• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 7 8 9 10 11 28 Next »
Outcast Sarissa concept 99% done

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (8): « Previous 1 … 3 4 5 6 7 8 Next »
Outcast Sarissa concept 99% done
Offline wanderer95
05-03-2016, 10:40 PM,
#41
Member
Posts: 200
Threads: 30
Joined: Aug 2014

The more I look at it the more I see RH cap

[Image: tumblr_nq55xmXqqB1uqm4b7o1_400.gif]
Reply  
Offline Barbarossa
05-03-2016, 10:45 PM,
#42
Member
Posts: 465
Threads: 32
Joined: Feb 2011

Quote:This might work as a SRP vessel of some kind but otherwise it's really not Outcast-y enough. The massive stonking engine on the Ranseur is an outlier in Maltese design and really shouldn't be emulated- the rear half of the Ranseur is probably the worst part about the model, everything else about it design-wise is glorious.

As for the current Sarissa, again, the model's design works, it just needs tweaks, not a complete replacement.

You miiiiight change your mind once I finish texturing. Also, I'm having real fun making this thing, it's a good training for something else that may be needed in the future, so I wouldn't mind if it doesn't replace the current one, still looking forward to see what Swallow can do about it though.

Also this one may become a battlecruiser/carrier/something otherwise?
Reply  
Offline Barbarossa
05-03-2016, 10:46 PM,
#43
Member
Posts: 465
Threads: 32
Joined: Feb 2011

(05-03-2016, 10:40 PM)wanderer95 Wrote: The more I look at it the more I see RH cap

Stahp, don't look Sad
Reply  
Offline Caelumaresh
05-03-2016, 11:27 PM,
#44
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

(05-03-2016, 10:46 PM)Barb Wrote:
(05-03-2016, 10:40 PM)wanderer95 Wrote: The more I look at it the more I see RH cap

Stahp, don't look Sad

He is right though, with proper texturing this could be a nice replacement for the Jormungand imo.
(Mandatory add Forward Gun)

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

  Reply  
Offline Barbarossa
05-04-2016, 08:22 AM, (This post was last modified: 05-04-2016, 08:24 AM by Barbarossa.)
#45
Member
Posts: 465
Threads: 32
Joined: Feb 2011

(05-03-2016, 11:27 PM)Caelumaresh Wrote:
(05-03-2016, 10:46 PM)Barb Wrote:
(05-03-2016, 10:40 PM)wanderer95 Wrote: The more I look at it the more I see RH cap

Stahp, don't look Sad

He is right though, with proper texturing this could be a nice replacement for the Jormungand imo.
(Mandatory add Forward Gun)

It doesn't have the Rheinland-generic engine... Though I think I can make a good Jormungand aswell (not with this model, it doesn't look anywhere close a RH ship).
Reply  
Offline Zyliath
05-04-2016, 08:31 AM,
#46
Spear of Light
Posts: 870
Threads: 64
Joined: Jan 2016

I admit, it would look nice as a SRP ship.
Might as well make my battletransport dream come true...
Reply  
Offline Barbarossa
05-04-2016, 09:10 AM,
#47
Member
Posts: 465
Threads: 32
Joined: Feb 2011

(05-04-2016, 08:31 AM)Zyliath Wrote: I admit, it would look nice as a SRP ship.
Might as well make my battletransport dream come true...

Hmmm SRP you say.. Then I would sell the model to the one SRP'ing it.

Or I can resize it so that it becomes a BC, since its getting so popular, I dont see why OCs and Sairs doesnt deserve one
Reply  
Offline Caelumaresh
05-04-2016, 03:09 PM, (This post was last modified: 05-04-2016, 03:24 PM by Caelumaresh.)
#48
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

(05-04-2016, 08:22 AM)Barb Wrote:
(05-03-2016, 11:27 PM)Caelumaresh Wrote:
(05-03-2016, 10:46 PM)Barb Wrote:
(05-03-2016, 10:40 PM)wanderer95 Wrote: The more I look at it the more I see RH cap

Stahp, don't look Sad

He is right though, with proper texturing this could be a nice replacement for the Jormungand imo.
(Mandatory add Forward Gun)

It doesn't have the Rheinland-generic engine... Though I think I can make a good Jormungand aswell (not with this model, it doesn't look anywhere close a RH ship).

Give me one second to gather RH gunship pic and RH BS pic and ill show you what Wanderer and I mean


EDIT 1:

Cruiser pics: http://imgur.com/a/xWHTo

EDIT 2:

GB pics: http://imgur.com/a/dbwiA

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

  Reply  
Offline Barbarossa
05-04-2016, 03:53 PM,
#49
Member
Posts: 465
Threads: 32
Joined: Feb 2011

(05-04-2016, 03:09 PM)Caelumaresh Wrote:
(05-04-2016, 08:22 AM)Barb Wrote:
(05-03-2016, 11:27 PM)Caelumaresh Wrote:
(05-03-2016, 10:46 PM)Barb Wrote:
(05-03-2016, 10:40 PM)wanderer95 Wrote: The more I look at it the more I see RH cap

Stahp, don't look Sad

He is right though, with proper texturing this could be a nice replacement for the Jormungand imo.
(Mandatory add Forward Gun)

It doesn't have the Rheinland-generic engine... Though I think I can make a good Jormungand aswell (not with this model, it doesn't look anywhere close a RH ship).

Give me one second to gather RH gunship pic and RH BS pic and ill show you what Wanderer and I mean


EDIT 1:

Cruiser pics: http://imgur.com/a/xWHTo

EDIT 2:

GB pics: http://imgur.com/a/dbwiA

Hmm well when I get home I will show you why I made it look the way it does, and you'll understand. Also the way Vidar is shaped, prooobably because massdriver wanted it to look like its predecessor import-model.
Reply  
Offline Barbarossa
05-04-2016, 10:09 PM, (This post was last modified: 05-05-2016, 07:03 AM by Barbarossa.)
#50
Member
Posts: 465
Threads: 32
Joined: Feb 2011

First pic

Second pic

Third pic

Another detail I forgot is the large square part on their bellies (Sarissa and my Sarissa) which you can see from the 3D viewer.

The main reason why I made it look like a sword/spear (or accidently pretty much like the RH in shape) is because "Sarissa" was a spear used in the dark times before. I wanted it to actually look a bit like a spear/sword just like how the TridentGB looks like a real 'Trident' (note that ALL Outcast ships including their BW ships are named after medieval weapons, swords, knives or spears. So before began modeling I already had the shape in my mind, so that's where I started, also I slightly tried to make it look like the Hispania sleeper ship so that I can come up with an easier excuse as to why inRP ship designers wanted to have it that way, they were inspired.

Where I actually started with the ship was the engine of course, and because I know that Sarissa will be re-made (pretend that my model will make it to the mod), the Ranseur will stay, therefore I wanted both of the ships to have same looking engines, round cylindrical ones. Though IF I will have some free time, I can remake the engine, despite that I re-sized it 30% of its original size so that its shape can fit better with the rest of the ship.

But as I said before, it will be much better looking and much more distinctive when it's done textured.

Thanks for the critics and feedbacks tho ^^

EDIT: Note that my Sarissa used in the pictures above, is not in its original size.
Reply  
Pages (8): « Previous 1 … 3 4 5 6 7 8 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode