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Improvement of the Culebra Smelter (Puerto Rico)

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Improvement of the Culebra Smelter (Puerto Rico)
Offline Unlucky_Soul
11-18-2016, 10:43 PM,
#11
Member
Posts: 622
Threads: 56
Joined: Nov 2013

hmmm the name.... seems like a galaxy on fire player here in the forums.

About the base its good but i think you can do better

[Image: oNG6Z9E.gif]
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Offline Keith T. Maxwell
11-18-2016, 10:45 PM,
#12
Member
Posts: 37
Threads: 5
Joined: Feb 2015

(11-18-2016, 10:43 PM)Unlucky_Soul Wrote: hmmm the name.... seems like a galaxy on fire player here in the forums.

About the base its good but i think you can do better
Please describe "better"

And yeah I am. (happy)
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Offline Sombs
11-18-2016, 10:55 PM, (This post was last modified: 11-18-2016, 10:57 PM by Sombs.)
#13
Three orange cats in a mech
Posts: 6,820
Threads: 503
Joined: Feb 2014

You're doing a great job with it and I hope it will be implemented. The Culebra Smelter has the most important role to the Junkers aside from Vieques, and it deserves a very cool station model like the one you did.

I especially like the idea of Culebra being a multi-stage segmented station. Most stations are just horizontal or vertical aligned. This one has an interesting two-stages layout. Would be cool if it was even more, but we don't want to overdo it with the model. Smile




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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Offline matster
11-18-2016, 11:20 PM,
#14
Member
Posts: 70
Threads: 11
Joined: Aug 2014

I love it.
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Offline Stoner_Steve
11-19-2016, 01:35 AM,
#15
Master of Arms
Posts: 2,551
Threads: 339
Joined: Jan 2014

I love the damaged sections and the jumbled nature of it

[Image: O2vt8So.png]
SLRC Faction Document | SLRC Recruitment | SLRC Feedback | SLRC Message Dump
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Offline Keith T. Maxwell
11-23-2016, 04:41 PM, (This post was last modified: 11-23-2016, 04:48 PM by Keith T. Maxwell. Edit Reason: edit )
#16
Member
Posts: 37
Threads: 5
Joined: Feb 2015

I think I'll add a few CSVs and tune it a bit at he weekend. I think Shush Muppet would be very happy about the CSVs Wink . Won't be a problem.
Shush Muppet Wrote:[...] and a CSV landing platform on each side? [...]


┌───────────────────────────────┐
│"Keith_T._Maxwell" - a ♲ Junker│
└───────────────────────────────┘
maybe the onliest Junker who is flying a Bustard
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Offline Keith T. Maxwell
11-25-2016, 07:33 PM,
#17
Member
Posts: 37
Threads: 5
Joined: Feb 2015

Ok, I've tuned it and added two CSVs at the platforms.
[+]Pictures
[Image: screen22.jpg]
[Image: screen23.jpg]
[+]CSVs
[Image: screen24.jpg]
[Image: screen25.jpg]
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Offline Sombs
11-25-2016, 07:41 PM,
#18
Three orange cats in a mech
Posts: 6,820
Threads: 503
Joined: Feb 2014

Pretty sweet job. Can't wait to see it ingame.




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Templates: Character | Transmissions



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Offline Keith T. Maxwell
11-26-2016, 07:55 PM, (This post was last modified: 11-26-2016, 07:58 PM by Keith T. Maxwell.)
#19
Member
Posts: 37
Threads: 5
Joined: Feb 2015

You can download the system now from this link. You'll get a zip-folder with the ini-file and an introduction.
Have fun!
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Offline Sombs
11-26-2016, 08:00 PM,
#20
Three orange cats in a mech
Posts: 6,820
Threads: 503
Joined: Feb 2014

Have you made this a player request for the next patch? Otherwise, if we do that only client-wise, it will cause the Anti-Cheat to kick you.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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