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Kotetsu
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Kotetsu
Unlucky_Soul
07-18-2016, 07:28 PM,
(This post was last modified: 07-26-2016, 07:17 PM by
Unlucky_Soul
.)
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#1
Member
Posts: 622
Threads: 56
Joined: Nov 2013
Seeing the Togo is aging, I made a concept model of the kotetsu
Link to p3d.in
Direct Link
FG Variant (with some tweaks)
Link to p3d.in
Direct Link
More tweaks and textured
Link to p3d.in
Direct Link
Size is in between the Togo and the Kusari Battleship.
Comments, Feedback are welcomed
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Thunderer
07-18-2016, 07:31 PM,
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#2
Tea Disposal Unit
Posts: 5,611
Threads: 463
Joined: Jul 2011
Already a dragon. Needs more blood.
On a more serious side, the front is too spiky. Yes, that's good if you need someone's blood, but I feel like it's drawing some from my eye sockets.
By the way, how's the Bretonian carrier going?
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Ramke
07-18-2016, 07:32 PM,
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#3
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Posts: 1,771
Threads: 76
Joined: Dec 2008
Oh christ that's amazing.
The spikes need to go though, I think. Change it into a japanese styled roof you see on the Ryuujin?
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Thunderer
07-18-2016, 07:54 PM,
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#4
Tea Disposal Unit
Posts: 5,611
Threads: 463
Joined: Jul 2011
Is the Togo truly aging, though? Not in-RP, but as a design? Has it really become boring? Because I think it's one of the best looking battleships in the game.
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Swallow
07-18-2016, 07:55 PM,
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#5
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010
I approve the model.
FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)
I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.
I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Flash™
07-18-2016, 08:21 PM,
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#6
Member
Posts: 1,701
Threads: 144
Joined: Jul 2012
I love how the Togo looks, so I'd hope it doesn't get changed.
About the model in OP: WAY too much Spikes, it looks like a legit Dragon.
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Ichiru
07-18-2016, 09:06 PM,
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#7
Librelancer, LancerEdit
Posts: 811
Threads: 80
Joined: Oct 2011
Staff roles:
Coding Dev
With all those spikes that model is going to get stuck on all the asteroids.
Acolyte of NoMe
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Clavius
07-18-2016, 09:12 PM,
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#8
Member
Posts: 538
Threads: 65
Joined: Aug 2009
those spikes might cause problems in asteroid fields, but it's a really good looking model, would love to see it ingame!
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Unlucky_Soul
07-19-2016, 05:37 PM,
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#9
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Posts: 622
Threads: 56
Joined: Nov 2013
Added a FG variant.Check OP
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Big_B
07-19-2016, 08:41 PM,
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#10
Member
Posts: 634
Threads: 41
Joined: Apr 2013
I love the model but am I the only one who things the engine exhausts look like Jet Dials from One piece?
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