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  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
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OSC Shipline - WIP / 5 ships

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OSC Shipline - WIP / 5 ships
Offline Mao
01-15-2016, 01:24 PM,
#21
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

I really like the texture. Fits the ship very well.

[Image: ZZ0gBOD.png]
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Offline FallenKnight
01-15-2016, 02:19 PM,
#22
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Oldum The texturing is strong with you. Smile

Amazing. But what will happen with the current prison/luxury liners? They are vanila models, good looking and near them you have this nostalgic feeling (of the SP mission when you first saw the prison liner under assault by the rogues?)
Would be nice to make them outdated and yet available to all...similar to the slave liner - old ship but still useful.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
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Offline Swallow
01-15-2016, 05:20 PM,
#23
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

This is not a replacement but a completely new shipline.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Xoria
01-15-2016, 06:55 PM,
#24
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

I think these are all great and I'm looking forward to seeing them all with paint jobs.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline Haste
01-15-2016, 07:06 PM,
#25
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Wouldn't the cockpit be absolutely enormous on the first ship if it's supposed to be an SHF? Cockpit-Ship ratio is more akin to the Liberator.

[Image: cdSeFev.png]
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Offline Swallow
01-15-2016, 07:54 PM,
#26
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

What you see under the glass is actually a room.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Laz
01-15-2016, 08:21 PM,
#27
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

Hey Swallow.... About that Trans....... Hehe

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Offline Swallow
01-15-2016, 08:31 PM,
#28
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(01-15-2016, 08:21 PM)Laz Wrote: Hey Swallow.... About that Trans....... Hehe

@Laz I suggest you stay on topic or keep your hands off keyboard if you have nothing constructive to write. You can contact me on Skype, you know it. But instead you are spamming in Oldum's model thread with your senseless message, obviously not caring about what author may feel when his thread is turned into an off-topic flood. But how would you know? Obviously you are not even thinking when writing.


In such case I want to warn everyone else, because this is what I will not tolerate: modding threads are solely for constructive input on the topic. For flood and off-topic you know where you have to go, right? Authors put effort to contribute to community and while posting in such threads you must be respectful to the topic.
If you do not want to be my enemy and want to hold respect - think twice before posting in a modding section. Once again, I will not tolerate this.
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Offline Sylvie557
01-15-2016, 09:16 PM,
#29
Could use a hand
Posts: 878
Threads: 73
Joined: Apr 2011

I really like the model designs on this but I personally feel like 5 new ships for one corp is a bit overkill. I feel like either having just the SHF or the Frieghter and then taking out the smaller liner and keeping the large liner(and just naming that the Luxury Liner) and the transport. Just my two cents but thought I would throw it out there but either way awesome models and I hope at least a few get ingame.

Also, have to wonder what techcell they would end up falling under since most corps don't have any sort of specific tech cell and their ships usually fall under a house civilian cell. Not super caught up on OSC lore but I believe they fall under a trans-sirus corp so wouldn't that make the ships just be standard civilian?

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Offline Oldum
01-15-2016, 09:52 PM, (This post was last modified: 01-15-2016, 10:03 PM by Oldum.)
#30
Member
Posts: 1,357
Threads: 87
Joined: Apr 2009

(01-15-2016, 02:19 PM)FallenKnight Wrote: @Oldum The texturing is strong with you. Smile

Amazing. But what will happen with the current prison/luxury liners? They are vanila models, good looking and near them you have this nostalgic feeling (of the SP mission when you first saw the prison liner under assault by the rogues?)
Would be nice to make them outdated and yet available to all...similar to the slave liner - old ship but still useful.

I deffinately don't want to replace the current ships, rather turn them from OSC made to "generic" civilian maybe, as in OSC giving its production rights or something like that.

(01-15-2016, 07:06 PM)Haste Wrote: Wouldn't the cockpit be absolutely enormous on the first ship if it's supposed to be an SHF? Cockpit-Ship ratio is more akin to the Liberator.

That is actually, what Swallow wrote, a room where the 2 pilots will go, the only reason I didn't model more things to that is cause for once it's barely visible, and I didn't want to overdo the polycount.

(01-15-2016, 09:16 PM)Loki557 Wrote: I really like the model designs on this but I personally feel like 5 new ships for one corp is a bit overkill. I feel like either having just the SHF or the Frieghter and then taking out the smaller liner and keeping the large liner(and just naming that the Luxury Liner) and the transport. Just my two cents but thought I would throw it out there but either way awesome models and I hope at least a few get ingame.

Also, have to wonder what techcell they would end up falling under since most corps don't have any sort of specific tech cell and their ships usually fall under a house civilian cell. Not super caught up on OSC lore but I believe they fall under a trans-sirus corp so wouldn't that make the ships just be standard civilian?

I, by any means don't want to submit all 5 at once, cause that's for one lots of work, and I have limited time for progress. Right now, my goal is to get then two small ones done, then the Luxury Liner probably, cause we already started giving hints with the others in OSC that our current liners are breaking down a lot more then they should, and then we'll go from there.

On the tech cell part, I have no idea, tbh I totally forgot that part Big Grin

Also, thank you for your comments, it's really hearth warming o read ^^

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