• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Flood
« Previous 1 … 95 96 97 98 99 … 386 Next »
Battleships

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): 1 2 3 4 Next »
Battleships
Offline Epo
03-10-2017, 09:15 PM,
#1
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

Reduce their impulse and turn rates, nerf their refire rate. Make them feel heavy.

Thank you for your attention.
Reply  
Offline Izay Vyu
03-10-2017, 09:16 PM,
#2
Member
Posts: 86
Threads: 5
Joined: May 2016

Go away. Battleships are already horrible enough.

[Image: pda06_by_rhulaner-da9gt7o.png]
Reply  
Offline Epo
03-10-2017, 09:20 PM,
#3
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

Making caps slower doesn't necessarily mean nerfing.
Reply  
Offline Sombs
03-10-2017, 09:21 PM,
#4
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

It means they are even less likely to dodge heavy mortars.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Epo
03-10-2017, 09:23 PM, (This post was last modified: 03-10-2017, 09:24 PM by Epo.)
#5
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

#removemortars

Stick to prims & missiles only. The massive ones with 5 seconds refire prims. YISS
Reply  
Offline Gagadug.
03-10-2017, 09:24 PM,
#6
Member
Posts: 889
Threads: 67
Joined: Jan 2016

Reducing their speed is a very heavy nerf in fact.
Battleships dont only fight battleships. When they fight lighter ships especially cruisers the time they can keep them in close range if the cruiser came too close is essential for having a chance to win.
If battleships were slower they would barely be able to fight anything but battleships any more.
Reply  
Offline Epo
03-10-2017, 09:25 PM, (This post was last modified: 03-10-2017, 09:26 PM by Epo.)
#7
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

Time to SRP a special battleship with veeery slow refire guns then. Too bad there are only a few smexy ones.
Reply  
Offline Wesker
03-10-2017, 09:27 PM,
#8
Level 99 Boss
Posts: 5,305
Threads: 458
Joined: Nov 2014

lol its opinions like this that got battleships to their garbage state in the first place.

If you really want battleships to me more interesting and skill based, revert the changes back to 4.87, and delete non-light/heavy mortars.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Reply  
Offline Epo
03-10-2017, 09:29 PM,
#9
Member
Posts: 1,706
Threads: 109
Joined: Jul 2014

Don't insult my quality opinion. You've got no rights to. It is not flood!
Reply  
Offline Black Widow
03-10-2017, 09:40 PM,
#10
Totally no longer on probation
Posts: 2,351
Threads: 230
Joined: Jun 2008

Stupid thread is stupid...

Leave battleships leave game alone. Ita already nerfed to shizz. We dont need more on top. KTHXBAI
Reply  
Pages (4): 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode