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  Discovery Gaming Community The Community Flood
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What is wrong with gravedigging Flood?

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What is wrong with gravedigging Flood?
Offline Traxit
06-21-2016, 10:20 PM, (This post was last modified: 06-21-2016, 10:21 PM by Traxit.)
#101
Sourdough
Posts: 1,184
Threads: 50
Joined: Dec 2012

Digital Anvil was working on the Singleplayer and it seemed much more defined than the current game that we have.
As seen here:

This is the original Digital Anvil trailer for Freelancer back in 2001 if I'm correct.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
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Offline ProwlerPC
06-21-2016, 10:28 PM,
#102
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

I remember when we used to send new moderators into flood to try out the new forum tools at their disposal.

Also. 4.84 was still better.
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Offline Petitioner
06-22-2016, 06:00 PM,
#103
a e s t h e t i c
Posts: 3,369
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Joined: Dec 2009
Staff roles:
Server Administrator

(06-21-2016, 05:56 PM)Phantom Wrote:
(06-21-2016, 05:27 PM)n00bl3t Wrote:
(06-21-2016, 05:22 PM)Phantom Wrote: I wish I wish upon a fish that OpenSp wouldn't be so painfully boring. Disco is boring too, but here you have friends you can fly with. Pressing F4 on NPCs just isn't as fun.

Storyline just needed to be more than 6 or so hours long. 24 or so hours of storyline would have satisfied me more.

Would've been juicy indeed.
Pretty sure the developers of the game were rushed, though, weren't they?

Yes, the campaign was only about a third of the way finished compared to what was actually originally planned because Microsoft bought DA.

[Image: gamer5000.gif]

Recruitment | Task Force Prometheus | ICN FIRESTORM
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Offline pillow
06-22-2016, 06:20 PM,
#104
Probation
Posts: 1,564
Threads: 27
Joined: May 2014
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(06-22-2016, 06:00 PM)Petitioner Wrote:
(06-21-2016, 05:56 PM)Phantom Wrote:
(06-21-2016, 05:27 PM)n00bl3t Wrote:
(06-21-2016, 05:22 PM)Phantom Wrote: I wish I wish upon a fish that OpenSp wouldn't be so painfully boring. Disco is boring too, but here you have friends you can fly with. Pressing F4 on NPCs just isn't as fun.

Storyline just needed to be more than 6 or so hours long. 24 or so hours of storyline would have satisfied me more.

Would've been juicy indeed.
Pretty sure the developers of the game were rushed, though, weren't they?

Yes, the campaign was only about a third of the way finished compared to what was actually originally planned because Microsoft bought DA.

Don't know about you but Crossfire SP is pretty neat.
Allowed me to finish the game in a Hammerhead.
Really made me feel like the hired gun Trent was in the beginning.

Helped partially fill the hole that the vanilla campaign left.
(Crossfire SP after original game still sucks tho)
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Offline Petitioner
06-22-2016, 07:12 PM,
#105
a e s t h e t i c
Posts: 3,369
Threads: 294
Joined: Dec 2009
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(06-22-2016, 06:20 PM)Phantom Wrote:
(06-22-2016, 06:00 PM)Petitioner Wrote:
(06-21-2016, 05:56 PM)Phantom Wrote:
(06-21-2016, 05:27 PM)n00bl3t Wrote:
(06-21-2016, 05:22 PM)Phantom Wrote: I wish I wish upon a fish that OpenSp wouldn't be so painfully boring. Disco is boring too, but here you have friends you can fly with. Pressing F4 on NPCs just isn't as fun.

Storyline just needed to be more than 6 or so hours long. 24 or so hours of storyline would have satisfied me more.

Would've been juicy indeed.
Pretty sure the developers of the game were rushed, though, weren't they?

Yes, the campaign was only about a third of the way finished compared to what was actually originally planned because Microsoft bought DA.

Don't know about you but Crossfire SP is pretty neat.
Allowed me to finish the game in a Hammerhead.
Really made me feel like the hired gun Trent was in the beginning.

Helped partially fill the hole that the vanilla campaign left.
(Crossfire SP after original game still sucks tho)

I installed Crossfire once. I couldn't launch the game so I uninstalled it but the recolored player icon on the navmap then persisted across four clean reinstalls of FL and only went away with a total harddrive wipe and OS change. I ain't messin' with that spooky shit again, no way.

[Image: gamer5000.gif]

Recruitment | Task Force Prometheus | ICN FIRESTORM
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Offline pillow
06-22-2016, 08:01 PM, (This post was last modified: 01-30-2017, 10:42 PM by pillow.)
#106
Probation
Posts: 1,564
Threads: 27
Joined: May 2014
Staff roles:
Balance Developer

(06-22-2016, 07:12 PM)Petitioner Wrote:
(06-22-2016, 06:20 PM)Phantom Wrote:
(06-22-2016, 06:00 PM)Petitioner Wrote:
(06-21-2016, 05:56 PM)Phantom Wrote:
(06-21-2016, 05:27 PM)n00bl3t Wrote: Storyline just needed to be more than 6 or so hours long. 24 or so hours of storyline would have satisfied me more.

Would've been juicy indeed.
Pretty sure the developers of the game were rushed, though, weren't they?

Yes, the campaign was only about a third of the way finished compared to what was actually originally planned because Microsoft bought DA.

Don't know about you but Crossfire SP is pretty neat.
Allowed me to finish the game in a Hammerhead.
Really made me feel like the hired gun Trent was in the beginning.

Helped partially fill the hole that the vanilla campaign left.
(Crossfire SP after original game still sucks tho)

I installed Crossfire once. I couldn't launch the game so I uninstalled it but the recolored player icon on the navmap then persisted across four clean reinstalls of FL and only went away with a total harddrive wipe and OS change. I ain't messin' with that spooky ***** again, no way.

Was pretty ballsack to install at first, ye. Finally got it working because I wanted them new ships and stuff in Vanilla.
Then I saw that I needed to get like 9 million credits for a Heavy Fighter or something.
So I just stuck with the Hammerhead, Valkyrie and Falcon throughout the entire game.

Hammerhead. This was during the escape from Leeds.

Valkyrie. Tekagi's Arch. Had Firekisses and Missiles. Shooting missiles at point blank range feels orgasmic because Crossfire made booms feel great. Thruster was blown off in the screen, though. I had to wait for the allied NPCs to kill everyone because all I could was shoot Starkillers and Catapults at the Gunboats. The last Firekiss was blown off before I could use it. ):
Valkyrie again. In Tau-29 (?) after the Leeds escape.

Falcon. This thing was the only thing that managed to keep it's wings intact for the most part.

Also, these screens are from different playthroughs.
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