• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 6 7 8 9 10 … 28 Next »
Civilian carrier. Done on 22 May 2016, Texture rework pending.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (25): « Previous 1 … 21 22 23 24 25 Next »
Civilian carrier. Done on 22 May 2016, Texture rework pending.
Offline Swallow
08-31-2016, 07:48 PM,
#231
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

After OC AT.
I also have some thoughts on the "shielding" parts of it.
Currently (as I texture the OC AT) I have encountered a dilemma on how to develop my texturing style, so it will take me some considerations in order to improve further. So far I look back at Serenity and Voyager with their ultimate detail levels, while I do understand that I have been influenced by @massdriver 's way of texturing with a good use of the shades (aka ambient occlusion) and contrast, which all started with Havok and derived me from using the vanilla textures.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Demonic
08-31-2016, 10:41 PM,
#232
Cardamine Consigliere
Posts: 757
Threads: 67
Joined: Aug 2016

(06-04-2016, 12:31 PM)Swallow Wrote: http://orig14.deviantart.net/1755/f/2016...a5249r.png

Messa wants! Sexy!

Links
Characters and feedback | Freelancer's Woes | MacRory's Irregulars
Reply  
Offline Swallow
08-31-2016, 10:56 PM,
#233
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

It is sold at Freeport 6 if I am correct.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Demonic
08-31-2016, 11:03 PM,
#234
Cardamine Consigliere
Posts: 757
Threads: 67
Joined: Aug 2016

You... are telling me it's actually in game already? huh. Gotta check that. How's it named?

BTW... if.. hypoteticaly I would want to RP creation of new ship line (or a single ship) and I don't know a single thing about modeling and such... am I screwed?
Reply  
Offline Swallow
08-31-2016, 11:18 PM,
#235
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Yes, it is in game.

And for RP you just need an idea of engineering...
But if you want to make models (for game or for rendering) then all you need to do is to look for Blender video tutorials on Youtube.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Demonic
08-31-2016, 11:37 PM,
#236
Cardamine Consigliere
Posts: 757
Threads: 67
Joined: Aug 2016

Is blender that easy to use?

Links
Characters and feedback | Freelancer's Woes | MacRory's Irregulars
Reply  
Offline Swallow
08-31-2016, 11:43 PM,
#237
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

(08-31-2016, 11:37 PM)Demonic Wrote: Is blender that easy to use?

Yes, do not believe those who say it is complicated. Just take your time to watch tutorials (basic ones, starting with interface introduction and so on) and play with its features along the way.

It WILL take some time just as anything thay requires comprehension, but you won't regret it. Master it and you could make anything with it, even money.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Tabris
08-31-2016, 11:45 PM,
#238
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

I like how she looks. Smile It's textures are a pretty decent fit for the Civilian Line and it looks like a fine ship for any proud Corporation to field. Smile
Reply  
Offline Swallow
08-31-2016, 11:48 PM,
#239
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

But people demand me to work harder on it.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Tabris
08-31-2016, 11:48 PM,
#240
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

They're people. Wink They don't know WHAT they want. XD
Reply  
Pages (25): « Previous 1 … 21 22 23 24 25 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode