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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88.4 Bug Reports

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4.88.4 Bug Reports
Offline Lythrilux
01-20-2016, 07:30 PM,
#81
Edgy Worlds
Posts: 10,355
Threads: 737
Joined: Jan 2013

(01-17-2016, 10:10 PM)Lythrilux Wrote: Re-added to FP 11 BHG npc ~Xoria

Can it not be added to a BHG NPC please? Some people have to go through a BHG bribe just to be able to talk to the NPC so that they can grab the Core bribe. It's hassle and can have an undesired impact on the reps of ships. I outlined in the linked post as to why it's important the bribe isn't given to a BHG NPC.

Fine, fine. Also on Bartenders on FP 11, 9, 5. ~ Xoria

[Image: Lythrilux.gif]
Offline Lythrilux
01-20-2016, 07:32 PM, (This post was last modified: 01-20-2016, 07:33 PM by Lythrilux.)
#82
Edgy Worlds
Posts: 10,355
Threads: 737
Joined: Jan 2013

====================
Type: Equipment (Ship)
Bug: Tanto is invisible.
====================

Saw a few Tanto NPCs in Honshu that were invisible. I could see the equipment fine.

Should be fixed. -Xalrok

[Image: Lythrilux.gif]
Offline Jack_Henderson
01-20-2016, 07:46 PM,
#83
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Can it be that an update overwrote something?
Can't the correct version be uploaded again?
This feels like "hunting for errors that were fixed before" at the moment. :/

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Offline Syrus
01-20-2016, 10:00 PM, (This post was last modified: 01-20-2016, 10:02 PM by Syrus.)
#84
Member
Posts: 1,583
Threads: 86
Joined: Mar 2010

====================
Type: Ship Model
Bug: Mid-Detail-Level LOD of Trains seems to be missing or wrong somehow - it is invisible
====================

Trains go invisible when they go into medium detailed LOD range.
At least the Large Train suffers from this problem, didn't see any others when I noticed it.



====================
Type: Station / Reputation
Bug: Java Station doesn't shoot OC NPCs
====================

Java Station seems to be more interested in getting to know the OC NPCs flying around it than shooting them.
Or is this supposed to be some kind of new feature?



====================
Type: Equipment
Bug: Zapper Turrets (Transport) spraying everywhere
====================

Weeeeeeell ... you know. It's an old thing ... and, like ... if they at least didn't just fire in all directions no matter where you aim, they'd be not total crap but only slightly crappy, so...how about making them at least not do that anymore?

force_gun_ori = false
is all that's needed...


Working as intended. -Xalrok
Offline Laz
01-22-2016, 08:33 PM,
#85
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

====================
Type: Systems
Bug: GC shipyard sells gunboats but no weapons, really quick fix, please fix ^_^
====================

No GC base sells gunboats. Marking as closed. -Xalrok

Offline Laz
01-22-2016, 08:42 PM,
#86
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

====================
Type: Faction/Rep/retsart
Bug: GC have a no dock with lane hackers despite being allies and the order is apparently fine with GC docking with them.....
====================

Offline Laz
01-22-2016, 08:49 PM,
#87
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

====================
Type: Systems/Infocard
Bug: Okomoura (if i spell right) in Chugoku has no infocard.
====================

Offline James Blake
01-23-2016, 08:29 PM,
#88
Member
Posts: 19
Threads: 3
Joined: Mar 2015

====================
Type: Equipment - Jump Drive
Bug: Blind Jumps and Maine
====================

I did a blind jump out of New York earlier today and ended up in Maine, in the "Lost Sector"
Offline Antonio
01-23-2016, 11:09 PM,
#89
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

====================
Type: Systems and Infocards
Bug: Unioner restart, docking ring info
====================

Unioner restart puts you on a RFP planet in Luneburg. You get immediately shot by the docking ring and everything around, and the ring's description is "New Berlin Docking Ring".

Fixed. -Xalrok
Offline Querious
01-24-2016, 02:03 AM,
#90
Member
Posts: 497
Threads: 69
Joined: Aug 2014

(01-23-2016, 08:29 PM)James Blake Wrote: ====================
Type: Equipment - Jump Drive
Bug: Blind Jumps and Maine
====================

I did a blind jump out of New York earlier today and ended up in Maine, in the "Lost Sector"

That's not a bug, it's one of the jumpdrive's trademark features. You can explore removed systems using blind jumping to access the inaccessible.
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