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Spatial MkIII. Done on 22 Aug 2017

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Spatial MkIII. Done on 22 Aug 2017
Offline Exploration
01-24-2016, 11:18 PM,
#41
Member
Posts: 653
Threads: 76
Joined: Mar 2012

It's looking good though, Swallow doing his magic again
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Offline Thyrzul
05-12-2016, 08:23 AM,
#42
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

Is there an ETA on this?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Swallow
05-12-2016, 01:34 PM,
#43
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

After civilian carrier and OC armoured transport.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline sindroms
05-12-2016, 01:48 PM,
#44
Member
Posts: 9,436
Threads: 986
Joined: Feb 2008

While I liked your previous projects, I would like to suggest you have the Spatial remain somewhat of an oddity, if you may. The old version from SW was a very unique one and made it very fun to fly despite its flaws. The lopsided wing was unique from the rest of the ships.

Even the current one is odd and stands out. Turning it into what is essentially the newbie shuttle reskin, is a huge step backwards. I am not good at moddeling, but I can try and sketch something up at least.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
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Offline Mao
05-12-2016, 01:51 PM,
#45
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

I agree with sindroms.
damn it!
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Offline Haste
05-12-2016, 01:51 PM,
#46
Lead Developer
Posts: 3,578
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

The current one isn't an oddity, it's just an extremely huge Eagle, siR.

I've toyed with the idea of using the Spatial model for the Condor instead and making it somewhat like a civilian superlight GB akin to the Bottlenose. The Condor's using a placeholder model and isn't particularly amazing anyways.

To make the Spatial an actually viable SHF (which, for the record, stands for "Super Heavy Fighter", not "Gunboat" which the model is more similar to) it needs a significantly more compact model.

[Image: cdSeFev.png]
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Offline Swallow
05-12-2016, 02:33 PM,
#47
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

We'll see how it goes later.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Sand-Viper
05-12-2016, 03:30 PM,
#48
Member
Posts: 1,954
Threads: 104
Joined: Nov 2007

(05-12-2016, 01:51 PM)Haste Wrote: I've toyed with the idea of using the Spatial model for the Condor instead and making it somewhat like a civilian superlight GB akin to the Bottlenose.

Give to me PLEEEEASE. Pretty please with sugar SNACs on top? I love the heck out of the Bottlenose but find it odd that Bounty Hunters are the only ones with access to such a craft.
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Offline Thyrzul
05-12-2016, 10:39 PM,
#49
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(05-12-2016, 01:34 PM)Swallow Wrote: After civilian carrier

ETA on that one then?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Aazalot
05-12-2016, 10:59 PM,
#50
OSI
Posts: 1,102
Threads: 119
Joined: May 2009

Can we keep the current spatial model in the game though just rename it as some big bird in order to keep it in line with the other Zoner/Civvy ships of that line as it does look like a fat Eagle. I do love the ship itself yes its big kinda silly but its a great looking explored imo and shouldnt be removed. Maybe call it the Ostrich

[Image: hiring1.png]
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