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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Rule change Core 1 POBs

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Admin Notice: Rule change Core 1 POBs
Offline TheJarl
03-18-2016, 09:30 PM,
#11
Member
Posts: 1,855
Threads: 84
Joined: May 2010

(03-18-2016, 09:19 PM)Laz Wrote: Is this by any chance caused by me?
No

(03-18-2016, 09:25 PM)Captain_Nemo Wrote: And yet still no change about the amount of time required after a noticed is posted, so all your doing is making it to where someone just has to make another post somewhere before they can burn a base, I don't think this rule will change anything about core 1 bases getting nuked
We realise this is an issue that indeed still exists. We'll probably be discussing a solution to this in the near future.
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Offline Moberg
03-18-2016, 09:31 PM, (This post was last modified: 03-18-2016, 09:31 PM by Moberg.)
#12
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Posts: 836
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Joined: Jul 2012

While this essentially barely changes anything, I appreciate that it gives sieges more visibility for either side.
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Offline Laz
03-18-2016, 09:50 PM,
#13
(Sorta) Retired Code Monkey
Posts: 1,905
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Joined: Jan 2014

(03-18-2016, 09:30 PM)TheJarl Wrote:
Quote:Is this by any chance caused by me?
No
Sorta feel like based on the timing of this that it is.
Seeing as how there was a massive fleet sieging a Core 1 Base, with an Admin at one point talking to us about it.

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Offline Mephistoles
03-18-2016, 09:51 PM,
#14
Gas Miners Guild
Posts: 2,346
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Joined: Jun 2013

It's not about you. You're not so important.

Relax.

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Offline Laz
03-18-2016, 09:53 PM,
#15
(Sorta) Retired Code Monkey
Posts: 1,905
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Joined: Jan 2014

(03-18-2016, 09:51 PM)Mephistoles Wrote: It's not about you. You're not so important.
Hard to accept facts Tongue

Yeah was just pointing out the very convenient timing.

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Offline TheJarl
03-18-2016, 09:55 PM,
#16
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Posts: 1,855
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Joined: May 2010

(03-18-2016, 09:50 PM)Laz Wrote:
(03-18-2016, 09:30 PM)TheJarl Wrote:
Quote:Is this by any chance caused by me?
No
Sorta feel like based on the timing of this that it is.
Seeing as how there was a massive fleet sieging a Core 1 Base, with an Admin at one point talking to us about it.

We do not implement rule changes on a whim. This is something we were already discussing for a few weeks and the fact that it got implemented now is merely coincidental.
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Offline Laura C.
03-18-2016, 10:21 PM,
#17
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

Don´t ruin it, let the guy feel special Smile

On a ragebreak. Or ragequit. Time will tell.
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Offline Antonio
03-18-2016, 11:44 PM,
#18
PvP = RP
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Quote:And yet still no change about the amount of time required after a noticed is posted, so all your doing is making it to where someone just has to make another post somewhere before they can burn a base, I don't think this rule will change anything about core 1 bases getting nuked

Yeah, that would definitely end up well as people start making their base construction platforms for the lols and create pobs in front of Manhattan with edgy names that can't be killed for a day or two.

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Offline Venkman
03-19-2016, 12:01 AM, (This post was last modified: 03-19-2016, 12:01 AM by Venkman.)
#19
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Personally I do not like this -rule- .

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
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Offline Shiki
03-19-2016, 12:03 AM,
#20
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Posts: 2,754
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Joined: May 2015

(03-19-2016, 12:01 AM)Venkman Wrote: Personally I do not like this -rule- .

Couldn't express it better than Venkman.

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