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OC Battletransport. WIP, Mon (Done: AT)

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OC Battletransport. WIP, Mon (Done: AT)
Offline Jack_Henderson
09-12-2016, 07:01 PM,
#101
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

The small transport would make a good freighter, imo. Freighters have that "hybrid between GB and snub" look, which your model strikes well.

The large battle transport could become "fatter" (in terms of front profile) by adding more reinforcement beams for the "shell" that is there to protect the inner cargo container. I mean, it is an Outcast transport that is meant to take the heat, and half of Sirius hate OC ships. Therefore, a "more armor!!! Weld it on it! Top and bottom!" would imo fit.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Swallow
09-20-2016, 05:31 AM,
#102
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I am considering to rework the OC AT completely. Mostly because This one lacks the transport feeling as for me. I am thinking of utilizing Dromedery approach: bulk hull, no cargo pods. I already have the initial vision.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Thyrzul
09-20-2016, 08:31 AM,
#103
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

What was wrong with the initial "tridente with pods" approach?

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Swallow
09-20-2016, 09:43 AM,
#104
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

The "Tridente" and the "pods" parts I am afraid.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Thyrzul
09-20-2016, 10:52 AM,
#105
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

Why? Sad

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Swallow
09-20-2016, 01:07 PM,
#106
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Hmm.. It is cool looking in a straight-forward way. Canonical?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Barbarossa
09-21-2016, 09:00 AM, (This post was last modified: 09-21-2016, 09:13 AM by Barbarossa.)
#107
Member
Posts: 465
Threads: 32
Joined: Feb 2011

(09-20-2016, 05:31 AM)Swallow Wrote: I am considering to rework the OC AT completely. Mostly because This one lacks the transport feeling as for me. I am thinking of utilizing Dromedery approach: bulk hull, no cargo pods. I already have the initial vision.

Believe it or not, but I think it looks more like a LH gunship to me xD. Perhaps you could start there when the time comes?

edit: nevermind, just saw Durandals model.
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Offline SMI-Great.Fox
09-22-2016, 01:22 AM,
#108
Member
Posts: 2,670
Threads: 364
Joined: Mar 2009

(09-20-2016, 05:31 AM)Swallow Wrote: I am considering to rework the OC AT completely. Mostly because This one lacks the transport feeling as for me. I am thinking of utilizing Dromedery approach: bulk hull, no cargo pods. I already have the initial vision.

There's nothing wrong on it looking like a Tridente with pods.
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Offline Inferno
09-22-2016, 01:42 AM,
#109
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

(09-22-2016, 01:22 AM)SMI-Great.Fox Wrote:
(09-20-2016, 05:31 AM)Swallow Wrote: I am considering to rework the OC AT completely. Mostly because This one lacks the transport feeling as for me. I am thinking of utilizing Dromedery approach: bulk hull, no cargo pods. I already have the initial vision.

There's nothing wrong on it looking like a Tridente with pods.

That is the reason I liked it. Please don't change it this late in development. After all, Armored Transport.
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Offline Skorak
09-25-2016, 04:14 PM,
#110
3x Custom User Title
Posts: 4,421
Threads: 503
Joined: Mar 2008

Hey did you have any time to continue with this?

We are very eager to see this in the game =)

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
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