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New shipclass idea: Remote drones

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New shipclass idea: Remote drones
Offline =Hellfire=
10-07-2016, 02:54 AM,
#1
Borneo Combat Patrol
Posts: 352
Threads: 43
Joined: Jun 2016

I had an idea for fun and inRP military purpose of scouting, spying and maybe patrols through tight asteroid fields:

Drones.

Not like the AI drones, but rather like today's military observation drones.

I mad a quick model, not much time spent on it. It's just a concept, not even a prototype.

Drone concept

As for the equipment and stats:
- 1 class 6 gun or even no gun at all, just CD launcher
- 1 CM dropper.
- super LF shield (still need to be made)
- Hull: half or maybe 1/3rd of a LF hull
- Shield: half of a LF
- core: half or less of a LF
- more agile than a LF, faster in cruise and thrust and impulse.
- No cargo capacity (only ammo for the CD or CM)
- No pilot

As for my idea how to RP it:
- can only operate in the main house system or the guard system or main system of the faction it belongs to since it's remote controlled,
- no pilot, so "it" cannot talk.
- Do I need to say that engaging with this would be stupid?
- can only operate for a short time due to it's reduced fuel tanks.

What you think?

fun idea or not so fun?
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Offline Inferno
10-07-2016, 03:11 AM,
#2
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

That or use an Arrow.

Or a cloak-liner, because everyone wants cloak-liners.
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Offline Snoflek
10-07-2016, 03:12 AM,
#3
Member
Posts: 306
Threads: 35
Joined: Aug 2016

I love the idea. But the operational area restrictions are a bit...meh.

Also this would essentially create the need for a new ID.

The only way I can see this ship working, is if it has superior cruise speed (500) and a superior standard sped (125, 225 with Thrust)
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Offline Demonic
10-07-2016, 03:27 AM,
#4
Cardamine Consigliere
Posts: 757
Threads: 67
Joined: Aug 2016

Yeah, a recon drone. Nice idea, but perhaps a little bit problematic to make work properly. The distance restrictions might be broblematic. I'd disable the ability of the drone to go through jump holes. Since trade lanes and Jump gates are actually network nodes for neural net and communications, it would make sense that the drone can be further away, if he is in a system with at least one Jump Gate...

Though I'm not sure if this can actually be done.

Links
Characters and feedback | Freelancer's Woes | MacRory's Irregulars
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Offline Sombs
10-08-2016, 10:21 PM,
#5
Three orange cats in a mech
Posts: 6,820
Threads: 503
Joined: Feb 2014

We use Gitanos as drones for our two capital ships. They basically look like something remote-controlled, and since Light Fighters aren't made for combat anyway, they have the optimal characteristics to be inRP flown remotely. inRP, we don't allow them to fly in sensor-dampening nebulae, and also only in house space (network access) or together with one of our other ships.




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Offline Remnant
10-08-2016, 10:26 PM,
#6
Member
Posts: 2,206
Threads: 248
Joined: Apr 2012

Shouldn't we be encouraging people to interact with each other, rather than giving people something that they can use to watch people, without having to talk to the others around them?
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Offline Thyrzul
10-08-2016, 10:30 PM,
#7
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

I wouldn't mind more RP-oriented in-game assets to be honest. Like radar "turrets", or a ship which looks like a drone/UAV.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Sombs
10-09-2016, 12:11 AM,
#8
Three orange cats in a mech
Posts: 6,820
Threads: 503
Joined: Feb 2014

(10-08-2016, 10:26 PM)King Boo Wrote: Shouldn't we be encouraging people to interact with each other, rather than giving people something that they can use to watch people, without having to talk to the others around them?

What prevents people from talking with drones? If you control them remotely, you can also add voice + audio to the control link. That's how we do it so far, and we have a simple excuse for not having our chars dying horribly when losing a fight.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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Offline nOmnomnOm
10-09-2016, 12:20 AM,
#9
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

http://discoverygc.com/wiki/Drone
Drones Big Grin

[Image: zBEqQfl.jpg?1]
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Offline Thunderer
10-09-2016, 09:31 PM,
#10
Tea Disposal Unit
Posts: 5,611
Threads: 463
Joined: Jul 2011

Why is this good? What can it do that other ships can't?

[Image: 396AUfe.png]
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