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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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The Maltese Exiles -- Faction Information

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The Maltese Exiles -- Faction Information
Offline Emperor Tekagi
09-18-2016, 06:43 PM, (This post was last modified: 06-07-2017, 09:30 PM by Emperor Tekagi.)
#1
Niemann's legacy
Posts: 2,996
Threads: 284
Joined: Jun 2015


The Maltese Exiles




Background history

The Maltese Exiles were first appearing in Sirius at the great battle of Delta back when the Maltese Battlegroup Victoria invaded the system to strike against the Order and the Core. Already back then they had their grudge towards Nomads and their influence on Malta.
But fate leaded them to the loss of barely any warship just half an year after they were officially declared exiles.
Weakened and with not enough resources they returned to Malta just to see that the ruling party, the Crimson Cross, was weak as well.
They took their chance and founded what today is known as the National Council of Malta together with a few rich familys.

Everything seemed perfect for the former exiles but than a recent and faithful discovery leaded for them to see the thruth once again. The Corsica Intelligence Division, the National Council's secrect service leaded by the former exile Rosa Veraz, had been infiltrated by the Slomon K'Hara and their slaves. One of the infiltrators had been even inside the Council itself.
It didn't take them very long to figure out that the National Council as whole is just as corrupted by them as the former goverment was. Seeing no hope to destroy the infestation on their own they once again choose the way of exile and staying alive long enough until Malta needs them again.

General Information:

Naming guidelines:
•{MaEx}Name.Lastname
•{MaEx}Callsign

ID:
• General Outcast ID/IFF (The Tag is FR5'd so all vessels bear OC Guard IFF)

Shiplines in use:
• Flagship:
{MaEx}-RV-Venganza : RM-2A "Storta" Outcast Destroyer with experimental Quantum Singularity Core
{MaEx}-RV-Spirit.Fire: "Sarissa" Outcast Battleship, damaged but operational
• Maltese, Civilian and Borderworld line snubcrafts and Gunboats


Goals:

• Removal of infested forces in Malta's goverment
• Finding an alternative place to life
• Restoration of the Spirit Fire, the former exiles flagship
• Restoring connections to the 72nd Fleet
• Small-scale researches on Nomad technology and biology

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Offline Emperor Tekagi
10-30-2016, 06:42 PM, (This post was last modified: 06-07-2017, 09:32 PM by Emperor Tekagi.)
#2
Niemann's legacy
Posts: 2,996
Threads: 284
Joined: Jun 2015

Reputation sheet:

Towards others:
•Allied: None
•Friendly: 72nd Maltese Fleet, 101st Ghosts of Razgriz, Golden Chrysanthemums, Blood Dragons
•Cooperative: The Order, several Maltese familys, Auxesia
•Neutral: Kingdom of Bretonia, Freelancers, Gallic Brigands
•Cautious: other House authorities, Lane Hackers, other unlawfuls, everyone else
•Hostile: Corsairs and their allies, the Core
•At war: Maltese National Council, Slomon K'Hara, Wild, K'Hara worshippers, Vagrants

[Internal data; "Encrypted real reputation sheet"]:
•Allied: Maltese Exiles remnants, Blood Dragons
•Friendly: The Zoners of Freeport 11, Golden Chrysanthemums, 72nd Maltese Fleet, the Order
•Cooperative: Agency 404, Several Maltese familys
•Abusable: Auxesia, 101st Ghosts of Razgriz
•Neutral: Kingdom of Bretonia, Gallic Brigands, Freelancers, Liberty Rogues
•Cautious: Lane Hackers, Legión Maltesa, House Intelligence Services, the Gallic Council, Junkers, everyone else
•Hostile: Corsairs and their allies, the Core, Kingdom of Gallia, other House authorities, other unlawfuls
•At war: Maltese National Council (with no exception)/ The Fedelta , Slomon K'Hara, Vagrants, Wild, K'Hara worshippers, Samura Heavy Industries

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