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OC Battletransport. WIP, Mon (Done: AT)

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OC Battletransport. WIP, Mon (Done: AT)
Offline Swallow
09-26-2016, 04:26 PM,
#111
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

No. Later.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Shiki
10-20-2016, 12:30 PM,
#112
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

[Image: 28inlua.jpg]

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Swallow
10-23-2016, 07:05 AM,
#113
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I am not ready to continue, not yet.
Give me some more time please.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Inferno
10-23-2016, 07:08 AM,
#114
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

(10-23-2016, 07:05 AM)Swallow Wrote: I am not ready to continue, not yet.
Give me some more time please.

We will wait, but I so want that AT. If it could be just BW tech that would be the cherry on top of the AT hullplates.
Reply  
Offline Swallow
10-23-2016, 07:50 PM, (This post was last modified: 10-23-2016, 07:50 PM by Swallow.)
#115
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Don't worry, when I do cakes, I put a cherry on top of every one of them.
I have a long list of cherries. Just let me emerge from the cold depths of auto-depression and burst with a bright flash of inspiration.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Swallow
10-30-2016, 10:11 PM,
#116
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I have reviewed these designs with a fresh look and decided to retain them as they are.

For AT: removing the pods and replacing the space with hull, adding some frame to the top front to enhance the nose and frame under the bridge (basically, pulling it up).

For BT: Removing the pods and reducing the width by moving two hulls closer. Enlarging the hulls to cover the internal space. Some touches to the bridge and "ram".

When? Well, I hope that soon.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Shiki
10-30-2016, 10:22 PM,
#117
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

(sun)

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
Reply  
Offline Swallow
10-30-2016, 10:24 PM,
#118
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Yes, I know I can keep one waiting. But I can't handle myself.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Skorak
10-30-2016, 10:26 PM,
#119
3x Custom User Title
Posts: 4,421
Threads: 503
Joined: Mar 2008

Nice. Looking forward to this. Thanks for doing it.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline Swallow
11-01-2016, 03:16 PM,
#120
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

---> https://p3d.in/miTGe - 1.1.0 (temporary model, no texture, hardpoints illustrated)

Tell me what you think so far, you can compare it to a 2.0 version.
Textures are not ready yet, and the red boxes there are to demonstrate where the turrets will be mounted (6 full-forward, 4-top, bottom, back, left, right).

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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