• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Freelancer Forum
« Previous 1 … 6 7 8 9 10 … 67 Next »
Deactivating Level requirements in Vanilla SP?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Deactivating Level requirements in Vanilla SP?
Offline PhoenixClaw
03-16-2017, 01:41 PM,
#1
Master of Supplies
Posts: 429
Threads: 11
Joined: Jul 2016

Hey Guys..

Does someone know, how to disable the level requirements for weapons and ships in the SP Campaign? Or at least how change your own player level? Cause I'd like to fly ships with higher level requirements in the Campaign.. (For example the Wraith)..
Reply  
Online Kauket
03-16-2017, 01:43 PM,
#2
Dark Lord of the Birbs
Posts: 6,603
Threads: 513
Joined: Nov 2014
Staff roles:
Art Developer

hit enter and type cash +900000000

or something like that

[Image: kauket.gif]
Reply  
Offline PhoenixClaw
03-16-2017, 01:54 PM,
#3
Master of Supplies
Posts: 429
Threads: 11
Joined: Jul 2016

Funny..
This doesn't change anything, cause first you don't have any type of console in Vanilla and second, even with an "console" plugin it doesn't change the level, only your money.
Reply  
Offline Sombs
03-16-2017, 01:55 PM, (This post was last modified: 03-16-2017, 01:56 PM by Sombs.)
#4
Three orange cats in a mech
Posts: 6,832
Threads: 503
Joined: Feb 2014

Eh, scratch that. You're talking about vanilla




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Foxglove
03-16-2017, 01:57 PM, (This post was last modified: 03-16-2017, 01:57 PM by Foxglove.)
#5
Actually Sombra
Posts: 2,461
Threads: 169
Joined: Dec 2015

You're all misunderstanding what he wants. He means vanilla FL. Not a Disco installation in Singleplayer.

Edit: Ninja

[Image: maYSx8o.png]
Reply  
Online Kauket
03-16-2017, 01:57 PM,
#6
Dark Lord of the Birbs
Posts: 6,603
Threads: 513
Joined: Nov 2014
Staff roles:
Art Developer

oh, vanilla was in the title and not the OP, didn't see it as it cut off, and you mentioned the wraith since that was a disco thing.


no need to be a rood dood jeesh.

your best bet is to edit the ini files to reduce the ship value.


[Image: kauket.gif]
Reply  
Offline PhoenixClaw
03-16-2017, 02:04 PM,
#7
Master of Supplies
Posts: 429
Threads: 11
Joined: Jul 2016

(03-16-2017, 01:57 PM)Auzari Wrote: oh, vanilla was in the title and not the OP, didn't see it as it cut off, and you mentioned the wraith since that was a disco thing.


no need to be a rood dood jeesh.

your best bet is to edit the ini files to reduce the ship value.


Oh sorry, but I forgot the Vanilla name for this ship.. I mean this wraith-like shippie..

So now the question... Where to edit this damn price for the ships..

And why scratch that? There must be anything in the in I files, which defines the required level for buying a shippie...
Reply  
Offline Xalrok
03-16-2017, 02:06 PM,
#8
Member
Posts: 652
Threads: 58
Joined: May 2009

You need to look in market_ships.ini and market_misc.ini to change level requirements. The first number is the level. For the Valkyrie in market_ships:

Code:
[BaseGood]
base = Rh02_02_base
marketgood = re_package, 22, -1, 1, 1, 0, 1, 1

Change to

[BaseGood]
base = Rh02_02_base
marketgood = re_package, 0, -1, 1, 1, 0, 1, 1
Reply  
Offline PhoenixClaw
03-16-2017, 02:15 PM,
#9
Master of Supplies
Posts: 429
Threads: 11
Joined: Jul 2016

(03-16-2017, 02:06 PM)Xalrok Wrote: You need to look in market_ships.ini and market_misc.ini to change level requirements. The first number is the level. For the Valkyrie in market_ships:

Code:
[BaseGood]
base = Rh02_02_base
marketgood = re_package, 22, -1, 1, 1, 0, 1, 1

Change to

[BaseGood]
base = Rh02_02_base
marketgood = re_package, 0, -1, 1, 1, 0, 1, 1

Thank you, Xalrok Smile

May I ask you another question?
Is there a list or something, what names do this bases in the ini have? I mean... For example what base is Ku01_01 and so on... Or for fighters.. Cause I would like to edit a few fighter things in the shiparch, but I don't know, which fighter ID is (for example) the patriot...
Reply  
Offline Xalrok
03-16-2017, 02:26 PM,
#10
Member
Posts: 652
Threads: 58
Joined: May 2009

FLStat lists almost everything including bases, equipment and stats and gives you their internal names as well.
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode