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OC Battletransport. WIP, Mon (Done: AT)

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OC Battletransport. WIP, Mon (Done: AT)
Offline Swallow
04-18-2017, 12:46 PM,
#181
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Ah, that's okay, I'll go play EVE then. See ya!

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Alestone
04-18-2017, 02:52 PM,
#182
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

I like the first model model that is skinned in the OP.

If it ends up not being used otherwise, I would love to use it for the ship I am RPing toward in my journal.

Alestone Enterprises
The Power To Get You There!

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Offline Abu
04-18-2017, 03:13 PM,
#183
Member
Posts: 70
Threads: 1
Joined: Nov 2016

The armored transport looks really nice
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Offline Inferno
04-18-2017, 03:15 PM,
#184
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

come baaaack @Swallow I need your models.

Devs you put this model in!
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Offline Durandal
04-18-2017, 03:55 PM,
#185
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Please ignore Jack's comment. The lack of implementation thus far has nothing to do with balance and everything to do with laziness. This is one of the few meshes I've received that I don't have to quality check and simply need to dump in the game, and I will do so when I tackle the Scary Model Backlog(™) after I'm settled in in Taos. I'd give the whole thing an ETA of late May or early June, hopefully with a proper gameplay update following an actual roadmap.
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Offline Backo
04-18-2017, 04:05 PM,
#186
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

(04-18-2017, 12:46 PM)Swallow Wrote: Ah, that's okay, I'll go play EVE then. See ya!

It's not OK. Sad
I've been waiting to fly it for months! MONTHS!

Republic of the Sword and Sun
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Offline Jack_Henderson
04-18-2017, 06:23 PM, (This post was last modified: 04-18-2017, 06:26 PM by Jack_Henderson.)
#187
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

So, how is it going to be balanced?
Because it is OP shapewise, and it belongs into the class of Battletransports.
What's the plan?
I am really curious.

Edit: And, don't get me wrong: I like the model. I want it to be in the game.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Engel
04-18-2017, 06:28 PM,
#188
Member
Posts: 32
Threads: 0
Joined: Nov 2016

@Jack_Henderson
It's the competence of the balance dev team, not @Swallow's. I have no doubt in their ability to balance things, why would you do.
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Offline Mao
04-18-2017, 06:50 PM,
#189
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

You're mixing up the models, Jack. You're talking about the OCBT and Swallow has completed the OCAT. OCAT is in the same class as Raba, Celestra...

[Image: ZZ0gBOD.png]
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Offline Jack_Henderson
04-19-2017, 10:01 AM,
#190
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

@Mao : Ah! Damn! Now it makes perfect sense.
Sorry! I was talking about the BTrans.
Thank you for correcting me there.

Forget everything I said about comparisons between BT and this one then, as it is not the OC BTrans. Smile

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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