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Spatial MkIII. Done on 22 Aug 2017

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Spatial MkIII. Done on 22 Aug 2017
Offline Swallow
11-18-2016, 06:02 PM,
#71
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Well, the model will be modified while textured as well. It is just not being done all at once.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Angry Zoner
11-18-2016, 07:23 PM,
#72
Member
Posts: 82
Threads: 7
Joined: Jan 2015

Yeah, you're right model isn't everything. Texture give a lot of character too.

[Image: DypXCiJ.gif]
[+]Characters
    • ♥ James Duvall, Zoner; Blistering.Sky's captain
    • ♣ Adrien Vega, Zoner; Blistering.Sky's first officer
    • ♠ Jackson Telford, ex-con, Zoner, Ceannarcach
[+]Do not open if unauthorised
[Image: INHGNc4.gif]
Reply  
Offline nOmnomnOm
11-18-2016, 07:28 PM,
#73
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

More big engines like the old old spatial?

[Image: zBEqQfl.jpg?1]
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Offline Swallow
11-18-2016, 08:35 PM,
#74
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I have tried, but this looks the best.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Angry Zoner
11-18-2016, 08:37 PM,
#75
Member
Posts: 82
Threads: 7
Joined: Jan 2015

Well, if we struck the depth of other ideas, project should be finished. Paint job in the garage, and put it in game with next hotfix ^.^ Can't wait to fly this beauty.

[Image: DypXCiJ.gif]
[+]Characters
    • ♥ James Duvall, Zoner; Blistering.Sky's captain
    • ♣ Adrien Vega, Zoner; Blistering.Sky's first officer
    • ♠ Jackson Telford, ex-con, Zoner, Ceannarcach
[+]Do not open if unauthorised
[Image: INHGNc4.gif]
Reply  
Offline Swallow
11-18-2016, 08:40 PM,
#76
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I can't deny any mesh changes during texturing, who knows what might happen.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline TheSauron
11-20-2016, 09:30 PM,
#77
Local Gaian
Posts: 2,477
Threads: 359
Joined: Aug 2013

Goodness gracious, this is good. I can already see myself flying the hell out of it.


One MD Admiral
Reply  
Offline flimp101
12-27-2016, 01:33 AM,
#78
Member
Posts: 31
Threads: 10
Joined: Dec 2016

what kind of weapons we looking at? maybe giving it the teeth it use to own?
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Offline Swallow
12-27-2016, 06:43 AM,
#79
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

The same weapons as now, but benefiting from the smaller shape.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline flimp101
12-27-2016, 02:32 PM,
#80
Member
Posts: 31
Threads: 10
Joined: Dec 2016

Well it for sure a improvement. I just miss the old weapon complement.
Reply  
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