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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Rule changes regarding cheating + Clarification on CDing cloaked ships

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Admin Notice: Rule changes regarding cheating + Clarification on CDing cloaked ships
Offline ASimpleMan
02-27-2017, 11:26 PM,
#51
Member
Posts: 292
Threads: 10
Joined: Jun 2016

As much as I don't like when a Valor spawns next to me when I'm about to go into a snub fight, I deal with it. I have learned to choose out of the ordinary spots to do battle, ones far away from areas like planets.

[Image: X8GovmR.jpg]
Cuttingham's Bio : Cuttingham's Logs
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Offline Durandal
02-27-2017, 11:28 PM,
#52
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(02-27-2017, 01:27 PM)Calo Wrote:
Quote:For example not sit next to Manhattan.

Actually, it wasn't inside New York, let alone Planet Manhattan - I don't lurk around planets or major bases beside fly-through moments. Sometimes there are NPC gunboats spawning at very random locations, such as Texas Gate in Bering or at Cambridge Gate in Omega-3.

I'm going to into dev gold here for a moment.

While some NPC spawn locations are justifiable, many more are holdovers from another era. The cruiser and gunboat spawns at the Bering gate in Texas for example are a holdover from the Lib-Rhein war, which has been over for more than a year now.

If you feel like a patrol is out of place/doesn't match the current lore of the game, feel free to submit a bug report on the matter.
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Offline Blackvertigo1
03-02-2017, 08:49 PM,
#53
Member
Posts: 681
Threads: 40
Joined: Jun 2008

" 5.2 Using cruise disruptors or missiles in order to track a ship that has successfully cloaked away during an interaction "

Do you see Discovery? Today you will die.

"The path to hell is paved with good intentions."


Quote:* Nodoka Hanamura is all about that SSH life
If you can't RP then 1.0

"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
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Offline sindroms
03-02-2017, 09:02 PM,
#54
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

Instead of snarky comments, you might want to actually elaborate a bit.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline MotokoSusu
03-02-2017, 09:24 PM,
#55
Member
Posts: 304
Threads: 41
Joined: Jan 2017

I have to ask these question then. if you engage a cloak and your shields are down you are not free game to be fired on and destroyed? or do the shields remained engaged? I only asking because I never used a cloak yet. second thought thou as to the npc issue getting npc to fight for you with a CD no different in my opinion then radioing ahead for a spike strip to be put out on the road. or running a tank unto a wall to kill enemy on the other side. in a fight you use what you have rifle, knife, spoon anything to get the job done. also I might add you do have the ability to steer the ship away from such hornet nests. so don't get mad if a person want to stop you by throwing a rock at the nest.
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Offline sasapinjic
03-05-2017, 11:50 AM, (This post was last modified: 03-05-2017, 12:10 PM by sasapinjic.)
#56
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

(03-02-2017, 09:24 PM)MotokoSusu Wrote: I have to ask these question then. if you engage a cloak and your shields are down you are not free game to be fired on and destroyed? or do the shields remained engaged? I only asking because I never used a cloak yet. second thought thou as to the npc issue getting npc to fight for you with a CD no different in my opinion then radioing ahead for a spike strip to be put out on the road. or running a tank unto a wall to kill enemy on the other side. in a fight you use what you have rifle, knife, spoon anything to get the job done. also I might add you do have the ability to steer the ship away from such hornet nests. so don't get mad if a person want to stop you by throwing a rock at the nest.

Answer for firs part of question :
When you engage cloak , your shield will drop but you still have hull HP and you can maneuver around , opponents can and will CD , missile and gunn you to death , it is all by the rules ,but if you manage to cloak , CD and missile lock will be still on you because of faulty game mechanics , and until now , players use that to CD cloaked ship to stop it to cruise away , to determinate its position and to damage it . This add to rules now make clear that is not allowed .

As for rest of your question , i don't understand damn word . Sad

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
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Offline Biggles
05-24-2017, 09:11 PM,
#57
Member
Posts: 187
Threads: 13
Joined: Feb 2015

(02-26-2017, 01:37 PM)sindroms Wrote: As such, the current rule looks like this:
Quote:3.8 Cheating - This includes editing game INI files, or using third party software to gain advantages over vanilla Discovery Freelancer installations as well as running the game above 155 FPS. Admin-approved visual mods are allowed.

The following changes are as follows:

3.8 Rule is hereby removed.
Section 5 is now added to the rules and reads thus:

5. Cheating and Exploits - Modifying your Discovery Freelancer installation or using third-party tools in order to gain advantage over other players is strictly forbidden and will result in deletion of ingame assets or a ban. [...]

My apologies for posting in a two month old thread, but I have what I think is rather an important question that doesn't seem to have been addressed in the previous discussion. It regards the removal of the line "Admin-approved visual mods are allowed." As I see it, there are three possible interpretations of this change:
  1. That no "visual mods" are "admin-approved" anymore, i.e. they are now entirely prohibited;
  2. The most extreme interpretation: that "modifying your Discovery Freelancer installation *full stop* ... is strictly forbidden", i.e. no modifications whatsoever (even to things such as sounds) to our installs are permitted;
  3. That the use of purely cosmetic mods is no longer regulated, and we are free to use these as we wish, providing they do not "gain advantage over other players".
Which is the case?

Aurora — Wingman — Forumlancer — ALG
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Offline sindroms
05-24-2017, 09:28 PM,
#58
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

We do not regulate any sort of visual mods anymore. Use them at your own risk. Furthermore, use ANY edits to your vanila freelancer installation at your own risk. If you will light up our anticheat in any way shape or form, you will be dealt with accordingly.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
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Offline Toris (Old Account)
05-24-2017, 09:29 PM,
#59
Member
Posts: 373
Threads: 35
Joined: Mar 2017

Question: is removing/replacing music a reason for anti-cheat to be triggered?

This little bird went to sleep forever. So long.
Thank you for everything.
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Offline Freeroamer
05-24-2017, 09:30 PM,
#60
Member
Posts: 1,126
Threads: 90
Joined: Jul 2013

I'd also like to know if ALEs can be edited/replaced as I like having edited effects. Please let me know if this is allowed

[Image: freeroamer.gif]
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