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Patch note changes

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Patch note changes
Offline Skorak
12-19-2015, 01:38 AM,
#1
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

I really love patch notes. And thanks for giving us the detailed information, but could you maybe put there as well how it was before?

So instead of this:

- Ranseur armor buffed to 1.2 million hp, b/b count increased

Something like this:

- Ranseur armor buffed to 1.2 million hp(from 980k), b/b count increased to 2000/2000(from 1700/1700)


Thanks a lot!

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Venkman
12-19-2015, 01:39 AM, (This post was last modified: 12-19-2015, 01:42 AM by Venkman.)
#2
Fellow Junker
Posts: 3,519
Threads: 224
Joined: Jun 2011

Yes, this please. It will clear things out.

"- Ranseur armor buffed to 1.2 million hp, b/b count increased" Having only this is not clear and it doesn't say much hence why the patch notes should be changed.

[Image: KhTQy6x.gif]
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Offline Black Widow
12-19-2015, 02:24 AM,
#3
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

WEAPONS
- Cerberus Battleship Turret range reduced to 1500 meters, dispersion increased


Is this actually true? You have nerfed cerb range from 3.6k to 1.5k..??
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Offline Skorak
12-19-2015, 02:25 AM,
#4
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

We already have a thread were people complain about that. This is just a small suggestion for future and/or current patch notes to give a better and easier overview.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Black Widow
12-19-2015, 02:31 AM,
#5
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

(12-19-2015, 02:25 AM)Skorak Wrote: We already have a thread were people complain about that. This is just a small suggestion for future and/or current patch notes to give a better and easier overview.

Link me to that thread
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Offline Kauket
12-19-2015, 02:32 AM,
#6
Dark Lord of the Birbs
Posts: 6,644
Threads: 515
Joined: Nov 2014
Staff roles:
Art Developer

(12-19-2015, 02:31 AM)Black Widow Wrote: Link me to that thread
look in the recent posts
http://discoverygc.com/forums/showthread...pid1720443
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Offline Skorak
12-19-2015, 02:32 AM,
#7
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

Are you paying attention to anything or are able to search?

Well but I will be a nice Angel so here you go: Link for the Lazy

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Durandal
12-19-2015, 02:40 AM,
#8
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

You can always check the new stats in FLStat, buuuut, here goes nothing

Quote:- Coalition Carrier added, purchasable at Mykolaiv Research Station
1.1 Mil armor, heavy core, 4 heavy slots all rear facing.

- Rheinland Battlecruiser added, purchasable at Alster Shipyard
Standard BC stats save for 475k armor.

- GMG Gunship added, purchasable at Fujisawa Mining Facility
100k armor, medium core, 6 guns.

- Storta rebalanced, should now be combat viable
Before: 310k or so armor, ultra heavy cruiser maneuverability.
After: 350k armor, +2000 strafe speed, medium cruiser (ie; Vidar) maneuverability, few extra b/b

- Praefect armor buffed, should now be combat viable
Before: 330k armor
After: 375k armor

- Ranseur armor buffed to 1.2 million hp, b/b count increased
Before: 980k armor

- Legate armor buffed to 1.25 million hp, b/b count increased
Before: 1 million armor

- Thanatos generally buffed'
Before: 305k some armor, ultra heavy maneuverability
After: 345k armor, heavy cruiser maneuverability (ie; RM Cruiser)

- Kusari Destroyer generally buffed
Before: 280k some armor, light cruiser maneuverability.
After: 320k armor, ultralight cruiser maneuverability (ie; Order Recon Cruiser)

- Coalition gunboat firing arcs buffed and additional turret added
Two turrets on the underside of each wing which shoot forward and backward instead of one centered rear-only mount.

- Scylla turn rate nerfed, no longer turns like a light cruiser
Before: Light cruiser maneuverability
After: RM Cruiser maneuverability

- RM Cruiser armor nerfed, was just too tanky for its size.
Before: 390k
After: 350k

- Pilgrim Slave Liner cargo capacity increased to 4300
Before: 3600k

- Raijin and Irezumi temporarily buffed until they receive new models
Before: 10000-ish HP
After: 12500-ish HP
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Offline Skorak
12-19-2015, 02:45 AM,
#9
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

Thanks a lot.

I know that is possible. But tomorrow when I update FLStat it is not anymore for example. It also makes it bothersome to actually get comparisons. If you don't want to do these writings I can. But this way it needs to be done only once and not everyone needs to switch between FLStat and so on.

So I don't see what you did as "nothing". Interesting changes btw. Looking forward to it. Although I am sceptical about the huge range change. But I guess you tested that so we will see. Nice to be able to use mortars again without a cloak.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Venkman
12-19-2015, 02:49 AM, (This post was last modified: 12-19-2015, 02:49 AM by Venkman.)
#10
Fellow Junker
Posts: 3,519
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Joined: Jun 2011

That's a lot better Durandal. There are people that are not using FLStat and actually the patch notes should look like that.

[Image: KhTQy6x.gif]
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