• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 66 67 68 69 70 … 547 Next »
[WANTED] Unique Mako Editing

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
[WANTED] Unique Mako Editing
Offline Operator
07-15-2016, 11:38 AM, (This post was last modified: 07-15-2016, 11:38 AM by Operator.)
#31
Member
Posts: 1,068
Threads: 60
Joined: Apr 2015

just fyi i sent this .obj file to Sombra so she were supposed to transfer it to @Unlucky_Soul. we all hope that he will fix those polygon bugs asap
  Reply  
Offline Sombs
07-15-2016, 11:38 AM,
#32
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

Piombo fixed it already. Just waiting to receive the files. Smile




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Operator
07-15-2016, 11:40 AM,
#33
Member
Posts: 1,068
Threads: 60
Joined: Apr 2015

oh well then
  Reply  
Offline eigos
07-15-2016, 12:19 PM,
#34
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Keep us posted on the progress, I wanna see how it looks with the textures Big Grin

Special promotion on cloaks. Made In Donesia.
[Image: cloak_price.png]
*We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
Reply  
Offline Sombs
07-15-2016, 12:42 PM,
#35
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

I'll try the texturing next week. Don't worry, I'll somehow manage it. Big Grin




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Sombs
08-19-2016, 01:20 PM,
#36
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

So I was able to open up the .obj files in TrueSpace finally and edited and fixed the things myself. Now it looks like this:

[Image: dm07_by_rhulaner-daelzed.png]
[Image: dm07_by_rhulaner-daelzmq.png]

However, now I have a problem, as the converters I tried flip the faces randomly, as I need the converters to make the .cob model to an .obj model. That looks like this:

[Image: dm07_by_rhulaner-daem02r.png]

That's not good. Does anyone know how to fix this?
Reply  
Offline Piombo65
08-19-2016, 04:13 PM,
#37
Boh
Posts: 1,822
Threads: 126
Joined: May 2013

I would continue to help you but I can't convert the file in .cmp! The application crashes!

{AC}= Auxilia Coalition - Recruitment - Register your mercenary company
  Reply  
Offline eigos
08-20-2016, 03:17 PM, (This post was last modified: 08-20-2016, 03:18 PM by eigos.)
#38
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

Why aren't you using a 3d program that actually works with OBJ files instead? That *.COB format looks shady and every time you have to convert something, it's gonna create problems.

Switch to Blender and profit out of it.

P.S. Nice edit on the Mako!

Special promotion on cloaks. Made In Donesia.
[Image: cloak_price.png]
*We claim no responsibility for any kind of damage or sudden explosion that might occur from proper use of this product.
Reply  
Offline Sombs
08-20-2016, 03:28 PM,
#39
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

Because I used TrueSpace for years, doing models for Freespace 2 mods. I never got along with Blender, it's horrible to learn how to handle it, especially if you're used to work with other tools. I'll try some other converters later when I'm back on my home PC.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Sombs
08-20-2016, 07:39 PM,
#40
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014


Link to p3d.in

Managed to fix the converter issue by saving it as DirectX-file.
Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode