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Civilian carrier. Done on 22 May 2016, Texture rework pending.

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Civilian carrier. Done on 22 May 2016, Texture rework pending.
Offline Swallow
08-31-2016, 11:51 PM,
#241
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Well, as I have mentioned, I have to review my UV mapping techniques to make process more smooth and the result more decent.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Unlucky_Soul
09-01-2016, 04:15 AM,
#242
Member
Posts: 622
Threads: 56
Joined: Nov 2013

(08-31-2016, 11:48 PM)Swallow Wrote: But people demand me to work harder on it.
I think you have done more than enough. Looks good and fits the civilian role.

[Image: oNG6Z9E.gif]
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