• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 5 6 7 8 9 … 55 Next »
What can we do about LFs?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
What can we do about LFs?
Offline Croft
05-23-2016, 11:42 AM,
#11
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

Couple ideas I've had regarding LF's:

A) Convert House civilian LF's into police cruisers, either by scaling up the models to HF sizes or reworking them completely and add a large version of a Deb as a kind of forward gun. Make a few civilian LF's into dedicated racers and one or two into specialised hyperspace survey ships/scouts.
The remainder I'd scale up to HF sizes but allow them to keep the cruise speed making them into interceptors that can still fight without being unhittable or undergunned.

B) Remove the class entirely, barring perhaps a few weaponless versions as scouts/racers.

C) Change them into some kind of hybrid fighter/freighter abomination

Jimmy The Rat | Croft's Feedback | The Rat Pack
Reply  
Offline Stone21
05-23-2016, 11:52 AM, (This post was last modified: 05-23-2016, 11:53 AM by Stone21.)
#12
Member
Posts: 303
Threads: 5
Joined: Jan 2009

and D) None of the above.
Leave them as they are, don't ruin them more. They're supposed to be small & fast fighters why would you resize them? Makes no damn sense.
Reply  
Offline Dr.Linston
05-23-2016, 11:56 AM,
#13
Member
Posts: 34
Threads: 1
Joined: May 2013

Removing the light Fighters seems to be a wrong approache as many of the "Freelancer Feel" ships are light Fighters .
Either improve the class , i don't know how to be honest
Or do nothing and leave it up to everybody themselves if they want to fly a "Bad" ship.
Reply  
Offline Kaze
05-23-2016, 12:00 PM, (This post was last modified: 05-23-2016, 12:02 PM by Kaze. Edit Reason: Rheinland über alles! )
#14
Killing is business
Posts: 2,070
Threads: 156
Joined: Sep 2011
Staff roles:

It ain't a bad class to be honest.

It's fun. So much fun it's dirty. I don't die in them, and those guns hit like hammers. If my core goes to zero i just dodge (where no one can hit me), and keep on sitting on people's behinds shooting those Black Widows look-a-likes in damage. As i said, with spatial awareness to mines and other sources of damage, you can live basically forever in a light fighter, and eat snubs for breakfast.

I only imagine if someone starts spamming LF clouds. The q_q will be worthy.

And i am a zero talent pvp'er.

<3

[Image: kallistesilver.gif]

[08:11 PM] Dusty Lens said: Well in that case. NUUUUUUUUUUUUUUUUUUUUKE & #SAVAGE & #STORIES
Reply  
Offline casualty
05-23-2016, 12:19 PM,
#15
Member
Posts: 493
Threads: 37
Joined: Feb 2016

LFs should be nice for convoy escorts and scouting when the direct combat is unlikely and most of the time you're just expected to warn your convoy in advance of any threat and quickly take an alternate detour.
Reply  
Offline Jack_Henderson
05-23-2016, 12:27 PM,
#16
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(05-23-2016, 12:19 PM)casualty Wrote: LFs should be nice for convoy escorts and scouting when the direct combat is unlikely and most of the time you're just expected to warn your convoy in advance of any threat and quickly take an alternate detour.

Just that every other shiptype can do the same, PLUS add noteworthy firepower when under attack.
Reply  
Offline hack
05-23-2016, 12:29 PM,
#17
Member
Posts: 1,347
Threads: 72
Joined: Sep 2008

(05-23-2016, 12:00 PM)Titanium Wrote:
It ain't a bad class to be honest.


I only imagine if someone starts spamming LF clouds. The q_q will be worthy.



<3

LPI Libby Swarms.....

Quite deadly... with red and blue disco lights to boot!
  Reply  
Offline Lythrilux
05-23-2016, 12:30 PM,
#18
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

Sea Serpent needs to be made into an LF/HF hybrid. It's the size of a VHF right now, meaning it's useless.

[Image: Lythrilux.gif]
Reply  
Offline Haste
05-23-2016, 12:50 PM,
#19
Lead Developer
Posts: 3,600
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Personally I would consider beefed-up Griffins, Sea Serpents and similarly-sized ships to be suitable for properly balanced and fun Light Fighters. The question is just how to give them some utility that other classes do not have.

Tiny ships like the Wyrm and Liberator will always be broken and infuriating to fight if they have ANY stats to work with and I'd rather replace them with larger models. Would likely preserve the old ones for the true fans but I'm really not planning on handing those things 850 m/s high DPS guns again anytime soon Big Grin

[Image: cdSeFev.png]
Reply  
Offline Antonio
05-23-2016, 01:13 PM,
#20
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

LFs aren't bad. In fact if you have a bunch of aces in LFs they'll kill ANY snub force you throw at them, just because of the invincibility part. Sure, you might get a lucky mine hit, but if they really are good I honestly doubt it.

The only reason why LFs aren't flown is because they're very unrewarding. You have to constantly be on your guard, deal with terrible dps which means timing your shots to avoid being out of core the entire time, be very careful with not getting mined and in general just tryhard to the max. In return you can die to anything from a lucky mini razor or missile to a nuke, and it can happen in the blink of an eye. Too stressful for most people to deal with, which is why we don't see many LFs out there.

P.S. I'm talking about the unhittable top tier LFs like the Liberator, Wyrm and Neko.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode