. It's happened twice now. Once in Conn and once in Omega-52.
Offline Haste
12-21-2015, 03:26 PM,
#50
Lead Developer
Posts: 3,590
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

(12-20-2015, 10:06 PM)Mephistoles Wrote: GMG gunboat has no icon and its infocard is bolded. (Bonus new player)

Also interesting to note that this ship and the Tirpitz are labelled with their ship name rather than type, which does not follow the convention for all other caps, such as Liberty Dreadnought or Bretonia Destroyer.

It still has no icon (hopefully that'll be addressed at some point in the near future) but the infocards for all three new ships should be corrected (including the good old "possessive its" that's messed up in roughly half of Discovery's infocards) now. Obviously, the fixes won't be applied until the next patch.

(12-20-2015, 11:00 PM)Swallow Wrote: GMG GB can use further camera offset in 3rd person view. Its cargo hold is 320 (intentional?). Its arcs have a blindspot down-below the center of the ship That is ~45 degrees long and ~50 degrees wide. I suggest making 1 and 2 turrets forward only while 3-6 360.

As you're aware, the GMG GB will be rescaled and its arcs will be improved in the next patch as well.

(12-21-2015, 03:35 AM)Tabris Wrote: Coalition 'Tempest' gets stuck at random points in open space. Even when there is nothing to get caught upon. (bug in hitbox?). Unable to move and turn. So far leaving and returning fixes the problem. It's happened twice now. Once in Conn and once in Omega-52.

Gonna look into this.
Pages (6): « Previous 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode