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OC Battletransport. WIP, Mon (Done: AT)

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Pages (22): « Previous 1 2 3 4 5 … 22 Next »
OC Battletransport. WIP, Mon (Done: AT)
Offline Swallow
06-20-2016, 08:54 AM,
#21
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Posts: 4,493
Threads: 213
Joined: Jun 2010

Any more input at this stage?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Durandal
06-20-2016, 09:04 AM,
#22
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Posts: 5,106
Threads: 264
Joined: Apr 2009

I think you're pretty much ready to start detailing, the shape seems fine.

If I have any gripes with it its the civilian looking cargo containers it has strapped to it. If you could maybe make them clearly Maltese without making it look useless either, that would be interesting.

Edit: Added in to the model list with the tentative name Aspis - didn't want to go with a weapon for this one.
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Offline Mao
06-20-2016, 02:07 PM,
#23
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

[Image: KlbsGOg.png?1]

Can you keep that hatchet shaped detail on the nose?
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Offline Shryke
06-20-2016, 02:58 PM,
#24
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Posts: 925
Threads: 40
Joined: Jul 2009

(06-19-2016, 10:44 PM)Durandal Wrote:
(06-19-2016, 10:29 PM)Swallow Wrote:
(06-19-2016, 09:32 PM)Skorak Wrote: Are you still aiming to keep it in line with the other ships? I mean... it looks good but doesn't remind me of Outcasts much at the moment.

To be honest I have no idea what OC ships are. I think about caps atm, with BW textures and all. Snubs? Uh... Well...

All of the existing caps from Tridente to Ranseur share some common defining features, which is a mark of a good ship line. The snubs done later by Massdriver really don't fit in at all and aren't something I'd object to replacing in the future.

Perhaps reuse the Reapers of Sirius ships and replace the ugly as sin Outcast ships with those?
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Offline Skorak
06-20-2016, 03:20 PM,
#25
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Joined: Mar 2008

If RoS wouldn't have just been revived that might have worked.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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Offline Shryke
06-20-2016, 03:49 PM,
#26
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Posts: 925
Threads: 40
Joined: Jul 2009

(06-20-2016, 03:20 PM)Skorak Wrote: If RoS wouldn't have just been revived that might have worked.

The Fallen Angels? They haven't even claimed use of those ships in their faction request so they should be unused models.
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Offline Thyrzul
06-20-2016, 04:09 PM, (This post was last modified: 06-20-2016, 04:10 PM by Thyrzul.)
#27
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Posts: 4,684
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Joined: Sep 2011

(06-19-2016, 10:44 PM)Durandal Wrote: All of the existing caps from Tridente to Ranseur share some common defining features, which is a mark of a good ship line. The snubs done later by Massdriver really don't fit in at all and aren't something I'd object to replacing in the future.

I would. Those are quality snub models, and while I agree that consistency within a snub or a cap line looks better than lack of it, I'm less convinced that it's necessarily throughout a whole line as well. Though people not liking md's snub line can still fly the classic Sabre line anytime they want.

Ontopic: +1.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Swallow
08-29-2016, 11:46 AM,
#28
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I am returning back home from holidays, refreshed, in a creative mood, and once I am back I will resume my work on this one.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Durandal
08-29-2016, 01:33 PM,
#29
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Cool beans, this is a niche that is long overdue to be filled imo. Looking forward to seeing the final product.
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Offline eigos
08-29-2016, 02:13 PM,
#30
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Great to hear you are back from holiday, I am hoping to get a hold of you in Skype for some pro Blender tips on unwrapping

Special promotion on cloaks. Made In Donesia.
[Image: cloak_price.png]
*We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
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