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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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ID Restricted Ships?

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ID Restricted Ships?
Offline Titan*
06-09-2016, 09:25 PM,
#11
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

Restricting caps? Hell no

I don't want to be in stupid official factions to fly capital ships because They cry if you dont listen em, Flying caps as indie always better
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Offline Zyliath
06-10-2016, 07:54 AM,
#12
Spear of Light
Posts: 870
Threads: 64
Joined: Jan 2016

I see...As it turns out, I have to say something:

The real motivation behind this entire thread is the following: I wished to make a shipline for the Oracles. This has been spoken into our skype chat and I did actually found some inspiring pics.

Huggie thought of an entire shipline, from the smallest "lightseekers" (the fighters) to the massive shine vessels.

But, I do not want to see people flying Oracle ships (if they can be made ofc) without the ID. That is why I came up with this tbh.
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Offline sindroms
06-10-2016, 08:41 AM,
#13
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

I am somewhat worried that an Angel is proposing this.

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Offline Laura C.
06-10-2016, 08:48 AM,
#14
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(06-10-2016, 07:54 AM)Zyliath Wrote: I see...As it turns out, I have to say something:

The real motivation behind this entire thread is the following: I wished to make a shipline for the Oracles. This has been spoken into our skype chat and I did actually found some inspiring pics.

Huggie thought of an entire shipline, from the smallest "lightseekers" (the fighters) to the massive shine vessels.

But, I do not want to see people flying Oracle ships (if they can be made ofc) without the ID. That is why I came up with this tbh.
The solution might be to restrict these Oracle ships only for Oracle ID. Since you don´t have indie ID, only your faction will be allowed to use them. Though best would be to talk about this with devs.

On a ragebreak. Or ragequit. Time will tell.
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Offline Gulryz
06-10-2016, 08:52 AM,
#15
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

(06-09-2016, 08:59 PM)Shinju Wrote: More harm than good. Not everyone is willing to spend months in official faction before they can reach needed rank for it.

+Capital ship players would have to fly with snubs for months.

that Plus new players like Caps more and I know many people who play on caps only , we are already struggling with activity and this will just finish last of it . Let the indies have freedom
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Offline Zyliath
06-10-2016, 09:18 AM,
#16
Spear of Light
Posts: 870
Threads: 64
Joined: Jan 2016

@sindroms
Why are you worried? This is a thought. Free to think it my way.
What, just because I'm an Angel I'm not allowed to propose?

@Laura C.
That is what I thought for the Oracle shipline tbh.
I am sure though that Devs will nuke this.
But, who knows? Only time will tell...

@Gulryz
In fact, I am OK with you. My original thought was mainly pointed at the Oracles.
For other factions...tbh you are right. #Indies
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Offline Gulryz
06-10-2016, 09:25 AM,
#17
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

Laura C. gave answer to your question pretty well

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You can ignore reality but you can not ignore consequences of ignoring reality
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Offline Zyliath
06-10-2016, 09:31 AM,
#18
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Posts: 870
Threads: 64
Joined: Jan 2016

I know. This thread can now be nuked for good.

Thanks for your answers, everyone.

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Offline Croft
06-10-2016, 10:58 AM,
#19
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

I honestly believe we're struggling with activity because of the "freedom" of indies. Factions require effort and investment, they are self-regulating, tradtionally demand better quality and are willing to help others acheive that level.
By comparison, Indies are just self-interested, grind cash and buy ship affairs with very few actually contributing to the community at large. It's just instant gratification with zero consequences.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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Offline Enkidu
06-10-2016, 11:09 AM,
#20
UN| Unioners
Posts: 4,147
Threads: 390
Joined: Apr 2013

Caps are just less capable, less expensive fighters from a gameplay standpoint. Let people earn the credits and generate the activity for caps.

Disco is perfectly fine.

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